Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 39
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
 
Nemesis
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Rama
Rama
HiIRezEmployee69
Rama
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 3
Zeus
Zeus
Tonz1986
Zeus
Level 129
God Stats
2W - 1L
1,500 SR
Queue Stats
21W - 30L
1,346 Elo+
Party 3
Ares
Ares
sl63xxx
Ares
Level 47
God Stats
3W - 5L
1,420 SR
Queue Stats
61W - 83L
1,411 Elo+
Party 1
Team Averages
Level 52
1,484 SR
1,451 Elo+

VS

Team Averages
Level 37
1,536 SR
1,511 Elo+
Mulan
Mulan
Gelo24_
Mulan
Level 37
God Stats
8W - 8L
1,682 SR
Queue Stats
72W - 106L
1,349 Elo+
Party 2
Thanatos
Thanatos
Germiiiiin
Thanatos
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 2
Neith
Neith
dani10coto
Neith
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
56W - 68L
1,440 Elo+
Party 2
Ymir
Ymir
maartiiii
Ymir
Level 2
God Stats
4W - 8L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Hera
Hera
viniofisia_25
Hera
Level 47
God Stats
2W - 2L
1,500 SR
Queue Stats
21W - 25L
1,765 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
11
1 / 2 / 2
6,636
603
7,229
10,845
8,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nemesis
 
Nemesis
12
2 / 0 / 2
6,625
602
3,045
8,984
3,207
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

12
6 / 0 / 3
7,245
659
9,936
7,487
2,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
12
1 / 0 / 0
6,842
622
3,330
4,765
1,880
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ares
sl63xxx
Ares
10
3 / 1 / 3
6,606
601
3,074
7,565
4,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Gelo24_
Mulan
10
1 / 2 / 1
5,810
528
5,294
11,549
6,375
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thanatos
Germiiiiin
Thanatos
9
2 / 3 / 0
5,975
543
1,361
9,167
3,354
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Neith
8
0 / 5 / 1
5,070
461
4,048
7,039
2,664
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
7
0 / 3 / 1
4,811
437
2,638
9,264
6,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
0 / 0 / 0
5,808
528
2,053
4,315
1,721
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
6
13
Kills
3
3
Deaths
13
10
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
1
2
2
1
W
Nemesis
 
Nemesis
2
0
2
3
L
Mulan
Gelo24_
Mulan
1
2
1
0.75
L
Thanatos
Germiiiiin
Thanatos
2
3
0
0.67
W
6
0
3
7.5
W
Zeus
1
0
0
1
L
Neith
0
5
1
0.1
L
Ymir
0
3
1
0.17
W
Ares
sl63xxx
Ares
3
1
3
4.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,614
Damage
15,394
39,646
Taken
41,334
21,407
Mitigated
20,340
14,702
Healing
15,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,229
4,065
0
5,370
10,845
8,418
0
0
10,845
0
39,627
W
Nemesis
 
Nemesis
3,045
1,873
0
2,149
8,984
3,207
0
303
8,681
0
52,343
L
Mulan
Gelo24_
Mulan
5,294
1,637
0
3,521
11,549
6,375
0
0
11,549
0
30,144
L
Thanatos
Germiiiiin
Thanatos
1,361
703
0
7,963
9,167
3,354
0
893
8,274
0
34,255
W
9,936
8,567
0
3,224
7,487
2,905
1,023
1,167
6,320
0
63,172
W
Zeus
3,330
468
0
848
4,765
1,880
0
2,018
2,747
55,096
0
L
Neith
4,048
1,484
0
1,309
7,039
2,664
0
1,914
5,125
0
30,151
L
Ymir
2,638
1,690
0
455
9,264
6,226
0
838
8,426
15,041
0
W
Ares
sl63xxx
Ares
3,074
387
351
2,760
7,565
4,997
0
1,203
6,362
13,756
0
L
2,053
505
0
2,430
4,315
1,721
125
2,759
1,556
42,693
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,954
Gold Earned
27,474
394
Minions Killed
252
0
Camps Cleared
0
1,122,789
Distance Traveled
1,002,573
15
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
6,636
603
71
6
0
209,874
2
W
Nemesis
6,625
602
96
9
0
264,644
3
L
Mulan
5,810
528
45
4
0
207,360
1
L
Thanatos
5,975
543
67
6
0
217,144
1
W
Rama
7,245
659
96
9
0
201,181
0
W
Zeus
6,842
622
116
11
0
214,836
4
L
Neith
5,070
461
56
5
0
195,332
1
L
Ymir
4,811
437
14
1
0
178,825
0
W
Ares
6,606
601
15
1
0
232,254
6
L
Hera
5,808
528
70
6
0
203,912
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role