Player Matchup

Chronos
Chronos
Carlinhosbullet
Chronos
Level 105
God Stats
2W - 2L
1,290 SR
Queue Stats
20W - 21L
1,388 Elo+
Solo
Neith
Neith
Th3_MaCCdaDDY
Neith
Level 41
God Stats
15W - 35L
1,240 SR
Queue Stats
360W - 425L
1,314 Elo+
Solo
Achilles
Achilles
mattstangGT
Achilles
Level 87
God Stats
2W - 0L
1,715 SR
Queue Stats
25W - 49L
1,256 Elo+
Solo
Team Averages
Level 78
1,415 SR
1,319 Elo+

VS

Team Averages
Level 61
1,278 SR
1,147 Elo+
Athena
Athena
SquishyyShark
Athena
Level 82
God Stats
0W - 4L
1,202 SR
Queue Stats
1W - 12L
1,061 Elo+
Party 1
Scylla
Scylla
datdudeinbucs
Scylla
Level 37
God Stats
2W - 9L
1,170 SR
Queue Stats
141W - 222L
1,318 Elo+
Solo
Danzaburou
Danzaburou
squshisuhii
Danzaburou
Level 65
God Stats
0W - 2L
1,462 SR
Queue Stats
1W - 12L
1,061 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 3
8,949
814
9,819
4,858
2,609
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 2 / 8
7,855
714
6,567
6,064
2,693
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Achilles
mattstangGT
Achilles
13
4 / 0 / 4
8,942
813
9,183
12,950
15,671
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 1
6,717
611
3,400
15,092
10,482
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

12
1 / 2 / 1
7,147
650
6,053
6,836
2,447
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Danzaburou
squshisuhii
Danzaburou
10
1 / 4 / 0
6,710
610
5,050
10,397
3,813
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
5
0
3
6.5
L
0
3
1
0.17
W
0
2
8
2
L
1
2
1
0.75
W
Achilles
mattstangGT
Achilles
4
0
4
6
L
Danzaburou
squshisuhii
Danzaburou
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,569
Damage
14,503
23,872
Taken
32,325
20,973
Mitigated
16,742
7,119
Healing
4,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,819
2,366
0
2,197
4,858
2,609
1,853
2,575
2,283
39,128
4,619
L
3,400
1,332
300
2,175
15,092
10,482
0
3,793
11,299
12,073
0
W
6,567
2,399
0
1,425
6,064
2,693
570
2,111
3,735
0
24,731
L
6,053
797
0
570
6,836
2,447
0
1,924
4,912
24,557
0
W
Achilles
mattstangGT
Achilles
9,183
1,851
0
3,497
12,950
15,671
73
5,226
7,724
0
19,017
L
Danzaburou
squshisuhii
Danzaburou
5,050
3,114
0
1,826
10,397
3,813
0
4,173
6,224
0
17,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,746
Gold Earned
20,574
128
Minions Killed
94
8
Camps Cleared
3
602,868
Distance Traveled
509,166
13
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
8,949
814
73
7
6
204,848
4
L
Athena
6,717
611
11
1
0
185,740
1
W
Neith
7,855
714
44
4
1
189,853
7
L
Scylla
7,147
650
46
4
0
185,052
0
W
Achilles
8,942
813
11
1
1
208,167
2
L
Danzaburou
6,710
610
37
3
3
138,374
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role