Player Matchup

Sobek
Sobek
Silver I
 
Sobek
Silver I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Silver IV
Churro15
Neith
Silver IV
Level 106
God Stats
4W - 3L
1,372 SR
Queue Stats
28W - 29L
1,293 MMR
Solo
King Arthur
King Arthur
Gold III
Demøиic
King Arthur
Gold III
Level 80
God Stats
1W - 4L
1,356 SR
Queue Stats
88W - 92L
1,107 MMR
Solo
Nu Wa
Nu Wa
Gold V
Naxhes
Nu Wa
Gold V
Level 122
God Stats
11W - 14L
1,528 SR
Queue Stats
1,051W - 1,060L
1,336 MMR
Party 1
Thor
Thor
Silver I
SniperWolf123
Thor
Silver I
Level 148
God Stats
8W - 5L
1,686 SR
Queue Stats
881W - 890L
1,133 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 122
1,489 SR
1,274 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 139
1,688 SR
1,198 MMR
Agni
Agni
Gold IV
DaBoosy
Agni
Gold IV
Level 145
God Stats
27W - 19L
1,598 SR
Queue Stats
376W - 379L
1,468 MMR
Solo
Athena
Athena
Bronze I
JoeHateClub
Athena
Bronze I
Level 86
God Stats
8W - 7L
1,685 SR
Queue Stats
240W - 244L
405 MMR
Solo
Freya
Freya
Gold V
botone245
Freya
Gold V
Level 142
God Stats
37W - 28L
1,617 SR
Queue Stats
468W - 471L
1,327 MMR
Solo
Osiris
Osiris
Gold III
djmehrer
Osiris
Gold III
Level 160
God Stats
4W - 1L
1,874 SR
Queue Stats
474W - 479L
1,472 MMR
Solo
Bastet
Bastet
Silver I
eggner
Bastet
Silver I
Level 160
God Stats
3W - 1L
1,664 SR
Queue Stats
66W - 47L
1,315 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
11
3 / 5 / 1
7,148
447
4,429
16,059
14,400
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Neith
Churro15
Neith
12
1 / 2 / 3
7,315
457
9,187
11,587
4,342
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
Demøиic
King Arthur
14
0 / 2 / 0
8,041
503
12,956
18,002
13,161
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
Naxhes
Nu Wa
12
0 / 4 / 1
7,183
449
6,879
11,801
5,323
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
0 / 3 / 2
6,984
437
6,874
13,930
5,678
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Bans
KaliRavanaLancelot

VS

Bans
NemesisXbalanqueYu Huang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
DaBoosy
Agni
13
5 / 0 / 3
8,410
526
11,313
8,166
3,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
12
0 / 1 / 10
7,952
497
6,546
14,473
13,357
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Freya
botone245
Freya
14
5 / 3 / 2
8,731
546
11,096
14,057
6,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
djmehrer
Osiris
15
1 / 0 / 0
9,169
573
7,859
15,586
19,209
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bastet
eggner
Bastet
14
5 / 0 / 4
8,629
539
12,085
14,922
6,412
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
4
Kills
16
16
Deaths
4
7
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Sobek
 
Sobek
3
5
1
0.7
L
Neith
Churro15
Neith
1
2
3
1.25
W
Agni
DaBoosy
Agni
5
0
3
6.5
L
King Arthur
Demøиic
King Arthur
0
2
0
0
W
Athena
0
1
10
5
L
Nu Wa
Naxhes
Nu Wa
0
4
1
0.13
L
0
3
2
0.33
W
Freya
botone245
Freya
5
3
2
2
W
Osiris
djmehrer
Osiris
1
0
0
1
W
Bastet
eggner
Bastet
5
0
4
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,325
Damage
48,899
71,379
Taken
67,204
42,904
Mitigated
48,963
22,240
Healing
32,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sobek
 
Sobek
4,429
668
0
3,009
16,059
14,400
0
9,542
6,077
15,129
0
L
Neith
Churro15
Neith
9,187
3,530
0
2,820
11,587
4,342
0
5,524
5,769
0
64,012
W
Agni
DaBoosy
Agni
11,313
533
106
2,598
8,166
3,682
397
2,903
5,263
63,468
0
L
King Arthur
Demøиic
King Arthur
12,956
1,378
0
8,521
18,002
13,161
0
2,482
15,478
0
74,455
W
Athena
6,546
2,535
0
3,716
14,473
13,357
55
4,646
9,827
18,941
0
L
Nu Wa
Naxhes
Nu Wa
6,879
1,424
105
3,165
11,801
5,323
0
6,886
4,875
56,821
0
L
6,874
1,575
0
4,620
13,930
5,678
0
3,665
10,225
0
58,135
W
Freya
botone245
Freya
11,096
3,843
0
7,888
14,057
6,303
0
2,024
12,033
63,609
0
W
Osiris
djmehrer
Osiris
7,859
3,075
0
9,298
15,586
19,209
0
357
15,229
0
72,859
W
Bastet
eggner
Bastet
12,085
3,868
0
8,453
14,922
6,412
0
1,870
13,052
0
69,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,671
Gold Earned
42,891
442
Minions Killed
474
0
Camps Cleared
0
1,403,176
Distance Traveled
1,571,730
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sobek
7,148
447
18
1
0
284,599
3
L
Neith
7,315
457
104
7
0
269,305
2
W
Agni
8,410
526
129
8
0
311,386
7
L
King Arthur
8,041
503
130
8
0
307,398
5
W
Athena
7,952
497
13
1
0
371,982
3
L
Nu Wa
7,183
449
97
6
0
233,873
0
L
Thor
6,984
437
93
6
0
308,001
1
W
Freya
8,731
546
107
7
0
277,523
3
W
Osiris
9,169
573
136
9
0
268,208
2
W
Bastet
8,629
539
89
6
0
342,631
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role