Player Matchup

Xbalanque
Xbalanque
AppelezDuVide
Xbalanque
Level 142
God Stats
4W - 0L
1,596 SR
Queue Stats
165W - 78L
1,646 Elo+
Party 1
Mulan
Mulan
Brutalasaurus
Mulan
Level 65
God Stats
5W - 0L
1,949 SR
Queue Stats
39W - 15L
1,728 Elo+
Party 1
Nu Wa
Nu Wa
CosmicOcean56
Nu Wa
Level 126
God Stats
5W - 0L
1,898 SR
Queue Stats
165W - 73L
1,646 Elo+
Party 1
Team Averages
Level 111
1,814 SR
1,674 Elo+

VS

Team Averages
Level 124
1,516 SR
1,511 Elo+
Hercules
Hercules
DarAnhur
Hercules
Level 160
God Stats
12W - 4L
1,687 SR
Queue Stats
97W - 77L
1,728 Elo+
Party 2
Pele
Pele
MrPopoVsGoku
Pele
Level 51
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 7L
1,319 Elo+
Party 2
Zhong Kui
Zhong Kui
lusafer420
Zhong Kui
Level 160
God Stats
6W - 11L
1,362 SR
Queue Stats
790W - 864L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
AppelezDuVide
Xbalanque
20
6 / 11 / 15
16,299
741
36,112
26,022
11,831
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
12 / 2 / 13
17,642
802
28,264
32,262
40,231
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

20
7 / 9 / 10
15,979
726
25,878
20,248
8,280
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
DarAnhur
Hercules
20
6 / 8 / 12
15,604
709
16,504
39,490
42,200
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
11 / 7 / 8
16,986
772
29,814
38,187
27,047
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
lusafer420
Zhong Kui
16
5 / 10 / 11
14,325
651
22,459
27,779
15,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
53
25
Kills
22
22
Deaths
25
38
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
AppelezDuVide
Xbalanque
6
11
15
1.23
W
12
2
13
9.25
W
7
9
10
1.33
L
Hercules
DarAnhur
Hercules
6
8
12
1.5
L
11
7
8
2.14
L
Zhong Kui
lusafer420
Zhong Kui
5
10
11
1.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,254
Damage
68,777
78,532
Taken
105,456
60,342
Mitigated
84,721
12,459
Healing
32,768
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
AppelezDuVide
Xbalanque
36,112
12,454
0
1,750
26,022
11,831
780
5,525
20,172
0
77,188
W
28,264
6,645
0
8,783
32,262
40,231
1,703
12,004
19,636
0
60,266
W
25,878
4,445
0
1,926
20,248
8,280
1,092
4,018
15,924
94,425
0
L
Hercules
DarAnhur
Hercules
16,504
3,133
0
14,298
39,490
42,200
4
9,781
29,161
0
39,675
L
29,814
5,468
0
11,494
38,187
27,047
727
9,864
27,746
0
107,384
L
Zhong Kui
lusafer420
Zhong Kui
22,459
656
864
6,112
27,779
15,474
830
6,604
20,798
41,727
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,920
Gold Earned
46,915
227
Minions Killed
228
8
Camps Cleared
8
1,084,879
Distance Traveled
1,067,534
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
16,299
741
74
3
1
345,643
2
W
Mulan
17,642
802
51
2
2
412,517
2
W
Nu Wa
15,979
726
102
5
5
326,719
0
L
Hercules
15,604
709
34
2
2
388,932
1
L
Pele
16,986
772
135
6
5
378,665
4
L
Zhong Kui
14,325
651
59
3
1
299,937
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role