Player Matchup

Loki
Loki
 
Loki
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Heimdallr
Heimdallr
PlagueOfGeese
Heimdallr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 14L
1,166 Elo+
Solo
Zhong Kui
Zhong Kui
elvergacorta
Zhong Kui
Level 84
God Stats
2W - 0L
1,500 SR
Queue Stats
16W - 19L
1,407 Elo+
Solo
Team Averages
Level 96
1,500 SR
1,357 Elo+

VS

Team Averages
Level 50
1,422 SR
1,481 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Taout
Cthulhu
Level 33
God Stats
30W - 24L
1,455 SR
Queue Stats
65W - 72L
1,475 Elo+
Party 1
Jing Wei
Jing Wei
saintmisfit183
Jing Wei
Level 49
God Stats
1W - 4L
1,311 SR
Queue Stats
75W - 88L
1,467 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
11
2 / 1 / 8
7,101
710
5,464
6,440
2,535
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
PlagueOfGeese
Heimdallr
11
4 / 1 / 5
7,486
749
9,957
7,721
3,308
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zhong Kui
elvergacorta
Zhong Kui
14
5 / 0 / 4
8,052
805
10,630
11,073
8,543
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
10
0 / 2 / 0
6,026
603
6,060
8,575
4,067
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
Taout
Cthulhu
10
1 / 4 / 0
6,764
676
6,188
12,550
9,895
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jing Wei
9
1 / 5 / 0
6,225
623
7,278
10,564
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
2
11
Kills
2
2
Deaths
11
17
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
2
1
8
6
L
Danzaburou
 
Danzaburou
0
2
0
0
W
Heimdallr
PlagueOfGeese
Heimdallr
4
1
5
6.5
L
Cthulhu
Taout
Cthulhu
1
4
0
0.25
W
Zhong Kui
elvergacorta
Zhong Kui
5
0
4
7
L
Jing Wei
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,051
Damage
19,526
25,234
Taken
31,689
14,386
Mitigated
17,771
7,010
Healing
4,414
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
5,464
934
0
720
6,440
2,535
54
1,574
4,866
0
25,132
L
Danzaburou
 
Danzaburou
6,060
2,392
0
462
8,575
4,067
0
4,397
4,178
0
20,101
W
Heimdallr
PlagueOfGeese
Heimdallr
9,957
4,732
0
637
7,721
3,308
144
2,352
5,369
0
19,155
L
Cthulhu
Taout
Cthulhu
6,188
604
367
2,191
12,550
9,895
0
3,673
8,877
13,985
0
W
Zhong Kui
elvergacorta
Zhong Kui
10,630
967
0
5,653
11,073
8,543
673
2,852
8,221
30,541
0
L
Jing Wei
7,278
5,693
347
1,047
10,564
3,809
0
2,872
7,692
0
15,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,639
Gold Earned
19,015
123
Minions Killed
66
6
Camps Cleared
3
570,489
Distance Traveled
546,407
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,101
710
29
3
5
181,929
1
L
Danzaburou
6,026
603
30
3
2
170,045
2
W
Heimdallr
7,486
749
28
3
0
178,433
2
L
Cthulhu
6,764
676
14
1
0
183,576
1
W
Zhong Kui
8,052
805
66
7
1
210,127
3
L
Jing Wei
6,225
623
22
2
1
192,786
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role