Player Matchup

Bastet
Bastet
BANAMANIA
Bastet
Level 157
God Stats
3W - 6L
1,443 SR
Queue Stats
345W - 340L
1,581 Elo+
Solo
Artio
Artio
ItaIianDan
Artio
Level 83
God Stats
1W - 2L
1,773 SR
Queue Stats
203W - 195L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
Sk3wban
Erlang Shen
Level 125
God Stats
1W - 2L
1,664 SR
Queue Stats
50W - 45L
1,609 Elo+
Party 2
Sun Wukong
Sun Wukong
Xamdal
Sun Wukong
Level 112
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 21L
1,592 Elo+
Party 2
Rama
Rama
gammaction
Rama
Level 129
God Stats
1W - 1L
1,449 SR
Queue Stats
138W - 122L
1,586 Elo+
Party 2
Team Averages
Level 121
1,566 SR
1,583 Elo+

VS

Team Averages
Level 102
1,585 SR
1,429 Elo+
Anubis
Anubis
 
Anubis
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
Hinata
Ne Zha
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,302 Elo+
Party 1
Tyr
Tyr
Rambo4ever
Tyr
Level 87
God Stats
2W - 1L
1,543 SR
Queue Stats
206W - 199L
1,542 Elo+
Solo
Rama
Rama
Ranger_MJ99
Rama
Level 154
God Stats
2W - 1L
1,530 SR
Queue Stats
27W - 30L
1,484 Elo+
Solo
Mulan
Mulan
Stainlessoyster
Mulan
Level 95
God Stats
2W - 0L
1,852 SR
Queue Stats
16W - 26L
1,316 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
BANAMANIA
Bastet
12
2 / 3 / 4
7,614
586
7,621
8,293
2,738
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Artio
15
3 / 6 / 6
8,398
646
9,308
21,292
22,027
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Earring

Mystical Earring

+15
Mp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Sk3wban
Erlang Shen
17
3 / 7 / 10
10,042
772
6,730
24,580
23,495
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Sun Wukong
Xamdal
Sun Wukong
17
4 / 4 / 7
9,559
735
11,754
18,407
10,486
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

16
1 / 3 / 6
8,623
663
17,580
12,442
5,604
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
18
6 / 3 / 12
10,548
811
16,250
10,274
6,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ne Zha
Hinata
Ne Zha
18
3 / 2 / 17
10,192
784
21,109
16,659
8,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

15
3 / 4 / 14
9,397
723
8,545
21,452
23,047
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

18
6 / 1 / 15
10,776
829
15,987
12,698
6,970
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
5 / 5 / 10
9,513
732
14,872
18,442
16,385
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
91
13
Kills
23
23
Deaths
15
33
Assists
68
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
6
3
12
4
L
Bastet
BANAMANIA
Bastet
2
3
4
1.33
W
Ne Zha
Hinata
Ne Zha
3
2
17
5.75
L
Artio
3
6
6
1
W
3
4
14
2.5
W
6
1
15
13.5
L
Erlang Shen
Sk3wban
Erlang Shen
3
7
10
1.14
W
5
5
10
2
L
Sun Wukong
Xamdal
Sun Wukong
4
4
7
1.88
L
1
3
6
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,993
Damage
76,763
85,014
Taken
79,525
64,350
Mitigated
61,266
31,405
Healing
29,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
16,250
1,177
991
1,890
10,274
6,680
1,695
1,125
9,149
35,486
0
L
Bastet
BANAMANIA
Bastet
7,621
1,470
289
870
8,293
2,738
0
1,752
6,449
0
9,612
W
Ne Zha
Hinata
Ne Zha
21,109
5,988
2,988
8,028
16,659
8,184
1,959
1,367
12,712
0
38,683
L
Artio
9,308
1,151
5,722
4,522
21,292
22,027
0
5,644
15,539
12,809
0
W
8,545
1,009
1,423
3,775
21,452
23,047
182
3,345
18,107
0
15,503
W
15,987
12,839
1,225
2,969
12,698
6,970
3,559
1,422
11,276
0
35,460
L
Erlang Shen
Sk3wban
Erlang Shen
6,730
2,796
2,935
6,290
24,580
23,495
60
4,646
19,421
0
14,470
W
14,872
2,277
1,742
4,717
18,442
16,385
483
2,049
14,655
0
19,084
L
Sun Wukong
Xamdal
Sun Wukong
11,754
2,615
1,086
5,649
18,407
10,486
403
2,959
15,220
0
31,505
L
17,580
13,878
986
3,056
12,442
5,604
1,035
1,249
11,150
0
32,624

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,236
Gold Earned
50,426
101
Minions Killed
154
0
Camps Cleared
0
1,099,581
Distance Traveled
1,208,180
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,548
811
46
4
0
206,636
3
L
Bastet
7,614
586
2
0
0
178,102
0
W
Ne Zha
10,192
784
32
2
0
280,991
4
L
Artio
8,398
646
9
1
0
226,876
3
W
Tyr
9,397
723
17
1
0
256,731
2
W
Rama
10,776
829
52
4
0
216,106
0
L
Erlang Shen
10,042
772
9
1
0
207,644
0
W
Mulan
9,513
732
7
1
0
247,716
3
L
Sun Wukong
9,559
735
43
3
0
259,075
0
L
Rama
8,623
663
38
3
0
227,884
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role