Player Matchup

Freya
Freya
BikuWaTobi
Freya
Level 17
God Stats
5W - 6L
1,712 SR
Queue Stats
27W - 19L
1,670 Elo+
Party 2
Bellona
Bellona
LordFijiGawd
Bellona
Level 48
God Stats
90W - 106L
1,507 SR
Queue Stats
150W - 172L
1,441 Elo+
Party 2
Mercury
Mercury
youngrocket1020
Mercury
Level 147
God Stats
6W - 9L
1,432 SR
Queue Stats
362W - 421L
1,455 Elo+
Party 2
Team Averages
Level 71
1,551 SR
1,522 Elo+

VS

Team Averages
Level 52
1,533 SR
1,422 Elo+
King Arthur
King Arthur
CAP818
King Arthur
Level 61
God Stats
24W - 24L
1,497 SR
Queue Stats
262W - 232L
1,441 Elo+
Party 1
Poseidon
Poseidon
el_daddy51fifty
Poseidon
Level 66
God Stats
3W - 2L
1,536 SR
Queue Stats
54W - 84L
1,391 Elo+
Solo
Gilgamesh
Gilgamesh
m00nan8le
Gilgamesh
Level 29
God Stats
6W - 6L
1,567 SR
Queue Stats
116W - 142L
1,436 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
16
3 / 11 / 7
11,775
620
14,228
24,218
11,150
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
LordFijiGawd
Bellona
17
4 / 5 / 5
12,311
648
9,136
33,893
33,434
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

17
5 / 7 / 5
12,624
664
8,561
19,288
10,392
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
CAP818
King Arthur
20
11 / 0 / 12
15,696
826
22,662
23,065
30,672
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
18
8 / 8 / 11
13,977
736
24,226
14,754
6,182
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gilgamesh
m00nan8le
Gilgamesh
18
4 / 4 / 15
12,881
678
21,478
19,289
9,985
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
61
12
Kills
23
23
Deaths
12
17
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Freya
3
11
7
0.59
W
King Arthur
CAP818
King Arthur
11
0
12
17
L
Bellona
LordFijiGawd
Bellona
4
5
5
1.3
W
Poseidon
8
8
11
1.69
W
Gilgamesh
m00nan8le
Gilgamesh
4
4
15
2.88
L
5
7
5
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,925
Damage
68,366
77,399
Taken
57,108
54,976
Mitigated
46,839
16,190
Healing
16,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Freya
14,228
4,644
0
4,562
24,218
11,150
0
7,685
16,533
36,583
0
W
King Arthur
CAP818
King Arthur
22,662
1,518
0
8,732
23,065
30,672
721
3,850
18,851
0
59,693
L
Bellona
LordFijiGawd
Bellona
9,136
2,284
518
9,763
33,893
33,434
0
11,440
21,735
0
22,369
W
Poseidon
24,226
3,202
531
2,268
14,754
6,182
770
4,028
10,482
73,465
0
W
Gilgamesh
m00nan8le
Gilgamesh
21,478
4,789
0
5,099
19,289
9,985
1,070
6,217
12,810
0
44,175
L
8,561
4,276
0
1,347
19,288
10,392
0
5,929
12,567
0
38,103

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,710
Gold Earned
42,554
128
Minions Killed
198
5
Camps Cleared
10
940,266
Distance Traveled
1,002,507
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
11,775
620
64
3
0
243,696
0
W
King Arthur
15,696
826
67
4
2
380,679
3
L
Bellona
12,311
648
23
1
1
343,810
0
W
Poseidon
13,977
736
90
5
5
262,986
3
W
Gilgamesh
12,881
678
41
2
3
358,842
0
L
Mercury
12,624
664
41
2
4
352,760
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role