Player Matchup

Pele
Pele
TJFreshx
Pele
Level 43
God Stats
7W - 6L
1,403 SR
Queue Stats
43W - 56L
1,337 Elo+
Party 2
Atlas
Atlas
UHearThatCindy
Atlas
Level 65
God Stats
17W - 24L
1,500 SR
Queue Stats
125W - 131L
1,408 Elo+
Solo
Heimdallr
Heimdallr
ahsajhfiaf
Heimdallr
Level 48
God Stats
3W - 4L
1,547 SR
Queue Stats
47W - 32L
1,505 Elo+
Solo
Bellona
Bellona
g-rant-loco
Bellona
Level 85
God Stats
45W - 28L
1,568 SR
Queue Stats
191W - 202L
1,436 Elo+
Solo
Persephone
Persephone
xDwill21
Persephone
Level 89
God Stats
1W - 4L
1,095 SR
Queue Stats
220W - 238L
1,426 Elo+
Party 2
Team Averages
Level 66
1,423 SR
1,422 Elo+

VS

Team Averages
Level 37
1,340 SR
1,333 Elo+
Hou Yi
Hou Yi
GE-_F0
Hou Yi
Level 14
God Stats
0W - 4L
1,177 SR
Queue Stats
7W - 17L
1,234 Elo+
Party 1
Cthulhu
Cthulhu
MarhB-SBAB
Cthulhu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Loki
Loki
OblongCosine123
Loki
Level 100
God Stats
14W - 15L
1,477 SR
Queue Stats
104W - 79L
1,464 Elo+
Solo
Sol
Sol
RaedXfive
Sol
Level 33
God Stats
4W - 7L
1,193 SR
Queue Stats
33W - 45L
1,234 Elo+
Party 1
Odin
Odin
rodyx5
Odin
Level 27
God Stats
1W - 2L
1,352 SR
Queue Stats
35W - 48L
1,234 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
20
3 / 0 / 7
13,543
502
10,270
23,076
12,595
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

18
5 / 2 / 10
13,056
484
10,961
32,551
44,050
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heimdallr
ahsajhfiaf
Heimdallr
19
9 / 3 / 6
13,748
509
27,631
21,774
12,380
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bellona
g-rant-loco
Bellona
19
3 / 2 / 7
13,296
492
14,528
21,667
21,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Persephone
xDwill21
Persephone
19
3 / 0 / 4
13,620
504
20,398
14,970
7,376
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
GE-_F0
Hou Yi
16
1 / 9 / 0
9,874
366
8,560
23,500
9,537
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
MarhB-SBAB
Cthulhu
14
1 / 4 / 0
9,830
364
7,557
25,735
15,312
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

11
1 / 2 / 1
9,084
336
5,620
13,319
4,729
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

19
2 / 4 / 0
11,300
419
13,654
20,763
8,791
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
rodyx5
Odin
16
1 / 4 / 2
9,828
364
9,482
26,196
23,482
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
9
23
Kills
6
7
Deaths
23
34
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
GE-_F0
Hou Yi
1
9
0
0.11
L
Cthulhu
MarhB-SBAB
Cthulhu
1
4
0
0.25
L
1
2
1
0.75
L
2
4
0
0.5
W
Pele
3
0
7
6.5
W
5
2
10
5
W
Heimdallr
ahsajhfiaf
Heimdallr
9
3
6
4
W
Bellona
g-rant-loco
Bellona
3
2
7
3.25
L
Odin
rodyx5
Odin
1
4
2
0.5
W
Persephone
xDwill21
Persephone
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,788
Damage
44,873
114,038
Taken
109,513
97,816
Mitigated
61,851
33,580
Healing
20,878
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
GE-_F0
Hou Yi
8,560
2,738
0
1,066
23,500
9,537
1,562
4,540
18,960
0
65,087
L
Cthulhu
MarhB-SBAB
Cthulhu
7,557
286
828
6,887
25,735
15,312
468
7,790
17,945
35,695
0
L
5,620
1,598
0
3,699
13,319
4,729
0
2,728
10,591
0
43,541
L
13,654
1,867
0
8,148
20,763
8,791
2,632
9,955
10,808
90,475
0
W
Pele
10,270
4,440
0
7,098
23,076
12,595
6,317
3,418
19,658
0
139,982
W
10,961
4,735
551
9,852
32,551
44,050
2,271
4,741
27,810
46,265
0
W
Heimdallr
ahsajhfiaf
Heimdallr
27,631
15,160
0
5,225
21,774
12,380
5,865
5,099
16,675
0
111,973
W
Bellona
g-rant-loco
Bellona
14,528
3,833
501
4,743
21,667
21,415
1,243
4,266
17,401
0
102,852
L
Odin
rodyx5
Odin
9,482
2,778
0
250
26,196
23,482
0
6,346
19,850
712
45,064
W
Persephone
xDwill21
Persephone
20,398
1,019
0
5,610
14,970
7,376
2,631
4,067
10,903
123,896
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,263
Gold Earned
49,916
663
Minions Killed
431
0
Camps Cleared
0
2,560,616
Distance Traveled
2,305,170
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
9,874
366
85
3
0
523,382
2
L
Cthulhu
9,830
364
61
2
0
434,826
2
L
Loki
9,084
336
71
3
0
357,801
0
L
Sol
11,300
419
157
6
0
466,745
4
W
Pele
13,543
502
183
7
0
538,369
4
W
Atlas
13,056
484
54
2
0
510,285
3
W
Heimdallr
13,748
509
128
5
0
472,437
9
W
Bellona
13,296
492
148
5
0
561,180
7
L
Odin
9,828
364
57
2
0
522,416
1
W
Persephone
13,620
504
150
6
0
478,345
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role