Player Matchup

Bakasura
Bakasura
Nayda24
Bakasura
Level 52
God Stats
1W - 0L
1,500 SR
Queue Stats
148W - 138L
1,335 Elo+
Party 2
Medusa
Medusa
RC_TheFuture_YT
Medusa
Level 68
God Stats
2W - 0L
1,244 SR
Queue Stats
54W - 42L
1,408 Elo+
Solo
Thor
Thor
ScottyPippen19
Thor
Level 27
God Stats
3W - 2L
1,331 SR
Queue Stats
204W - 173L
1,403 Elo+
Party 2
Rama
Rama
Xavi85707
Rama
Level 56
God Stats
3W - 0L
1,336 SR
Queue Stats
135W - 116L
1,476 Elo+
Party 2
Chaac
Chaac
ferreira22
Chaac
Level 128
God Stats
7W - 1L
1,312 SR
Queue Stats
231W - 184L
1,437 Elo+
Party 2
Team Averages
Level 66
1,345 SR
1,412 Elo+

VS

Team Averages
Level 38
1,500 SR
1,300 Elo+
Fenrir
Fenrir
BanteringTM
Fenrir
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 23L
1,482 Elo+
Solo
Susano
Susano
FTV_void
Susano
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,249 Elo+
Party 1
Rama
Rama
Mastergun70
Rama
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
60W - 75L
1,212 Elo+
Solo
Persephone
Persephone
OG_PowerRanger1
Persephone
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Scylla
Scylla
XxBigCountry94xX
Scylla
Level 25
God Stats
0W - 3L
1,500 SR
Queue Stats
105W - 119L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Nayda24
Bakasura
15
5 / 4 / 13
9,523
794
6,696
14,096
13,228
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

18
15 / 0 / 16
11,352
946
16,820
12,428
7,590
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
5 / 2 / 24
9,983
832
10,148
11,278
6,106
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Rama
17
6 / 3 / 27
10,612
884
17,103
14,143
7,178
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chaac
18
12 / 2 / 21
11,155
930
15,988
16,803
21,004
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
14
2 / 8 / 4
8,229
686
4,545
13,649
6,614
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Susano
FTV_void
Susano
14
1 / 9 / 5
8,049
671
9,378
14,740
6,753
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
3 / 8 / 5
9,164
764
9,690
14,244
6,508
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Persephone
OG_PowerRanger1
Persephone
13
1 / 9 / 5
8,518
710
12,913
17,157
6,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
3 / 8 / 5
8,596
716
6,150
12,531
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

144
Kill Participation
34
43
Kills
10
11
Deaths
42
101
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Fenrir
2
8
4
0.5
L
Susano
FTV_void
Susano
1
9
5
0.39
L
3
8
5
0.69
W
Bakasura
Nayda24
Bakasura
5
4
13
2.88
L
Persephone
OG_PowerRanger1
Persephone
1
9
5
0.39
W
15
0
16
23
W
5
2
24
8.5
W
Rama
6
3
27
6.5
L
3
8
5
0.69
W
Chaac
12
2
21
11.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,755
Damage
42,676
68,748
Taken
72,321
55,106
Mitigated
31,828
21,309
Healing
7,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
4,545
804
579
1,521
13,649
6,614
0
0
13,649
0
8,427
L
Susano
FTV_void
Susano
9,378
1,112
431
879
14,740
6,753
0
0
14,503
0
16,568
L
9,690
4,406
0
1,171
14,244
6,508
0
0
14,244
0
24,898
W
Bakasura
Nayda24
Bakasura
6,696
5,285
884
1,663
14,096
13,228
1,536
4,422
9,674
0
11,285
L
Persephone
OG_PowerRanger1
Persephone
12,913
2,372
360
2,412
17,157
6,602
0
0
17,074
21,764
0
W
16,820
8,661
1,751
4,228
12,428
7,590
2,309
4,456
7,972
0
32,196
W
10,148
1,547
1,477
985
11,278
6,106
1,243
3,333
7,945
0
13,325
W
Rama
17,103
8,809
2,018
3,587
14,143
7,178
2,435
2,566
11,577
0
32,557
L
6,150
2,823
87
559
12,531
5,351
0
0
12,391
16,204
0
W
Chaac
15,988
933
1,707
3,009
16,803
21,004
723
4,286
12,517
0
29,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,625
Gold Earned
42,556
108
Minions Killed
87
0
Camps Cleared
0
1,194,362
Distance Traveled
866,160
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,229
686
7
1
0
199,547
0
L
Susano
8,049
671
15
1
0
191,624
0
L
Rama
9,164
764
28
2
0
142,389
0
W
Bakasura
9,523
794
16
1
0
229,609
2
L
Persephone
8,518
710
16
1
0
187,990
0
W
Medusa
11,352
946
24
2
0
279,428
0
W
Thor
9,983
832
6
1
0
227,418
0
W
Rama
10,612
884
28
2
0
198,094
0
L
Scylla
8,596
716
21
2
0
144,610
4
W
Chaac
11,155
930
34
3
0
259,813
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role