Player Matchup

Scylla
Scylla
DoctorSawbones
Scylla
Level 103
God Stats
13W - 9L
1,583 SR
Queue Stats
111W - 100L
1,546 Elo+
Party 1
Vamana
Vamana
Nagrom911
Vamana
Level 59
God Stats
2W - 1L
1,575 SR
Queue Stats
52W - 44L
1,553 Elo+
Party 1
Cupid
Cupid
PO10TIAL
Cupid
Level 107
God Stats
12W - 7L
1,869 SR
Queue Stats
192W - 177L
1,627 Elo+
Party 1
Team Averages
Level 90
1,675 SR
1,575 Elo+

VS

Team Averages
Level 100
1,654 SR
1,553 Elo+
Lancelot
Lancelot
 
Lancelot
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
richardzappa
Gilgamesh
Level 87
God Stats
9W - 14L
1,818 SR
Queue Stats
119W - 105L
1,629 Elo+
Party 2
Baron Samedi
Baron Samedi
x 6God Nick x
Baron Samedi
Level 99
God Stats
23W - 14L
1,645 SR
Queue Stats
111W - 89L
1,530 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 1 / 11
9,295
775
12,999
9,505
3,242
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Vamana
Nagrom911
Vamana
14
8 / 1 / 9
9,471
789
10,545
13,428
9,922
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cupid
PO10TIAL
Cupid
14
5 / 2 / 11
9,342
779
11,328
9,922
5,361
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
12
3 / 7 / 0
8,657
721
9,561
14,267
6,154
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gilgamesh
richardzappa
Gilgamesh
11
0 / 5 / 2
7,720
643
6,931
16,015
13,447
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
x 6God Nick x
Baron Samedi
13
1 / 6 / 2
8,379
698
9,611
10,627
5,350
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
8
18
Kills
4
4
Deaths
18
31
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Lancelot
 
Lancelot
3
7
0
0.43
W
5
1
11
10.5
W
Vamana
Nagrom911
Vamana
8
1
9
12.5
W
Cupid
PO10TIAL
Cupid
5
2
11
5.25
L
Gilgamesh
richardzappa
Gilgamesh
0
5
2
0.2
L
Baron Samedi
x 6God Nick x
Baron Samedi
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,872
Damage
26,103
32,855
Taken
40,909
18,525
Mitigated
24,951
9,391
Healing
6,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Lancelot
 
Lancelot
9,561
999
0
305
14,267
6,154
0
3,912
9,827
0
18,620
W
12,999
1,814
0
493
9,505
3,242
378
2,626
6,879
32,327
0
W
Vamana
Nagrom911
Vamana
10,545
4,883
0
4,370
13,428
9,922
278
5,051
8,377
0
23,051
W
Cupid
PO10TIAL
Cupid
11,328
6,471
1,171
3,357
9,922
5,361
586
2,515
7,407
0
27,311
L
Gilgamesh
richardzappa
Gilgamesh
6,931
2,124
0
1,798
16,015
13,447
0
4,398
10,991
0
17,064
L
Baron Samedi
x 6God Nick x
Baron Samedi
9,611
328
1,806
2,525
10,627
5,350
0
4,253
5,955
35,622
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,108
Gold Earned
24,756
117
Minions Killed
103
6
Camps Cleared
5
685,278
Distance Traveled
638,778
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Lancelot
8,657
721
16
1
2
226,184
1
W
Scylla
9,295
775
55
5
3
209,511
9
W
Vamana
9,471
789
24
2
3
257,156
2
W
Cupid
9,342
779
38
3
0
218,611
1
L
Gilgamesh
7,720
643
25
2
0
213,715
0
L
Baron Samedi
8,379
698
62
5
3
198,879
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role