Player Matchup

Freya
Freya
BranBAM
Freya
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 13L
1,419 Elo+
Party 1
Lancelot
Lancelot
CivilMeister
Lancelot
Level 85
God Stats
2W - 2L
1,398 SR
Queue Stats
17W - 9L
1,565 Elo+
Party 1
Jormungandr
Jormungandr
DankigMig69
Jormungandr
Level 87
God Stats
14W - 5L
1,567 SR
Queue Stats
28W - 17L
1,548 Elo+
Party 1
Team Averages
Level 80
1,488 SR
1,511 Elo+

VS

Team Averages
Level 118
1,572 SR
1,330 Elo+
Ah Puch
Ah Puch
LostMyLasagna
Ah Puch
Level 111
God Stats
0W - 5L
1,500 SR
Queue Stats
48W - 74L
1,131 Elo+
Solo
Thor
Thor
f130619
Thor
Level 142
God Stats
2W - 5L
1,500 SR
Queue Stats
65W - 79L
1,463 Elo+
Solo
Cerberus
Cerberus
lobo51
Cerberus
Level 100
God Stats
0W - 1L
1,717 SR
Queue Stats
86W - 116L
1,396 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
BranBAM
Freya
10
0 / 2 / 7
7,138
649
3,066
7,834
3,050
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Lancelot
CivilMeister
Lancelot
14
4 / 3 / 9
8,824
802
13,946
12,369
10,495
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jormungandr
DankigMig69
Jormungandr
15
9 / 1 / 4
10,344
940
11,294
14,152
15,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
12
2 / 6 / 4
7,898
718
13,139
11,337
4,663
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thor
f130619
Thor
12
4 / 4 / 2
7,937
722
6,721
11,603
5,057
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
lobo51
Cerberus
12
0 / 3 / 5
7,142
649
3,999
10,513
11,682
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
17
13
Kills
6
6
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
W
Freya
BranBAM
Freya
0
2
7
1.75
W
Lancelot
CivilMeister
Lancelot
4
3
9
2.83
W
Jormungandr
DankigMig69
Jormungandr
9
1
4
11
L
Ah Puch
2
6
4
0.67
L
Thor
f130619
Thor
4
4
2
1.25
L
Cerberus
lobo51
Cerberus
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,306
Damage
23,859
34,355
Taken
33,453
29,515
Mitigated
21,402
3,860
Healing
3,996
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
BranBAM
Freya
3,066
808
0
2,597
7,834
3,050
87
5,233
2,601
11,172
0
W
Lancelot
CivilMeister
Lancelot
13,946
2,381
0
0
12,369
10,495
17
5,741
6,628
587
28,954
W
Jormungandr
DankigMig69
Jormungandr
11,294
2,835
0
1,263
14,152
15,970
176
6,538
7,614
35,847
0
L
Ah Puch
13,139
765
0
2,648
11,337
4,663
0
4,378
6,889
31,795
0
L
Thor
f130619
Thor
6,721
1,065
0
0
11,603
5,057
0
4,777
6,750
0
21,489
L
Cerberus
lobo51
Cerberus
3,999
134
0
1,348
10,513
11,682
0
5,602
4,721
21,402
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,306
Gold Earned
22,977
137
Minions Killed
143
5
Camps Cleared
4
601,998
Distance Traveled
586,552
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
7,138
649
30
3
2
159,357
0
W
Lancelot
8,824
802
40
4
2
229,873
0
W
Jormungandr
10,344
940
67
6
1
212,768
2
L
Ah Puch
7,898
718
53
5
1
187,836
4
L
Thor
7,937
722
39
4
1
194,045
1
L
Cerberus
7,142
649
51
5
2
204,671
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role