Player Matchup

Gilgamesh
Gilgamesh
DylTheFranchise
Gilgamesh
Level 20
God Stats
1W - 7L
1,249 SR
Queue Stats
177W - 340L
1,244 Elo+
Party 3
Thor
Thor
MachoMan96
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,058 Elo+
Party 2
Terra
Terra
Shozuhn
Terra
Level 85
God Stats
4W - 4L
1,547 SR
Queue Stats
539W - 683L
1,322 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
SupaDave204
Morgan Le Fay
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,256 Elo+
Solo
Cthulhu
Cthulhu
mennyx24
Cthulhu
Level 120
God Stats
2W - 3L
1,336 SR
Queue Stats
38W - 45L
1,433 Elo+
Party 2
Team Averages
Level 56
1,426 SR
1,262 Elo+

VS

Team Averages
Level 57
1,450 SR
1,368 Elo+
Ymir
Ymir
DEADLYSIN35
Ymir
Level 48
God Stats
103W - 123L
1,397 SR
Queue Stats
197W - 258L
1,370 Elo+
Party 4
Ao Kuang
Ao Kuang
Dom9215
Ao Kuang
Level 53
God Stats
18W - 21L
1,345 SR
Queue Stats
231W - 303L
1,335 Elo+
Party 1
Jing Wei
Jing Wei
ETF deadly
Jing Wei
Level 45
God Stats
26W - 27L
1,477 SR
Queue Stats
101W - 136L
1,406 Elo+
Party 4
Cerberus
Cerberus
lPYnKBLUDl
Cerberus
Level 48
God Stats
1W - 1L
1,500 SR
Queue Stats
188W - 242L
1,360 Elo+
Party 1
Hera
Hera
massrevelations
Hera
Level 89
God Stats
4W - 4L
1,533 SR
Queue Stats
39W - 63L
1,371 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
DylTheFranchise
Gilgamesh
15
4 / 6 / 3
11,494
1,045
4,372
26,800
23,070
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Talisman

Talisman

+75
Health
+15
Magical Protection

15
1 / 9 / 2
9,832
894
8,945
21,806
9,793
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Terra
Shozuhn
Terra
16
0 / 5 / 8
10,210
928
10,860
20,875
21,096
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Morgan Le Fay
SupaDave204
Morgan Le Fay
16
1 / 5 / 2
10,040
913
6,108
12,552
4,951
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
mennyx24
Cthulhu
16
3 / 3 / 5
11,079
1,007
24,646
18,841
10,608
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Team 1 Tickets

133

VS

Team 2 Tickets

263

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 4 / 16
12,469
1,134
20,098
15,240
8,505
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ao Kuang
Dom9215
Ao Kuang
17
5 / 2 / 10
11,473
1,043
10,974
13,132
7,158
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jing Wei
ETF deadly
Jing Wei
18
10 / 3 / 12
13,021
1,184
31,089
13,856
6,862
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cerberus
lPYnKBLUDl
Cerberus
17
3 / 0 / 17
12,389
1,126
12,462
14,807
21,978
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
2 / 0 / 17
11,210
1,019
18,998
6,064
2,971
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
100
9
Kills
28
28
Deaths
9
20
Assists
72
Player
Kills
Deaths
Assists
KDA
W
8
4
16
4
W
Ao Kuang
Dom9215
Ao Kuang
5
2
10
5
L
Gilgamesh
DylTheFranchise
Gilgamesh
4
6
3
0.92
W
Jing Wei
ETF deadly
Jing Wei
10
3
12
5.33
L
1
9
2
0.22
L
Terra
Shozuhn
Terra
0
5
8
0.8
L
Morgan Le Fay
SupaDave204
Morgan Le Fay
1
5
2
0.4
W
Cerberus
lPYnKBLUDl
Cerberus
3
0
17
11.5
W
2
0
17
10.5
L
Cthulhu
mennyx24
Cthulhu
3
3
5
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,931
Damage
93,621
100,874
Taken
63,099
69,518
Mitigated
47,474
8,483
Healing
12,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,098
4,583
508
265
15,240
8,505
0
10,201
4,637
31,616
0
W
Ao Kuang
Dom9215
Ao Kuang
10,974
6,059
0
2,651
13,132
7,158
0
7,649
5,165
23,937
0
L
Gilgamesh
DylTheFranchise
Gilgamesh
4,372
407
1,532
1,105
26,800
23,070
0
17,130
9,670
0
10,788
W
Jing Wei
ETF deadly
Jing Wei
31,089
27,299
0
2,520
13,856
6,862
0
9,225
3,960
0
50,097
L
8,945
2,138
0
224
21,806
9,793
0
12,816
8,990
0
19,293
L
Terra
Shozuhn
Terra
10,860
1,099
2,244
1,800
20,875
21,096
0
11,373
9,502
22,429
0
L
Morgan Le Fay
SupaDave204
Morgan Le Fay
6,108
1,688
0
745
12,552
4,951
0
10,319
2,233
25,232
0
W
Cerberus
lPYnKBLUDl
Cerberus
12,462
1,075
0
4,965
14,807
21,978
0
8,132
5,774
24,332
0
W
18,998
3,944
99
1,148
6,064
2,971
0
3,955
1,949
39,604
0
L
Cthulhu
mennyx24
Cthulhu
24,646
1,396
779
54
18,841
10,608
0
10,894
7,947
43,911
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,655
Gold Earned
60,562
163
Minions Killed
195
3
Camps Cleared
6
981,282
Distance Traveled
1,024,069
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
12,469
1,134
41
4
1
174,486
1
W
Ao Kuang
11,473
1,043
29
3
4
204,568
1
L
Gilgamesh
11,494
1,045
13
1
1
218,876
0
W
Jing Wei
13,021
1,184
48
4
0
208,370
1
L
Thor
9,832
894
23
2
0
188,293
0
L
Terra
10,210
928
18
2
0
200,192
1
L
Morgan Le Fay
10,040
913
42
4
2
141,222
1
W
Cerberus
12,389
1,126
38
3
0
217,238
0
W
Hera
11,210
1,019
39
4
1
219,407
1
L
Cthulhu
11,079
1,007
67
6
0
232,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role