Player Matchup

Bacchus
Bacchus
Chris-13-GTS
Bacchus
Level 128
God Stats
5W - 0L
1,661 SR
Queue Stats
110W - 98L
1,558 Elo+
Party 1
Danzaburou
Danzaburou
Crydan
Danzaburou
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,087 Elo+
Solo
Ao Kuang
Ao Kuang
SandrithoO
Ao Kuang
Level 137
God Stats
2W - 0L
1,500 SR
Queue Stats
179W - 151L
1,625 Elo+
Party 1
Discordia
Discordia
f6-for-win-fast
Discordia
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 13L
1,740 Elo+
Party 1
Tsukuyomi
Tsukuyomi
temp-703231
Tsukuyomi
Level 24
God Stats
2W - 0L
1,712 SR
Queue Stats
15W - 7L
1,716 Elo+
Party 1
Team Averages
Level 67
1,575 SR
1,545 Elo+

VS

Team Averages
Level 70
1,531 SR
1,496 Elo+
Amaterasu
Amaterasu
 
Amaterasu
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
CorssingRokhan
Khepri
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 8L
1,502 Elo+
Solo
Heimdallr
Heimdallr
Elefayn
Heimdallr
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
87W - 94L
1,510 Elo+
Solo
Athena
Athena
Matelmas
Athena
Level 146
God Stats
4W - 4L
1,653 SR
Queue Stats
285W - 302L
1,414 Elo+
Solo
Set
Set
Math110
Set
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 3L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Chris-13-GTS
Bacchus
13
1 / 2 / 11
8,573
857
5,340
12,602
16,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Danzaburou
Crydan
Danzaburou
13
2 / 1 / 6
8,364
836
10,985
9,148
4,416
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ao Kuang
SandrithoO
Ao Kuang
15
6 / 2 / 8
8,774
877
7,620
11,349
6,735
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Discordia
f6-for-win-fast
Discordia
14
0 / 1 / 14
8,271
827
12,286
6,087
2,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
temp-703231
Tsukuyomi
16
9 / 3 / 7
9,682
968
24,768
14,874
8,310
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
11
0 / 5 / 3
6,591
659
8,090
17,285
10,884
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

12
2 / 3 / 4
7,674
767
3,392
10,913
13,382
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Heimdallr
Elefayn
Heimdallr
15
2 / 2 / 7
8,371
837
13,805
9,438
5,669
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Athena
Matelmas
Athena
11
1 / 6 / 5
7,131
713
4,894
17,356
20,176
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Set
14
4 / 2 / 4
8,015
802
11,460
11,891
12,987
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
32
18
Kills
9
9
Deaths
18
46
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Amaterasu
 
Amaterasu
0
5
3
0.3
W
Bacchus
Chris-13-GTS
Bacchus
1
2
11
3.25
L
2
3
4
1.33
W
Danzaburou
Crydan
Danzaburou
2
1
6
5
L
Heimdallr
Elefayn
Heimdallr
2
2
7
2.75
L
Athena
Matelmas
Athena
1
6
5
0.58
L
Set
4
2
4
3
W
Ao Kuang
SandrithoO
Ao Kuang
6
2
8
5
W
Discordia
f6-for-win-fast
Discordia
0
1
14
7
W
Tsukuyomi
temp-703231
Tsukuyomi
9
3
7
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,999
Damage
41,641
54,060
Taken
66,883
38,881
Mitigated
63,098
21,406
Healing
20,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Amaterasu
 
Amaterasu
8,090
2,628
2,386
4,919
17,285
10,884
0
5,845
11,440
0
15,258
W
Bacchus
Chris-13-GTS
Bacchus
5,340
728
1,317
2,393
12,602
16,815
531
1,665
10,937
7,836
0
L
3,392
627
679
1,204
10,913
13,382
0
4,816
6,097
5,961
0
W
Danzaburou
Crydan
Danzaburou
10,985
5,550
429
3,359
9,148
4,416
2,519
978
8,170
0
20,648
L
Heimdallr
Elefayn
Heimdallr
13,805
4,422
525
2,145
9,438
5,669
0
3,595
5,843
0
28,226
L
Athena
Matelmas
Athena
4,894
1,031
973
1,940
17,356
20,176
0
6,591
10,765
7,280
0
L
Set
11,460
4,335
2,905
3,115
11,891
12,987
0
4,399
7,492
0
19,554
W
Ao Kuang
SandrithoO
Ao Kuang
7,620
2,386
29
4,948
11,349
6,735
2,184
1,403
9,898
11,148
0
W
Discordia
f6-for-win-fast
Discordia
12,286
1,311
1,721
1,772
6,087
2,605
380
1,658
4,429
30,243
0
W
Tsukuyomi
temp-703231
Tsukuyomi
24,768
7,062
405
5,033
14,874
8,310
2,024
2,582
12,292
0
31,517

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,664
Gold Earned
37,782
87
Minions Killed
78
0
Camps Cleared
0
1,020,959
Distance Traveled
894,082
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Amaterasu
6,591
659
14
1
0
188,823
2
W
Bacchus
8,573
857
3
0
0
206,256
0
L
Khepri
7,674
767
5
1
0
130,594
0
W
Danzaburou
8,364
836
25
3
0
187,327
3
L
Heimdallr
8,371
837
37
4
0
205,760
0
L
Athena
7,131
713
6
1
0
187,361
0
L
Set
8,015
802
16
2
0
181,544
0
W
Ao Kuang
8,774
877
7
1
0
211,332
0
W
Discordia
8,271
827
38
4
0
203,073
1
W
Tsukuyomi
9,682
968
14
1
0
212,971
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role