Player Matchup

Gilgamesh
Gilgamesh
CaptSauce
Gilgamesh
Level 160
God Stats
2W - 1L
1,809 SR
Queue Stats
31W - 16L
1,780 Elo+
Party 1
Yu Huang
Yu Huang
Kazoooking
Yu Huang
Level 125
God Stats
4W - 2L
1,526 SR
Queue Stats
53W - 19L
1,802 Elo+
Party 1
Chaac
Chaac
Urhar
Chaac
Level 60
God Stats
5W - 0L
1,797 SR
Queue Stats
64W - 43L
1,692 Elo+
Party 1
Team Averages
Level 115
1,711 SR
1,758 Elo+

VS

Team Averages
Level 101
1,556 SR
1,441 Elo+
Hachiman
Hachiman
Riccochete
Hachiman
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,141 Elo+
Party 2
Zeus
Zeus
oniisama2708
Zeus
Level 156
God Stats
7W - 6L
1,668 SR
Queue Stats
691W - 618L
1,683 Elo+
Solo
Cthulhu
Cthulhu
theotherbryan
Cthulhu
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CaptSauce
Gilgamesh
13
9 / 1 / 5
8,780
878
7,903
13,646
6,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Yu Huang
Kazoooking
Yu Huang
12
2 / 1 / 8
7,625
763
7,314
7,324
2,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Chaac
Urhar
Chaac
12
3 / 1 / 8
7,699
770
6,367
11,267
7,016
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Riccochete
Hachiman
10
1 / 3 / 2
6,694
669
4,511
7,212
2,530
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
2 / 5 / 0
6,784
678
9,353
6,771
2,135
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cthulhu
9
0 / 6 / 2
6,689
669
2,694
10,100
6,659
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
7
14
Kills
3
3
Deaths
14
21
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CaptSauce
Gilgamesh
9
1
5
11.5
W
Yu Huang
Kazoooking
Yu Huang
2
1
8
6
L
Hachiman
Riccochete
Hachiman
1
3
2
0.67
W
Chaac
Urhar
Chaac
3
1
8
7
L
2
5
0
0.4
L
Cthulhu
0
6
2
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,584
Damage
16,558
32,237
Taken
24,083
16,696
Mitigated
11,324
11,201
Healing
1,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CaptSauce
Gilgamesh
7,903
1,594
0
4,660
13,646
6,914
478
4,829
8,535
0
17,567
W
Yu Huang
Kazoooking
Yu Huang
7,314
953
0
1,331
7,324
2,766
999
3,429
3,712
26,794
0
L
Hachiman
Riccochete
Hachiman
4,511
2,978
0
754
7,212
2,530
0
1,927
5,131
0
9,823
W
Chaac
Urhar
Chaac
6,367
949
0
5,210
11,267
7,016
202
3,933
7,144
0
25,040
L
9,353
924
0
567
6,771
2,135
0
1,819
4,708
23,626
0
L
Cthulhu
2,694
360
18
442
10,100
6,659
0
3,125
6,772
8,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,104
Gold Earned
20,167
94
Minions Killed
78
6
Camps Cleared
2
596,429
Distance Traveled
490,790
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
8,780
878
15
2
1
201,646
2
W
Yu Huang
7,625
763
44
4
3
181,327
1
L
Hachiman
6,694
669
15
2
0
173,502
3
W
Chaac
7,699
770
35
4
2
213,456
2
L
Zeus
6,784
678
54
5
2
160,423
4
L
Cthulhu
6,689
669
9
1
0
156,865
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role