Player Matchup

Izanami
Izanami
ALONXZOROJO
Izanami
Level 147
God Stats
3W - 1L
1,680 SR
Queue Stats
131W - 97L
1,581 Elo+
Party 2
Nemesis
Nemesis
AaronM512
Nemesis
Level 102
God Stats
5W - 5L
1,454 SR
Queue Stats
96W - 75L
1,566 Elo+
Party 2
Fenrir
Fenrir
Elder489
Fenrir
Level 128
God Stats
4W - 1L
1,663 SR
Queue Stats
159W - 110L
1,636 Elo+
Party 2
Geb
Geb
I Dioscuria I
Geb
Level 120
God Stats
2W - 0L
1,831 SR
Queue Stats
89W - 97L
1,423 Elo+
Party 3
Baba Yaga
Baba Yaga
Lilmelsanbb
Baba Yaga
Level 72
God Stats
3W - 9L
1,318 SR
Queue Stats
27W - 41L
1,375 Elo+
Party 3
Team Averages
Level 114
1,589 SR
1,516 Elo+

VS

Team Averages
Level 91
1,444 SR
1,455 Elo+
King Arthur
King Arthur
 
King Arthur
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hakoda__
Morgan Le Fay
Level 66
God Stats
2W - 2L
1,425 SR
Queue Stats
22W - 28L
1,452 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
OHKDEN
Ah Muzen Cab
Level 18
God Stats
0W - 1L
1,291 SR
Queue Stats
5W - 5L
1,557 Elo+
Party 1
Loki
Loki
SLOTHYxSUJIYAMA
Loki
Level 68
God Stats
3W - 3L
1,430 SR
Queue Stats
11W - 24L
1,359 Elo+
Party 1
Cabrakan
Cabrakan
thecooyon
Cabrakan
Level 144
God Stats
12W - 9L
1,574 SR
Queue Stats
21W - 22L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
ALONXZOROJO
Izanami
18
10 / 1 / 12
11,072
852
17,192
12,611
6,275
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
AaronM512
Nemesis
16
4 / 1 / 16
9,742
749
8,579
11,574
5,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Fenrir
Elder489
Fenrir
20
12 / 1 / 12
12,319
948
20,661
13,381
7,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
3 / 1 / 15
9,441
726
10,439
11,698
16,527
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
Lilmelsanbb
Baba Yaga
17
4 / 1 / 15
9,897
761
9,947
6,881
3,027
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
1 / 5 / 0
8,693
669
5,764
16,949
11,505
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Morgan Le Fay
Hakoda__
Morgan Le Fay
16
2 / 7 / 0
9,514
732
7,859
15,259
7,171
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ah Muzen Cab
OHKDEN
Ah Muzen Cab
15
1 / 7 / 0
8,509
655
6,754
16,429
6,698
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

15
0 / 8 / 2
8,770
675
6,375
16,353
6,514
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
thecooyon
Cabrakan
14
1 / 6 / 1
8,138
626
3,516
10,453
7,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

103
Kill Participation
8
33
Kills
5
5
Deaths
33
70
Assists
3
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
1
5
0
0.2
W
Izanami
ALONXZOROJO
Izanami
10
1
12
16
W
Nemesis
AaronM512
Nemesis
4
1
16
12
W
Fenrir
Elder489
Fenrir
12
1
12
18
L
Morgan Le Fay
Hakoda__
Morgan Le Fay
2
7
0
0.29
W
3
1
15
10.5
W
Baba Yaga
Lilmelsanbb
Baba Yaga
4
1
15
11.5
L
Ah Muzen Cab
OHKDEN
Ah Muzen Cab
1
7
0
0.14
L
0
8
2
0.13
L
Cabrakan
thecooyon
Cabrakan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,818
Damage
30,268
56,145
Taken
75,443
38,980
Mitigated
39,317
13,700
Healing
7,123
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
5,764
397
252
2,421
16,949
11,505
0
4,688
12,022
0
28,555
W
Izanami
ALONXZOROJO
Izanami
17,192
12,997
0
5,355
12,611
6,275
4,947
2,770
9,797
0
49,388
W
Nemesis
AaronM512
Nemesis
8,579
2,787
0
1,522
11,574
5,893
697
1,531
9,963
0
19,372
W
Fenrir
Elder489
Fenrir
20,661
7,576
0
4,724
13,381
7,258
1,863
2,780
10,555
0
58,570
L
Morgan Le Fay
Hakoda__
Morgan Le Fay
7,859
703
0
1,563
15,259
7,171
168
5,116
9,999
22,741
0
W
10,439
836
0
700
11,698
16,527
459
2,106
9,490
22,895
0
W
Baba Yaga
Lilmelsanbb
Baba Yaga
9,947
761
0
1,399
6,881
3,027
1,687
1,870
4,965
37,480
0
L
Ah Muzen Cab
OHKDEN
Ah Muzen Cab
6,754
2,800
0
2,724
16,429
6,698
303
2,870
13,487
0
28,310
L
6,375
1,132
0
0
16,353
6,514
316
4,905
11,269
0
25,018
L
Cabrakan
thecooyon
Cabrakan
3,516
338
0
163
10,453
7,429
0
2,082
8,280
11,619
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,471
Gold Earned
43,624
295
Minions Killed
195
0
Camps Cleared
0
1,305,138
Distance Traveled
1,146,679
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,693
669
47
4
0
258,125
3
W
Izanami
11,072
852
92
7
0
210,237
2
W
Nemesis
9,742
749
27
2
0
302,048
0
W
Fenrir
12,319
948
91
7
0
274,236
1
L
Morgan Le Fay
9,514
732
39
3
0
238,478
3
W
Geb
9,441
726
28
2
0
264,036
3
W
Baba Yaga
9,897
761
57
4
0
254,581
0
L
Ah Muzen Cab
8,509
655
48
4
0
225,947
1
L
Loki
8,770
675
34
3
0
227,094
1
L
Cabrakan
8,138
626
27
2
0
197,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role