Player Matchup

Shiva
Shiva
 
Shiva
Level 45
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
BaconAter10003
Hera
Level 47
God Stats
4W - 8L
1,745 SR
Queue Stats
90W - 75L
1,504 Elo+
Solo
Baron Samedi
Baron Samedi
MrPibb1388
Baron Samedi
Level 69
God Stats
16W - 16L
1,427 SR
Queue Stats
59W - 60L
1,356 Elo+
Solo
Cernunnos
Cernunnos
PrepaidApple215
Cernunnos
Level 68
God Stats
2W - 6L
1,189 SR
Queue Stats
55W - 54L
1,368 Elo+
Solo
Fenrir
Fenrir
x DeliciouS xx
Fenrir
Level 109
God Stats
11W - 10L
1,539 SR
Queue Stats
590W - 612L
1,336 Elo+
Solo
Team Averages
Level 68
1,480 SR
1,413 Elo+

VS

Team Averages
Level 76
1,468 SR
1,329 Elo+
Olorun
Olorun
Dracul1Belmont
Olorun
Level 43
God Stats
4W - 7L
1,517 SR
Queue Stats
214W - 272L
1,315 Elo+
Party 1
Thor
Thor
TIRREUR110
Thor
Level 37
God Stats
1W - 1L
1,670 SR
Queue Stats
8W - 12L
1,325 Elo+
Solo
Chaac
Chaac
WarriorsRequiem
Chaac
Level 105
God Stats
10W - 14L
1,525 SR
Queue Stats
189W - 199L
1,422 Elo+
Solo
Anubis
Anubis
snowkoala04
Anubis
Level 75
God Stats
0W - 2L
1,211 SR
Queue Stats
132W - 158L
1,284 Elo+
Solo
Shiva
Shiva
xXLilRedBeanXx
Shiva
Level 121
God Stats
41W - 34L
1,415 SR
Queue Stats
545W - 674L
1,300 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Shiva
 
Shiva
18
0 / 2 / 3
11,653
507
5,971
20,601
15,182
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

18
9 / 0 / 3
11,871
516
24,396
12,972
4,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Baron Samedi
MrPibb1388
Baron Samedi
16
1 / 1 / 11
10,009
435
11,251
16,106
9,808
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
PrepaidApple215
Cernunnos
18
6 / 2 / 4
11,180
486
14,106
17,140
6,951
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

19
4 / 1 / 5
11,884
517
16,091
24,255
11,355
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 1
8,649
376
6,366
12,255
4,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 1
10,040
437
13,255
20,547
7,919
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

19
3 / 2 / 1
12,042
524
15,644
22,706
17,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Anubis
16
1 / 4 / 0
10,306
448
13,256
24,636
13,197
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
0 / 3 / 0
8,191
356
9,676
23,543
15,281
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
9
20
Kills
6
6
Deaths
20
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Shiva
 
Shiva
0
2
3
0.75
W
9
0
3
10.5
L
0
5
1
0.1
W
Baron Samedi
MrPibb1388
Baron Samedi
1
1
11
6.5
W
Cernunnos
PrepaidApple215
Cernunnos
6
2
4
4
L
2
6
1
0.42
L
3
2
1
1.75
L
Anubis
1
4
0
0.25
W
4
1
5
6.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,815
Damage
58,197
91,074
Taken
103,687
48,239
Mitigated
58,204
39,299
Healing
38,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Shiva
 
Shiva
5,971
1,638
0
7,972
20,601
15,182
413
2,682
17,919
0
93,940
W
24,396
7,067
291
4,924
12,972
4,943
1,850
4,518
8,454
78,543
0
L
6,366
1,188
0
3,257
12,255
4,650
180
5,209
7,046
49,965
0
W
Baron Samedi
MrPibb1388
Baron Samedi
11,251
755
1,679
6,430
16,106
9,808
249
4,300
11,806
34,818
0
W
Cernunnos
PrepaidApple215
Cernunnos
14,106
8,724
0
5,616
17,140
6,951
3,938
3,856
13,284
0
110,701
L
13,255
3,956
55
7,071
20,547
7,919
159
5,673
14,874
0
76,301
L
15,644
2,076
321
7,639
22,706
17,157
4,267
7,273
15,433
9,640
100,793
L
Anubis
13,256
832
202
14,302
24,636
13,197
2,928
9,174
15,462
85,410
0
W
16,091
5,637
0
12,387
24,255
11,355
0
5,695
18,560
0
110,349
L
9,676
692
408
5,327
23,543
15,281
0
8,318
15,049
0
47,014

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,597
Gold Earned
49,228
571
Minions Killed
545
0
Camps Cleared
0
2,144,293
Distance Traveled
2,040,957
16
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Shiva
11,653
507
163
7
0
471,276
3
W
Hera
11,871
516
97
4
0
393,153
1
L
Olorun
8,649
376
80
3
0
372,723
0
W
Baron Samedi
10,009
435
29
1
0
436,663
4
W
Cernunnos
11,180
486
147
6
0
391,213
3
L
Thor
10,040
437
93
4
0
413,709
1
L
Chaac
12,042
524
189
8
0
447,967
0
L
Anubis
10,306
448
129
6
0
368,884
1
W
Fenrir
11,884
517
135
6
0
451,988
5
L
Shiva
8,191
356
54
2
0
437,674
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role