Player Matchup

Medusa
Medusa
 
Medusa
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
 
He Bo
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
GeroBoy
Cthulhu
Level 120
God Stats
1W - 2L
1,500 SR
Queue Stats
113W - 112L
1,586 Elo+
Solo
Baron Samedi
Baron Samedi
Patchatar
Baron Samedi
Level 87
God Stats
11W - 15L
1,329 SR
Queue Stats
146W - 130L
1,601 Elo+
Party 1
Hercules
Hercules
SGTCBA
Hercules
Level 146
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 148L
1,610 Elo+
Party 1
Team Averages
Level 125
1,466 SR
1,559 Elo+

VS

Team Averages
Level 108
1,609 SR
1,581 Elo+
Eset
Eset
MainAccount2
Eset
Level 61
God Stats
1W - 1L
1,271 SR
Queue Stats
53W - 40L
1,604 Elo+
Party 2
Tyr
Tyr
Prin1
Tyr
Level 108
God Stats
5W - 3L
1,419 SR
Queue Stats
168W - 147L
1,613 Elo+
Party 2
Fafnir
Fafnir
XxLinkosxX
Fafnir
Level 87
God Stats
24W - 10L
1,774 SR
Queue Stats
176W - 162L
1,549 Elo+
Party 2
Xbalanque
Xbalanque
ewesty333
Xbalanque
Level 142
God Stats
4W - 1L
1,619 SR
Queue Stats
118W - 117L
1,531 Elo+
Solo
Erlang Shen
Erlang Shen
icydingo29
Erlang Shen
Level 143
God Stats
9W - 5L
1,959 SR
Queue Stats
141W - 143L
1,610 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 3 / 0
8,188
482
5,482
11,794
4,542
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

He Bo
 
He Bo
13
0 / 3 / 2
7,531
443
4,398
9,581
3,649
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
GeroBoy
Cthulhu
15
1 / 3 / 0
8,592
505
12,777
13,023
10,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Magic Focus

Magic Focus

+20
Magical Power

Baron Samedi
Patchatar
Baron Samedi
10
0 / 4 / 2
7,004
412
4,060
13,651
14,882
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hercules
SGTCBA
Hercules
12
2 / 6 / 1
7,724
454
5,438
16,528
6,308
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 4
9,745
573
14,017
10,289
4,387
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Tyr
Prin1
Tyr
15
2 / 0 / 5
9,041
532
8,563
13,750
9,027
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fafnir
XxLinkosxX
Fafnir
13
1 / 0 / 11
9,047
532
4,278
12,463
13,447
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xbalanque
ewesty333
Xbalanque
16
2 / 0 / 4
9,460
556
10,971
11,773
5,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Erlang Shen
icydingo29
Erlang Shen
16
8 / 1 / 5
9,746
573
11,110
12,799
7,372
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
48
4
Kills
19
19
Deaths
4
5
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
3
0
0.33
L
He Bo
 
He Bo
0
3
2
0.33
L
Cthulhu
GeroBoy
Cthulhu
1
3
0
0.33
W
6
3
4
2.67
L
Baron Samedi
Patchatar
Baron Samedi
0
4
2
0.25
W
Tyr
Prin1
Tyr
2
0
5
4.5
L
Hercules
SGTCBA
Hercules
2
6
1
0.42
W
Fafnir
XxLinkosxX
Fafnir
1
0
11
6.5
W
Xbalanque
ewesty333
Xbalanque
2
0
4
4
W
Erlang Shen
icydingo29
Erlang Shen
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,155
Damage
48,939
64,577
Taken
61,074
40,278
Mitigated
39,349
16,584
Healing
24,710
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
5,482
1,951
0
3,833
11,794
4,542
0
1,885
9,844
0
70,096
L
He Bo
 
He Bo
4,398
201
0
3,439
9,581
3,649
0
2,393
7,156
71,630
0
L
Cthulhu
GeroBoy
Cthulhu
12,777
1,508
193
2,128
13,023
10,897
0
1,580
11,339
57,314
0
W
14,017
1,518
822
1,431
10,289
4,387
185
3,159
7,099
70,992
0
L
Baron Samedi
Patchatar
Baron Samedi
4,060
970
320
3,284
13,651
14,882
0
3,855
9,723
22,032
0
W
Tyr
Prin1
Tyr
8,563
2,038
0
4,634
13,750
9,027
438
8,936
4,065
0
60,600
L
Hercules
SGTCBA
Hercules
5,438
1,275
0
3,387
16,528
6,308
0
7,894
8,220
0
49,535
W
Fafnir
XxLinkosxX
Fafnir
4,278
955
2,417
4,202
12,463
13,447
108
4,024
8,318
18,086
0
W
Xbalanque
ewesty333
Xbalanque
10,971
6,307
0
5,863
11,773
5,116
974
866
10,897
0
93,060
W
Erlang Shen
icydingo29
Erlang Shen
11,110
6,524
0
5,341
12,799
7,372
550
3,721
9,005
0
82,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,039
Gold Earned
47,039
498
Minions Killed
511
0
Camps Cleared
0
1,583,217
Distance Traveled
1,698,008
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
8,188
482
134
8
0
288,846
4
L
He Bo
7,531
443
105
6
0
333,010
4
L
Cthulhu
8,592
505
121
7
0
357,242
3
W
Eset
9,745
573
123
7
0
331,258
3
L
Baron Samedi
7,004
412
31
2
0
295,132
6
W
Tyr
9,041
532
88
5
0
357,549
1
L
Hercules
7,724
454
107
6
0
308,987
3
W
Fafnir
9,047
532
21
1
0
322,318
6
W
Xbalanque
9,460
556
160
9
0
315,084
3
W
Erlang Shen
9,746
573
119
7
0
371,799
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role