Player Matchup

Achilles
Achilles
Gerstalt
Achilles
Level 44
God Stats
37W - 23L
1,594 SR
Queue Stats
88W - 79L
1,436 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Hatenoid
Ah Muzen Cab
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
121W - 123L
1,561 Elo+
Party 2
The Morrigan
The Morrigan
Naajka
The Morrigan
Level 65
God Stats
3W - 1L
1,478 SR
Queue Stats
105W - 104L
1,547 Elo+
Party 2
Thanatos
Thanatos
Yac
Thanatos
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 82L
1,504 Elo+
Party 2
Khepri
Khepri
Ywuria
Khepri
Level 86
God Stats
8W - 4L
1,881 SR
Queue Stats
81W - 89L
1,500 Elo+
Party 2
Team Averages
Level 69
1,591 SR
1,510 Elo+

VS

Team Averages
Level 71
1,531 SR
1,467 Elo+
Scylla
Scylla
Devastator135
Scylla
Level 85
God Stats
5W - 8L
1,428 SR
Queue Stats
228W - 220L
1,510 Elo+
Party 1
Cthulhu
Cthulhu
JTM69
Cthulhu
Level 18
God Stats
2W - 1L
1,727 SR
Queue Stats
17W - 20L
1,445 Elo+
Party 1
Chaac
Chaac
OutIxst
Chaac
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 100L
1,512 Elo+
Party 1
Bakasura
Bakasura
alienbarf2000
Bakasura
Level 77
God Stats
0W - 2L
1,500 SR
Queue Stats
182W - 187L
1,476 Elo+
Party 1
Jing Wei
Jing Wei
thibeaulthor
Jing Wei
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
44W - 50L
1,393 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gerstalt
Achilles
18
6 / 0 / 1
11,350
597
22,885
21,498
24,307
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ah Muzen Cab
Hatenoid
Ah Muzen Cab
17
8 / 0 / 9
10,880
573
19,724
10,236
6,839
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Morrigan
Naajka
The Morrigan
18
8 / 2 / 7
10,861
572
13,632
7,919
4,339
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
Yac
Thanatos
14
2 / 4 / 6
8,867
467
4,380
14,499
6,480
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Khepri
Ywuria
Khepri
14
1 / 2 / 16
9,709
511
4,633
12,575
13,296
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 4 / 1
8,448
445
4,990
11,678
4,764
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
JTM69
Cthulhu
13
0 / 7 / 4
8,219
433
6,360
18,710
20,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Chaac
OutIxst
Chaac
16
1 / 4 / 0
9,989
526
12,525
23,956
21,161
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Bakasura
alienbarf2000
Bakasura
15
2 / 4 / 5
9,195
484
8,544
19,420
8,582
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Jing Wei
thibeaulthor
Jing Wei
14
2 / 6 / 0
8,730
459
6,741
18,353
6,723
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
18
25
Kills
8
8
Deaths
25
39
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
4
1
0.88
W
Achilles
Gerstalt
Achilles
6
0
1
6.5
W
Ah Muzen Cab
Hatenoid
Ah Muzen Cab
8
0
9
12.5
L
Cthulhu
JTM69
Cthulhu
0
7
4
0.29
W
The Morrigan
Naajka
The Morrigan
8
2
7
5.75
L
Chaac
OutIxst
Chaac
1
4
0
0.25
W
Thanatos
Yac
Thanatos
2
4
6
1.25
W
Khepri
Ywuria
Khepri
1
2
16
4.5
L
Bakasura
alienbarf2000
Bakasura
2
4
5
1.13
L
Jing Wei
thibeaulthor
Jing Wei
2
6
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,254
Damage
39,160
66,727
Taken
92,117
55,261
Mitigated
61,885
30,565
Healing
23,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,990
507
0
2,390
11,678
4,764
870
4,080
7,598
51,811
0
W
Achilles
Gerstalt
Achilles
22,885
6,489
0
12,791
21,498
24,307
0
202
19,801
0
90,165
W
Ah Muzen Cab
Hatenoid
Ah Muzen Cab
19,724
7,963
0
3,075
10,236
6,839
3,821
1,254
8,802
0
92,549
L
Cthulhu
JTM69
Cthulhu
6,360
745
467
2,270
18,710
20,655
306
4,913
13,793
39,394
0
W
The Morrigan
Naajka
The Morrigan
13,632
2,718
99
993
7,919
4,339
691
3,249
4,023
104,798
3,445
L
Chaac
OutIxst
Chaac
12,525
2,935
0
11,028
23,956
21,161
0
143
23,813
0
86,684
W
Thanatos
Yac
Thanatos
4,380
1,128
0
9,875
14,499
6,480
0
2,164
11,813
0
51,205
W
Khepri
Ywuria
Khepri
4,633
779
0
3,732
12,575
13,296
593
4,452
7,984
18,534
0
L
Bakasura
alienbarf2000
Bakasura
8,544
5,983
0
1,388
19,420
8,582
520
5,808
13,612
0
72,166
L
Jing Wei
thibeaulthor
Jing Wei
6,741
5,507
0
6,092
18,353
6,723
0
2,511
15,842
0
73,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,667
Gold Earned
44,581
566
Minions Killed
546
0
Camps Cleared
0
1,877,157
Distance Traveled
1,763,155
19
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
8,448
445
86
5
0
306,541
11
W
Achilles
11,350
597
172
9
0
362,771
3
W
Ah Muzen Cab
10,880
573
129
7
0
366,295
4
L
Cthulhu
8,219
433
48
3
0
332,001
4
W
The Morrigan
10,861
572
155
8
0
370,026
3
L
Chaac
9,989
526
149
8
0
363,343
3
W
Thanatos
8,867
467
87
5
0
405,894
2
W
Khepri
9,709
511
23
1
0
372,171
7
L
Bakasura
9,195
484
115
6
0
438,939
5
L
Jing Wei
8,730
459
148
8
0
322,331
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role