Player Matchup

Freya
Freya
Gold V
HaVoCbReNgEr
Freya
Gold V
Level 158
God Stats
4W - 7L
1,506 SR
Queue Stats
268W - 278L
1,191 MMR
Solo
Guan Yu
Guan Yu
Silver II
IDanielSon YG x
Guan Yu
Silver II
Level 129
God Stats
16W - 9L
1,559 SR
Queue Stats
50W - 54L
1,353 MMR
Solo
Sylvanus
Sylvanus
Silver II
reddart1
Sylvanus
Silver II
Level 160
God Stats
8W - 15L
1,460 SR
Queue Stats
22W - 38L
1,180 MMR
Solo
Hou Yi
Hou Yi
Silver V
verylongstroke
Hou Yi
Silver V
Level 60
God Stats
1W - 0L
1,474 SR
Queue Stats
7W - 11L
1,169 MMR
Solo
Arachne
Arachne
Silver I
xDailyDose
Arachne
Silver I
Level 68
God Stats
32W - 22L
1,516 SR
Queue Stats
152W - 162L
1,156 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 115
1,503 SR
1,210 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 120
1,513 SR
1,211 MMR
Sol
Sol
Gold V
KrazedMan
Sol
Gold V
Level 155
God Stats
14W - 26L
1,472 SR
Queue Stats
257W - 265L
1,372 MMR
Solo
Cthulhu
Cthulhu
Silver III
OOPS_iGuessiCame
Cthulhu
Silver III
Level 83
God Stats
5W - 10L
1,585 SR
Queue Stats
42W - 52L
1,071 MMR
Solo
Awilix
Awilix
Silver II
SpeedyDoomx
Awilix
Silver II
Level 62
God Stats
6W - 8L
1,611 SR
Queue Stats
95W - 91L
1,047 MMR
Solo
Baron Samedi
Baron Samedi
Gold V
juvase11
Baron Samedi
Gold V
Level 140
God Stats
4W - 5L
1,296 SR
Queue Stats
256W - 261L
1,231 MMR
Solo
Danzaburou
Danzaburou
Gold V
l Trill Danny l
Danzaburou
Gold V
Level 160
God Stats
3W - 2L
1,598 SR
Queue Stats
482W - 509L
1,334 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 1 / 2
5,745
575
4,509
7,607
3,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
2 / 1 / 1
5,389
539
3,943
9,294
5,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sylvanus
reddart1
Sylvanus
10
1 / 2 / 0
5,993
599
3,470
6,710
3,343
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
1 / 1 / 0
5,293
529
2,685
5,805
2,006
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
xDailyDose
Arachne
10
2 / 2 / 5
5,919
592
5,486
8,757
3,285
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Bans
King ArthurNemesisUllrBastet

VS

Bans
IzanamiPoseidonLancelotThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 3 / 0
5,848
585
5,929
7,613
2,466
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 2
5,372
537
3,797
7,447
4,449
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Awilix
9
1 / 1 / 2
5,144
514
3,100
6,378
2,119
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
juvase11
Baron Samedi
10
1 / 1 / 0
5,421
542
2,609
6,050
2,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Danzaburou
l Trill Danny l
Danzaburou
9
1 / 2 / 0
5,182
518
3,901
5,315
1,379
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
10
8
Kills
6
7
Deaths
8
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
2
1
2
3
W
2
1
1
2.5
L
2
3
0
0.67
L
1
1
2
2
L
Awilix
1
1
2
2
L
Baron Samedi
juvase11
Baron Samedi
1
1
0
1
L
Danzaburou
l Trill Danny l
Danzaburou
1
2
0
0.5
W
Sylvanus
reddart1
Sylvanus
1
2
0
0.5
W
1
1
0
1
W
Arachne
xDailyDose
Arachne
2
2
5
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,093
Damage
19,336
38,173
Taken
32,803
17,440
Mitigated
12,958
15,309
Healing
9,340
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,509
1,308
0
3,599
7,607
3,139
210
3,378
3,989
35,088
0
W
3,943
628
617
2,545
9,294
5,667
0
2,484
6,696
0
15,313
L
5,929
1,221
0
2,906
7,613
2,466
445
2,193
5,126
40,531
0
L
3,797
835
0
1,605
7,447
4,449
0
850
6,565
19,780
0
L
Awilix
3,100
1,465
0
620
6,378
2,119
0
1,358
4,892
0
28,887
L
Baron Samedi
juvase11
Baron Samedi
2,609
270
64
2,282
6,050
2,545
0
2,609
3,441
31,968
0
L
Danzaburou
l Trill Danny l
Danzaburou
3,901
2,093
0
1,863
5,315
1,379
0
0
5,315
0
32,804
W
Sylvanus
reddart1
Sylvanus
3,470
1,284
116
2,322
6,710
3,343
981
2,609
4,101
31,202
8,476
W
2,685
1,653
0
3,182
5,805
2,006
0
1,460
4,345
0
34,159
W
Arachne
xDailyDose
Arachne
5,486
3,856
0
2,928
8,757
3,285
11
1,886
6,707
0
27,721

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,339
Gold Earned
26,967
284
Minions Killed
297
0
Camps Cleared
0
924,216
Distance Traveled
865,651
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,745
575
75
8
0
180,366
1
W
Guan Yu
5,389
539
25
3
0
214,381
3
L
Sol
5,848
585
85
9
0
166,019
2
L
Cthulhu
5,372
537
34
3
0
203,014
2
L
Awilix
5,144
514
57
6
0
174,309
0
L
Baron Samedi
5,421
542
65
7
0
154,135
1
L
Danzaburou
5,182
518
56
6
0
168,174
2
W
Sylvanus
5,993
599
73
7
0
147,191
3
W
Hou Yi
5,293
529
61
6
0
164,918
1
W
Arachne
5,919
592
50
5
0
217,360
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role