Player Matchup

Ra
Ra
DoctorSawbones
Ra
Level 103
God Stats
6W - 3L
1,666 SR
Queue Stats
111W - 100L
1,556 Elo+
Party 1
Fenrir
Fenrir
Nagrom911
Fenrir
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 44L
1,563 Elo+
Party 1
Anhur
Anhur
PO10TIAL
Anhur
Level 107
God Stats
0W - 3L
1,246 SR
Queue Stats
192W - 177L
1,636 Elo+
Party 1
Team Averages
Level 90
1,471 SR
1,585 Elo+

VS

Team Averages
Level 104
1,727 SR
1,640 Elo+
Sylvanus
Sylvanus
Hаrk
Sylvanus
Level 139
God Stats
5W - 5L
1,749 SR
Queue Stats
183W - 90L
1,854 Elo+
Party 2
Anubis
Anubis
TimidTurtle555
Anubis
Level 33
God Stats
2W - 1L
1,681 SR
Queue Stats
4W - 6L
1,499 Elo+
Party 2
Ne Zha
Ne Zha
kindjoey8376099
Ne Zha
Level 139
God Stats
1W - 1L
1,750 SR
Queue Stats
5W - 6L
1,566 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 0
7,350
668
7,576
6,416
2,815
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Nagrom911
Fenrir
11
0 / 4 / 0
6,730
612
6,086
9,795
7,633
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anhur
PO10TIAL
Anhur
10
0 / 2 / 0
6,669
606
4,190
8,817
4,115
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Hаrk
Sylvanus
12
1 / 0 / 7
8,383
762
6,274
10,736
10,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

13
4 / 0 / 4
8,143
740
6,188
5,031
2,568
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
3 / 0 / 5
8,103
737
10,002
7,559
5,577
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
24
0
Kills
8
8
Deaths
0
0
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Sylvanus
Hаrk
Sylvanus
1
0
7
4.5
L
Fenrir
Nagrom911
Fenrir
0
4
0
0
L
Anhur
PO10TIAL
Anhur
0
2
0
0
W
4
0
4
6
W
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,852
Damage
22,464
25,028
Taken
23,326
14,563
Mitigated
19,047
4,925
Healing
9,391
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,576
857
1,116
2,251
6,416
2,815
0
2,866
3,516
42,804
0
W
Sylvanus
Hаrk
Sylvanus
6,274
1,303
1,087
4,869
10,736
10,902
0
2,725
7,441
16,603
0
L
Fenrir
Nagrom911
Fenrir
6,086
1,363
0
938
9,795
7,633
0
6,076
3,449
0
7,808
L
Anhur
PO10TIAL
Anhur
4,190
2,240
0
620
8,817
4,115
0
3,429
5,234
0
16,137
W
6,188
1,289
0
1,579
5,031
2,568
0
2,606
2,230
17,855
0
W
10,002
2,929
0
1,856
7,559
5,577
0
2,642
4,680
0
35,774

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,749
Gold Earned
24,629
132
Minions Killed
115
5
Camps Cleared
6
660,466
Distance Traveled
635,303
14
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,350
668
86
8
3
234,645
8
W
Sylvanus
8,383
762
18
2
1
212,764
2
L
Fenrir
6,730
612
11
1
0
215,855
4
L
Anhur
6,669
606
35
3
2
209,966
2
W
Anubis
8,143
740
43
4
2
202,522
0
W
Ne Zha
8,103
737
54
5
3
220,017
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role