Player Matchup

Lancelot
Lancelot
AzraelKinslayer
Lancelot
Level 160
God Stats
3W - 2L
1,662 SR
Queue Stats
202W - 191L
1,523 Elo+
Party 1
King Arthur
King Arthur
IncoMortalis
King Arthur
Level 127
God Stats
11W - 14L
1,687 SR
Queue Stats
213W - 202L
1,549 Elo+
Party 1
Yu Huang
Yu Huang
MerfinStone
Yu Huang
Level 125
God Stats
2W - 0L
1,713 SR
Queue Stats
311W - 327L
1,517 Elo+
Solo
Guan Yu
Guan Yu
Mikept18
Guan Yu
Level 157
God Stats
3W - 0L
1,440 SR
Queue Stats
117W - 94L
1,537 Elo+
Party 1
Sol
Sol
NorthernWhale
Sol
Level 127
God Stats
9W - 6L
1,511 SR
Queue Stats
178W - 182L
1,527 Elo+
Party 1
Team Averages
Level 139
1,603 SR
1,530 Elo+

VS

Team Averages
Level 97
1,591 SR
1,500 Elo+
Merlin
Merlin
Keskiia
Merlin
Level 66
God Stats
0W - 2L
1,316 SR
Queue Stats
50W - 52L
1,468 Elo+
Party 2
Jing Wei
Jing Wei
MainAccount2
Jing Wei
Level 61
God Stats
2W - 2L
1,663 SR
Queue Stats
53W - 40L
1,576 Elo+
Solo
Khepri
Khepri
SimSim434
Khepri
Level 157
God Stats
5W - 4L
1,754 SR
Queue Stats
122W - 154L
1,465 Elo+
Solo
Tsukuyomi
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
Level 61
God Stats
4W - 3L
1,500 SR
Queue Stats
46W - 51L
1,459 Elo+
Party 2
Bakasura
Bakasura
dennisboy1
Bakasura
Level 141
God Stats
7W - 5L
1,721 SR
Queue Stats
49W - 47L
1,532 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
18
11 / 5 / 6
12,481
567
20,211
22,405
11,438
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
IncoMortalis
King Arthur
20
8 / 1 / 8
13,737
624
25,341
25,129
37,454
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yu Huang
MerfinStone
Yu Huang
17
5 / 3 / 10
11,803
537
22,154
13,497
6,821
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
Mikept18
Guan Yu
15
1 / 2 / 11
10,250
466
7,329
24,563
33,861
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

19
5 / 4 / 9
12,820
583
18,390
25,353
10,706
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Keskiia
Merlin
15
3 / 7 / 5
9,884
449
14,204
15,041
6,474
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
MainAccount2
Jing Wei
20
6 / 1 / 3
13,018
592
21,503
31,352
16,112
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
SimSim434
Khepri
14
1 / 6 / 7
9,464
430
9,839
25,290
29,003
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
12
1 / 7 / 0
8,453
384
6,232
17,443
10,295
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bakasura
dennisboy1
Bakasura
16
4 / 9 / 0
9,949
452
10,125
26,740
12,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
30
30
Kills
15
15
Deaths
30
44
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Lancelot
11
5
6
2.8
W
King Arthur
IncoMortalis
King Arthur
8
1
8
12
L
Merlin
Keskiia
Merlin
3
7
5
0.79
L
Jing Wei
MainAccount2
Jing Wei
6
1
3
7.5
W
Yu Huang
MerfinStone
Yu Huang
5
3
10
3.33
W
Guan Yu
Mikept18
Guan Yu
1
2
11
3.25
W
5
4
9
2.38
L
Khepri
SimSim434
Khepri
1
6
7
0.75
L
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
1
7
0
0.14
L
Bakasura
dennisboy1
Bakasura
4
9
0
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,425
Damage
61,903
110,947
Taken
115,866
100,280
Mitigated
74,138
40,179
Healing
22,031
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
20,211
3,362
0
7,417
22,405
11,438
3,622
5,825
16,036
0
87,952
W
King Arthur
IncoMortalis
King Arthur
25,341
2,250
0
1,755
25,129
37,454
84
3,754
21,275
0
122,450
L
Merlin
Keskiia
Merlin
14,204
1,105
0
500
15,041
6,474
322
5,189
9,536
59,674
0
L
Jing Wei
MainAccount2
Jing Wei
21,503
18,354
0
12,526
31,352
16,112
1,212
12,668
18,598
0
129,723
W
Yu Huang
MerfinStone
Yu Huang
22,154
1,677
0
3,204
13,497
6,821
511
5,611
7,776
97,154
0
W
Guan Yu
Mikept18
Guan Yu
7,329
1,130
6,100
6,983
24,563
33,861
0
7,879
16,213
0
26,724
W
18,390
9,458
0
14,720
25,353
10,706
9,586
2,958
22,185
122,444
0
L
Khepri
SimSim434
Khepri
9,839
1,014
514
4,185
25,290
29,003
164
10,725
14,209
29,476
0
L
Tsukuyomi
ThePr0t0tYpe17
Tsukuyomi
6,232
1,636
0
2,401
17,443
10,295
0
1,982
15,405
0
43,893
L
Bakasura
dennisboy1
Bakasura
10,125
6,169
0
1,905
26,740
12,254
0
9,818
16,594
0
71,525

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,091
Gold Earned
50,768
620
Minions Killed
507
0
Camps Cleared
0
2,155,242
Distance Traveled
2,031,782
22
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
12,481
567
89
4
0
491,029
4
W
King Arthur
13,737
624
204
9
0
425,585
9
L
Merlin
9,884
449
112
5
0
360,516
0
L
Jing Wei
13,018
592
175
8
0
461,697
3
W
Yu Huang
11,803
537
150
7
0
401,010
3
W
Guan Yu
10,250
466
26
1
0
466,846
4
W
Sol
12,820
583
151
7
0
370,772
2
L
Khepri
9,464
430
28
1
0
402,280
3
L
Tsukuyomi
8,453
384
76
3
0
382,420
0
L
Bakasura
9,949
452
116
5
0
424,869
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role