Player Matchup

Izanami
Izanami
DylanFPS
Izanami
Level 122
God Stats
3W - 0L
1,500 SR
Queue Stats
106W - 68L
1,518 Elo+
Party 1
Discordia
Discordia
Harambe117
Discordia
Level 100
God Stats
1W - 2L
1,490 SR
Queue Stats
48W - 28L
1,521 Elo+
Party 1
Chernobog
Chernobog
IIIR41NIII
Chernobog
Level 28
God Stats
3W - 2L
1,663 SR
Queue Stats
7W - 7L
1,558 Elo+
Party 3
Thor
Thor
SillyFawn294147
Thor
Level 68
God Stats
1W - 0L
1,597 SR
Queue Stats
4W - 4L
1,522 Elo+
Party 3
Yu Huang
Yu Huang
squidbean
Yu Huang
Level 15
God Stats
4W - 1L
1,810 SR
Queue Stats
84W - 59L
1,492 Elo+
Party 1
Team Averages
Level 67
1,612 SR
1,522 Elo+

VS

Team Averages
Level 51
1,405 SR
1,416 Elo+
Anubis
Anubis
Cole19
Anubis
Level 42
God Stats
2W - 8L
1,518 SR
Queue Stats
2W - 8L
1,396 Elo+
Party 4
King Arthur
King Arthur
FearDaLord
King Arthur
Level 16
God Stats
1W - 4L
1,299 SR
Queue Stats
78W - 94L
1,366 Elo+
Solo
Atlas
Atlas
ForsakenOverlord
Atlas
Level 122
God Stats
2W - 1L
1,708 SR
Queue Stats
12W - 14L
1,557 Elo+
Party 2
Arachne
Arachne
Temmp
Arachne
Level 25
God Stats
0W - 1L
1,215 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 4
Ra
Ra
WillNForce
Ra
Level 48
God Stats
0W - 1L
1,285 SR
Queue Stats
1W - 7L
1,261 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DylanFPS
Izanami
20
12 / 0 / 9
13,163
823
27,454
13,590
6,589
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
Harambe117
Discordia
20
5 / 1 / 13
12,101
756
16,760
8,697
3,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chernobog
IIIR41NIII
Chernobog
19
3 / 2 / 4
11,117
695
10,845
12,285
5,475
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
0 / 1 / 6
10,161
635
3,337
6,900
3,144
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Yu Huang
squidbean
Yu Huang
17
3 / 1 / 8
10,845
678
10,794
8,308
3,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Cole19
Anubis
18
0 / 4 / 2
10,547
659
12,447
13,056
7,610
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
FearDaLord
King Arthur
17
2 / 2 / 1
9,727
608
7,161
20,593
23,867
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

17
1 / 6 / 3
10,617
664
11,937
23,301
29,195
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Arachne
Temmp
Arachne
16
2 / 5 / 2
9,821
614
2,435
11,691
8,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
0 / 6 / 1
9,646
603
5,119
12,912
5,683
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
14
23
Kills
5
5
Deaths
23
40
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Anubis
Cole19
Anubis
0
4
2
0.25
W
Izanami
DylanFPS
Izanami
12
0
9
16.5
L
King Arthur
FearDaLord
King Arthur
2
2
1
1.25
L
1
6
3
0.42
W
Discordia
Harambe117
Discordia
5
1
13
11.5
W
Chernobog
IIIR41NIII
Chernobog
3
2
4
2.5
W
0
1
6
3
L
Arachne
Temmp
Arachne
2
5
2
0.6
L
0
6
1
0.08
W
Yu Huang
squidbean
Yu Huang
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,190
Damage
39,099
49,780
Taken
81,553
22,454
Mitigated
74,775
10,478
Healing
12,738
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
Cole19
Anubis
12,447
35
0
3,697
13,056
7,610
599
3,060
9,938
49,398
0
W
Izanami
DylanFPS
Izanami
27,454
19,337
0
5,293
13,590
6,589
3,417
6,852
6,525
0
68,901
L
King Arthur
FearDaLord
King Arthur
7,161
385
0
518
20,593
23,867
0
6,084
14,147
199
20,630
L
11,937
4,109
349
2,282
23,301
29,195
0
6,816
15,965
36,263
0
W
Discordia
Harambe117
Discordia
16,760
1,354
0
380
8,697
3,684
64
4,097
4,473
50,270
0
W
Chernobog
IIIR41NIII
Chernobog
10,845
4,322
0
2,133
12,285
5,475
2,489
7,929
4,269
0
47,710
W
3,337
428
0
0
6,900
3,144
738
4,764
2,061
0
17,403
L
Arachne
Temmp
Arachne
2,435
1,267
0
679
11,691
8,420
0
5,842
5,801
0
8,343
L
5,119
519
2,043
3,170
12,912
5,683
704
4,624
8,148
35,179
0
W
Yu Huang
squidbean
Yu Huang
10,794
1,197
206
2,466
8,308
3,562
531
6,060
2,212
18,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,387
Gold Earned
50,358
321
Minions Killed
223
0
Camps Cleared
0
1,563,231
Distance Traveled
1,400,474
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,547
659
71
4
0
290,993
0
W
Izanami
13,163
823
97
6
0
318,303
0
L
King Arthur
9,727
608
31
2
0
316,857
0
L
Atlas
10,617
664
39
2
0
296,185
0
W
Discordia
12,101
756
69
4
0
333,094
0
W
Chernobog
11,117
695
82
5
0
297,950
0
W
Thor
10,161
635
34
2
0
298,519
0
L
Arachne
9,821
614
10
1
0
245,926
0
L
Ra
9,646
603
72
5
0
250,513
0
W
Yu Huang
10,845
678
39
2
0
315,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role