Player Matchup

Kumbhakarna
Kumbhakarna
CALBOSS_Tdot
Kumbhakarna
Level 100
God Stats
17W - 6L
1,899 SR
Queue Stats
655W - 655L
1,397 Elo+
Solo
Da Ji
Da Ji
NGodOFatherS
Da Ji
Level 65
God Stats
1W - 0L
1,792 SR
Queue Stats
24W - 23L
1,387 Elo+
Solo
Shiva
Shiva
Snowjemmer
Shiva
Level 105
God Stats
4W - 0L
1,705 SR
Queue Stats
188W - 188L
1,435 Elo+
Solo
Hera
Hera
l_Blood_Eagle_l
Hera
Level 129
God Stats
11W - 4L
1,621 SR
Queue Stats
255W - 251L
1,381 Elo+
Party 1
Nu Wa
Nu Wa
luanaschuler
Nu Wa
Level 129
God Stats
6W - 10L
1,402 SR
Queue Stats
317W - 344L
1,394 Elo+
Party 1
Team Averages
Level 106
1,684 SR
1,399 Elo+

VS

Team Averages
Level 92
1,416 SR
1,525 Elo+
Kukulkan
Kukulkan
BearlyUndead
Kukulkan
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 31L
1,500 Elo+
Solo
Agni
Agni
JJSwiftKills
Agni
Level 127
God Stats
1W - 2L
1,400 SR
Queue Stats
62W - 45L
1,558 Elo+
Party 2
Neith
Neith
PhantomBlood666
Neith
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 21L
1,500 Elo+
Party 2
Shiva
Shiva
StonedAdidas
Shiva
Level 129
God Stats
0W - 1L
1,179 SR
Queue Stats
33W - 16L
1,500 Elo+
Party 2
Nemesis
Nemesis
mindy90
Nemesis
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
CALBOSS_Tdot
Kumbhakarna
18
0 / 6 / 15
11,833
657
7,847
27,629
34,217
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

20
13 / 7 / 10
13,412
745
20,988
22,713
14,329
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shiva
17
1 / 5 / 17
11,026
613
9,776
24,483
27,723
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

20
5 / 3 / 20
13,162
731
26,788
14,222
7,605
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

20
14 / 4 / 13
13,942
775
31,311
14,590
7,559
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BearlyUndead
Kukulkan
18
4 / 9 / 11
11,774
654
18,930
18,137
7,516
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

20
8 / 7 / 8
13,083
727
23,866
20,831
8,461
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

19
2 / 4 / 15
11,007
612
13,812
17,035
6,461
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

17
6 / 7 / 10
11,320
629
17,938
28,948
25,521
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Nemesis
mindy90
Nemesis
18
4 / 6 / 11
10,963
609
6,753
21,921
12,435
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
79
33
Kills
24
25
Deaths
33
75
Assists
55
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BearlyUndead
Kukulkan
4
9
11
1.06
W
Kumbhakarna
CALBOSS_Tdot
Kumbhakarna
0
6
15
1.25
L
8
7
8
1.71
W
13
7
10
2.57
L
2
4
15
2.38
W
Shiva
1
5
17
1.9
L
6
7
10
1.57
W
5
3
20
5
W
14
4
13
5.13
L
Nemesis
mindy90
Nemesis
4
6
11
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,710
Damage
81,299
103,637
Taken
106,872
91,433
Mitigated
60,394
31,333
Healing
34,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BearlyUndead
Kukulkan
18,930
1,799
967
673
18,137
7,516
55
9,931
8,206
51,950
0
W
Kumbhakarna
CALBOSS_Tdot
Kumbhakarna
7,847
651
1,995
3,614
27,629
34,217
488
11,564
16,065
14,020
0
L
23,866
328
2,416
5,575
20,831
8,461
330
13,907
6,924
58,154
0
W
20,988
4,192
3,151
2,535
22,713
14,329
3,127
7,536
15,177
0
30,978
L
13,812
7,135
1,688
6,504
17,035
6,461
0
10,406
6,629
0
41,093
W
Shiva
9,776
670
4,800
3,822
24,483
27,723
1,501
9,591
14,892
203
24,214
L
17,938
2,808
4,719
6,724
28,948
25,521
0
16,004
12,944
0
41,619
W
26,788
6,711
4,156
2,607
14,222
7,605
2,438
7,409
6,813
57,058
0
W
31,311
11,443
2,729
1,924
14,590
7,559
2,741
6,696
7,894
59,350
0
L
Nemesis
mindy90
Nemesis
6,753
1,351
1,916
2,877
21,921
12,435
384
15,799
6,122
0
26,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,375
Gold Earned
58,147
169
Minions Killed
244
0
Camps Cleared
0
1,629,254
Distance Traveled
1,445,356
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
11,774
654
61
3
0
252,902
0
W
Kumbhakarna
11,833
657
10
1
0
342,754
0
L
Agni
13,083
727
54
3
0
298,984
0
W
Da Ji
13,412
745
19
1
0
293,706
1
L
Neith
11,007
612
48
3
0
273,506
0
W
Shiva
11,026
613
22
1
0
334,815
0
L
Shiva
11,320
629
36
2
0
306,409
0
W
Hera
13,162
731
72
4
0
339,688
2
W
Nu Wa
13,942
775
46
3
0
318,291
0
L
Nemesis
10,963
609
45
3
0
313,555
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role