Player Matchup

Neith
Neith
Silver IV
 
Neith
Silver IV
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Aphrodite
Aphrodite
Silver V
BanditBro
Aphrodite
Silver V
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 9L
1,503 MMR
Solo
Hercules
Hercules
Gold III
Blasilk
Hercules
Gold III
Level 102
God Stats
0W - 2L
1,505 SR
Queue Stats
149W - 145L
1,679 MMR
Party 2
Arachne
Arachne
Platinum V
RevelationTW_
Arachne
Platinum V
Level 89
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 43L
1,723 MMR
Party 1
Ratatoskr
Ratatoskr
Gold V
gandolftheok
Ratatoskr
Gold V
Level 96
God Stats
0W - 1L
1,255 SR
Queue Stats
64W - 72L
1,279 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 92
1,452 SR
1,537 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 152
1,628 SR
1,505 MMR
Nu Wa
Nu Wa
Platinum V
 
Nu Wa
Platinum V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze V
SB ECH0
Cabrakan
Bronze V
Level 160
God Stats
1W - 0L
1,662 SR
Queue Stats
1W - 0L
1,500 MMR
Solo
Hades
Hades
Gold IV
WLACRAZY
Hades
Gold IV
Level 128
God Stats
5W - 6L
1,586 SR
Queue Stats
648W - 664L
1,506 MMR
Solo
Charybdis
Charybdis
Gold III
brunotsn
Charybdis
Gold III
Level 157
God Stats
15W - 17L
1,509 SR
Queue Stats
252W - 246L
1,519 MMR
Solo
Kali
Kali
Bronze III
xHDPx Getzum
Kali
Bronze III
Level 155
God Stats
6W - 2L
1,884 SR
Queue Stats
158W - 135L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
18
6 / 6 / 1
11,503
523
8,685
15,240
7,787
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
BanditBro
Aphrodite
17
0 / 5 / 4
10,620
483
12,418
19,429
8,887
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Hercules
Blasilk
Hercules
16
3 / 2 / 4
10,243
466
13,324
22,597
20,475
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Arachne
17
1 / 2 / 4
10,511
478
10,068
25,267
11,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ratatoskr
gandolftheok
Ratatoskr
16
0 / 7 / 5
10,319
469
7,667
21,077
11,473
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
King ArthurNemesisBakasura

VS

Bans
LancelotMercuryFreya
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
20
3 / 2 / 8
12,861
585
16,406
10,455
5,267
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cabrakan
SB ECH0
Cabrakan
15
0 / 2 / 9
10,648
484
7,118
21,993
29,660
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Hades
WLACRAZY
Hades
18
5 / 3 / 9
12,662
576
20,630
16,603
10,049
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charybdis
brunotsn
Charybdis
20
6 / 2 / 5
12,902
586
14,387
20,174
10,310
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
8 / 1 / 4
12,827
583
16,226
20,151
10,822
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
57
10
Kills
22
22
Deaths
10
18
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
6
6
1
1.08
W
Nu Wa
 
Nu Wa
3
2
8
3.5
L
Aphrodite
BanditBro
Aphrodite
0
5
4
0.4
L
Hercules
Blasilk
Hercules
3
2
4
2.5
L
Arachne
1
2
4
1.5
W
Cabrakan
SB ECH0
Cabrakan
0
2
9
2.25
W
Hades
WLACRAZY
Hades
5
3
9
3.17
W
Charybdis
brunotsn
Charybdis
6
2
5
4.25
L
Ratatoskr
gandolftheok
Ratatoskr
0
7
5
0.36
W
8
1
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,162
Damage
74,767
103,610
Taken
89,376
59,860
Mitigated
66,108
25,224
Healing
29,929
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
8,685
2,365
0
3,104
15,240
7,787
1,596
5,059
10,181
0
88,219
W
Nu Wa
 
Nu Wa
16,406
3,032
94
2,118
10,455
5,267
1,272
3,231
7,224
123,152
0
L
Aphrodite
BanditBro
Aphrodite
12,418
1,232
2,154
7,751
19,429
8,887
589
9,188
10,241
107,661
0
L
Hercules
Blasilk
Hercules
13,324
3,712
417
2,800
22,597
20,475
0
7,966
14,631
0
51,038
L
Arachne
10,068
7,401
0
2,101
25,267
11,238
0
9,905
15,362
0
111,254
W
Cabrakan
SB ECH0
Cabrakan
7,118
823
850
2,567
21,993
29,660
99
4,635
17,358
30,627
0
W
Hades
WLACRAZY
Hades
20,630
1,749
1,132
8,628
16,603
10,049
809
1,100
15,503
93,308
0
W
Charybdis
brunotsn
Charybdis
14,387
8,475
0
10,372
20,174
10,310
8,565
2,418
17,756
0
129,399
L
Ratatoskr
gandolftheok
Ratatoskr
7,667
689
0
6,897
21,077
11,473
0
12,474
8,603
0
81,166
W
16,226
7,620
0
4,168
20,151
10,822
991
2,082
18,069
0
107,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,196
Gold Earned
61,900
675
Minions Killed
660
0
Camps Cleared
0
2,108,305
Distance Traveled
2,091,652
22
Wards Purchased
38
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,503
523
135
6
0
362,253
1
W
Nu Wa
12,861
585
182
8
0
407,273
10
L
Aphrodite
10,620
483
177
8
0
364,382
4
L
Hercules
10,243
466
67
3
0
399,285
6
L
Arachne
10,511
478
156
7
0
533,693
5
W
Cabrakan
10,648
484
27
1
0
432,414
9
W
Hades
12,662
576
151
7
0
386,679
3
W
Charybdis
12,902
586
170
8
0
365,552
7
L
Ratatoskr
10,319
469
140
6
0
448,692
6
W
Kali
12,827
583
130
6
0
499,734
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role