Player Matchup

Cupid
Cupid
Bruisers
Cupid
Level 144
God Stats
1W - 0L
2,070 SR
Queue Stats
46W - 31L
1,706 Elo+
Solo
Chaac
Chaac
JunkyxLon
Chaac
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
224W - 202L
1,707 Elo+
Solo
Cliodhna
Cliodhna
Kurowolf12
Cliodhna
Level 70
God Stats
5W - 4L
1,643 SR
Queue Stats
33W - 27L
1,683 Elo+
Solo
Baron Samedi
Baron Samedi
LUMlNE
Baron Samedi
Level 101
God Stats
2W - 3L
1,262 SR
Queue Stats
63W - 36L
1,788 Elo+
Solo
Poseidon
Poseidon
ZeusMadness
Poseidon
Level 159
God Stats
2W - 3L
1,790 SR
Queue Stats
58W - 43L
1,574 Elo+
Solo
Team Averages
Level 112
1,653 SR
1,692 Elo+

VS

Team Averages
Level 129
1,655 SR
1,648 Elo+
Bacchus
Bacchus
DumplingSimp
Bacchus
Level 75
God Stats
2W - 3L
1,578 SR
Queue Stats
317W - 179L
1,692 Elo+
Solo
Pele
Pele
MrHopeful
Pele
Level 153
God Stats
1W - 1L
1,851 SR
Queue Stats
104W - 91L
1,650 Elo+
Party 1
Xbalanque
Xbalanque
SuperDuperDan
Xbalanque
Level 148
God Stats
3W - 1L
1,668 SR
Queue Stats
118W - 108L
1,612 Elo+
Party 1
Cthulhu
Cthulhu
TheAlmightySteez
Cthulhu
Level 143
God Stats
0W - 1L
1,500 SR
Queue Stats
653W - 542L
1,689 Elo+
Party 1
Zhong Kui
Zhong Kui
daginger69
Zhong Kui
Level 125
God Stats
7W - 3L
1,675 SR
Queue Stats
495W - 469L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Bruisers
Cupid
20
7 / 2 / 6
14,274
621
17,823
18,862
9,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chaac
JunkyxLon
Chaac
19
9 / 4 / 9
13,416
583
21,255
31,724
30,601
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Kurowolf12
Cliodhna
20
10 / 3 / 10
13,554
589
20,687
24,959
13,166
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
LUMlNE
Baron Samedi
18
1 / 1 / 24
12,353
537
12,674
19,760
26,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Poseidon
ZeusMadness
Poseidon
20
8 / 4 / 13
13,930
606
23,224
17,351
8,852
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DumplingSimp
Bacchus
15
2 / 7 / 5
10,542
458
10,720
24,967
44,103
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Pele
16
5 / 8 / 3
10,888
473
11,071
25,503
12,987
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Xbalanque
SuperDuperDan
Xbalanque
18
2 / 5 / 3
11,532
501
17,407
20,595
9,200
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

17
3 / 9 / 4
11,933
519
15,642
27,004
29,403
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
daginger69
Zhong Kui
18
2 / 6 / 4
11,418
496
12,109
24,990
20,650
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
33
35
Kills
14
14
Deaths
35
62
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Cupid
Bruisers
Cupid
7
2
6
5
L
Bacchus
DumplingSimp
Bacchus
2
7
5
0.64
W
Chaac
JunkyxLon
Chaac
9
4
9
3.38
W
Cliodhna
Kurowolf12
Cliodhna
10
3
10
5
W
Baron Samedi
LUMlNE
Baron Samedi
1
1
24
13
L
Pele
5
8
3
0.81
L
Xbalanque
SuperDuperDan
Xbalanque
2
5
3
0.7
L
3
9
4
0.56
W
Poseidon
ZeusMadness
Poseidon
8
4
13
3.63
L
Zhong Kui
daginger69
Zhong Kui
2
6
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,663
Damage
66,949
112,656
Taken
123,059
87,783
Mitigated
116,343
57,431
Healing
28,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cupid
Bruisers
Cupid
17,823
11,308
1,647
10,232
18,862
9,019
7,571
2,080
16,736
0
131,799
L
Bacchus
DumplingSimp
Bacchus
10,720
1,352
0
3,879
24,967
44,103
0
12,327
12,514
23,266
0
W
Chaac
JunkyxLon
Chaac
21,255
4,924
0
19,315
31,724
30,601
200
8,520
22,763
0
95,740
W
Cliodhna
Kurowolf12
Cliodhna
20,687
2,417
0
10,389
24,959
13,166
516
8,678
16,057
0
117,850
W
Baron Samedi
LUMlNE
Baron Samedi
12,674
2,378
3,078
6,886
19,760
26,145
228
10,125
9,473
35,636
0
L
Pele
11,071
1,583
0
9,632
25,503
12,987
0
5,820
19,460
0
87,892
L
Xbalanque
SuperDuperDan
Xbalanque
17,407
8,989
0
6,355
20,595
9,200
1,122
3,772
16,780
0
111,415
L
15,642
427
253
1,150
27,004
29,403
0
4,129
21,886
87,843
0
W
Poseidon
ZeusMadness
Poseidon
23,224
5,781
0
5,884
17,351
8,852
2,271
8,650
8,627
128,962
0
L
Zhong Kui
daginger69
Zhong Kui
12,109
164
0
6,762
24,990
20,650
0
9,933
14,917
110,324
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,527
Gold Earned
56,313
743
Minions Killed
636
0
Camps Cleared
0
2,284,815
Distance Traveled
2,019,064
32
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cupid
14,274
621
205
9
0
447,777
5
L
Bacchus
10,542
458
23
1
0
410,022
6
W
Chaac
13,416
583
144
6
0
463,495
5
W
Cliodhna
13,554
589
157
7
0
520,112
6
W
Baron Samedi
12,353
537
43
2
0
411,036
8
L
Pele
10,888
473
122
5
0
435,279
3
L
Xbalanque
11,532
501
160
7
0
384,306
6
L
Cthulhu
11,933
519
146
6
0
398,913
2
W
Poseidon
13,930
606
194
8
0
442,395
8
L
Zhong Kui
11,418
496
185
8
0
390,544
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role