Player Matchup

Hou Yi
Hou Yi
 
Hou Yi
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Gilgamesh
Gilgamesh
ViTLE BALLER
Gilgamesh
Level 69
God Stats
25W - 16L
1,588 SR
Queue Stats
50W - 55L
1,493 Elo+
Party 1
Ah Puch
Ah Puch
ViTLe Shot
Ah Puch
Level 89
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 11L
1,283 Elo+
Party 1
Team Averages
Level 102
1,529 SR
1,425 Elo+

VS

Team Averages
Level 139
1,589 SR
1,546 Elo+
Cerberus
Cerberus
Roekaar
Cerberus
Level 155
God Stats
3W - 3L
1,521 SR
Queue Stats
40W - 42L
1,592 Elo+
Solo
Vulcan
Vulcan
SADMEAT
Vulcan
Level 141
God Stats
71W - 54L
1,434 SR
Queue Stats
331W - 389L
1,499 Elo+
Solo
Lancelot
Lancelot
W-I-L-L-A-R-D_
Lancelot
Level 122
God Stats
0W - 2L
1,813 SR
Queue Stats
6W - 14L
1,547 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
17
12 / 1 / 3
11,964
855
19,519
12,985
5,224
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
ViTLE BALLER
Gilgamesh
14
2 / 3 / 9
9,858
704
10,661
17,495
12,362
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ah Puch
ViTLe Shot
Ah Puch
15
1 / 1 / 10
10,045
718
12,030
9,254
3,160
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Roekaar
Cerberus
12
0 / 6 / 2
8,489
606
9,862
19,096
17,791
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Vulcan
SADMEAT
Vulcan
14
2 / 4 / 3
9,873
705
13,187
9,781
4,428
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lancelot
13
3 / 5 / 0
9,084
649
7,474
17,157
9,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
10
15
Kills
5
5
Deaths
15
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
 
Hou Yi
12
1
3
13.5
L
Cerberus
Roekaar
Cerberus
0
6
2
0.17
L
Vulcan
SADMEAT
Vulcan
2
4
3
0.88
W
Gilgamesh
ViTLE BALLER
Gilgamesh
2
3
9
2.17
W
Ah Puch
ViTLe Shot
Ah Puch
1
1
10
6
L
Lancelot
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,210
Damage
30,523
39,734
Taken
46,034
20,746
Mitigated
31,471
11,241
Healing
3,916
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
 
Hou Yi
19,519
10,537
0
3,650
12,985
5,224
2,192
7,359
5,432
0
67,106
L
Cerberus
Roekaar
Cerberus
9,862
425
0
2,396
19,096
17,791
0
5,331
13,450
29,198
0
L
Vulcan
SADMEAT
Vulcan
13,187
6,706
0
246
9,781
4,428
0
3,354
6,313
41,421
0
W
Gilgamesh
ViTLE BALLER
Gilgamesh
10,661
2,393
0
5,653
17,495
12,362
115
9,553
7,598
0
22,610
W
Ah Puch
ViTLe Shot
Ah Puch
12,030
387
0
1,938
9,254
3,160
408
6,491
2,670
45,672
0
L
Lancelot
7,474
1,048
0
1,274
17,157
9,252
0
3,722
13,173
0
19,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,867
Gold Earned
27,446
188
Minions Killed
181
9
Camps Cleared
4
813,095
Distance Traveled
736,988
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
11,964
855
89
6
7
257,716
4
L
Cerberus
8,489
606
63
5
2
240,634
2
L
Vulcan
9,873
705
79
6
2
247,479
3
W
Gilgamesh
9,858
704
19
1
1
284,291
0
W
Ah Puch
10,045
718
80
6
1
271,088
0
L
Lancelot
9,084
649
39
3
0
248,875
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role