Player Matchup

Sol
Sol
blansc
Sol
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 16L
1,414 Elo+
Party 1
Ullr
Ullr
lario0209
Ullr
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 39L
1,437 Elo+
Party 1
Erlang Shen
Erlang Shen
mzareula
Erlang Shen
Level 158
God Stats
0W - 2L
1,500 SR
Queue Stats
205W - 179L
1,498 Elo+
Solo
Team Averages
Level 70
1,500 SR
1,449 Elo+

VS

Team Averages
Level 101
1,348 SR
1,514 Elo+
Zeus
Zeus
 
Zeus
Level 95
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hachiman
Hachiman
CaNiiM
Hachiman
Level 64
God Stats
46W - 51L
1,412 SR
Queue Stats
297W - 349L
1,442 Elo+
Solo
Thor
Thor
GasesBoy
Thor
Level 145
God Stats
8W - 14L
1,132 SR
Queue Stats
99W - 76L
1,599 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
blansc
Sol
11
0 / 3 / 0
6,438
585
3,522
6,679
2,712
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Ullr
10
0 / 5 / 0
6,341
576
2,846
11,587
4,636
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
mzareula
Erlang Shen
10
2 / 3 / 0
7,074
643
2,921
13,869
10,650
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
13
5 / 0 / 4
8,517
774
9,581
3,331
1,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
CaNiiM
Hachiman
13
2 / 0 / 7
8,049
732
5,723
5,987
2,405
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thor
13
4 / 2 / 6
8,423
766
12,306
8,854
6,218
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
2
Kills
11
11
Deaths
2
0
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Zeus
 
Zeus
5
0
4
7
W
Hachiman
CaNiiM
Hachiman
2
0
7
5.5
W
Thor
4
2
6
3.5
L
Sol
blansc
Sol
0
3
0
0
L
Ullr
0
5
0
0
L
Erlang Shen
mzareula
Erlang Shen
2
3
0
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,289
Damage
27,610
32,135
Taken
18,172
17,998
Mitigated
9,800
4,429
Healing
5,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zeus
 
Zeus
9,581
1,153
0
900
3,331
1,177
932
483
2,848
33,484
0
W
Hachiman
CaNiiM
Hachiman
5,723
3,720
0
2,343
5,987
2,405
592
1,385
4,602
0
22,362
W
Thor
12,306
3,096
0
2,260
8,854
6,218
1,145
1,880
6,974
0
37,183
L
Sol
blansc
Sol
3,522
600
0
1,278
6,679
2,712
0
1,433
5,111
14,268
946
L
Ullr
2,846
1,442
0
1,030
11,587
4,636
0
2,982
8,418
0
16,603
L
Erlang Shen
mzareula
Erlang Shen
2,921
1,207
0
2,121
13,869
10,650
0
5,450
8,031
0
16,618

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,853
Gold Earned
24,989
92
Minions Killed
127
2
Camps Cleared
8
545,278
Distance Traveled
626,288
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zeus
8,517
774
56
5
2
206,125
2
W
Hachiman
8,049
732
26
2
1
225,870
0
W
Thor
8,423
766
45
4
5
194,293
4
L
Sol
6,438
585
37
3
0
182,993
0
L
Ullr
6,341
576
37
3
0
165,899
1
L
Erlang Shen
7,074
643
18
2
2
196,386
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role