Player Matchup

Achilles
Achilles
DarkerThorn
Achilles
Level 67
God Stats
2W - 1L
1,520 SR
Queue Stats
7W - 13L
1,317 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MasterKeif1186
Ah Muzen Cab
Level 22
God Stats
12W - 14L
1,378 SR
Queue Stats
46W - 73L
1,272 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
MrMeecees
Morgan Le Fay
Level 35
God Stats
12W - 14L
1,407 SR
Queue Stats
184W - 245L
1,291 Elo+
Party 2
Team Averages
Level 41
1,435 SR
1,293 Elo+

VS

Team Averages
Level 74
1,381 SR
1,371 Elo+
Gilgamesh
Gilgamesh
OverANARCHY
Gilgamesh
Level 140
God Stats
6W - 12L
1,349 SR
Queue Stats
211W - 279L
1,310 Elo+
Party 1
Nu Wa
Nu Wa
RestInFlames16
Nu Wa
Level 29
God Stats
122W - 134L
1,432 SR
Queue Stats
190W - 283L
1,303 Elo+
Party 1
Erlang Shen
Erlang Shen
Tridentbound
Erlang Shen
Level 53
God Stats
0W - 1L
1,362 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DarkerThorn
Achilles
18
5 / 8 / 9
15,273
664
21,440
29,057
41,873
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Ah Muzen Cab
MasterKeif1186
Ah Muzen Cab
20
5 / 7 / 13
15,685
682
30,236
22,584
11,579
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morgan Le Fay
MrMeecees
Morgan Le Fay
20
9 / 5 / 9
16,480
717
41,727
20,104
10,430
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
OverANARCHY
Gilgamesh
20
9 / 5 / 9
16,353
711
19,592
46,667
55,134
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

20
7 / 8 / 8
15,984
695
20,399
26,406
11,110
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Erlang Shen
Tridentbound
Erlang Shen
19
4 / 6 / 12
14,793
643
20,638
35,996
32,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
49
19
Kills
20
20
Deaths
19
31
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
DarkerThorn
Achilles
5
8
9
1.19
W
Ah Muzen Cab
MasterKeif1186
Ah Muzen Cab
5
7
13
1.64
W
Morgan Le Fay
MrMeecees
Morgan Le Fay
9
5
9
2.7
L
Gilgamesh
OverANARCHY
Gilgamesh
9
5
9
2.7
L
7
8
8
1.38
L
Erlang Shen
Tridentbound
Erlang Shen
4
6
12
1.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,403
Damage
60,629
71,745
Taken
109,069
63,882
Mitigated
99,138
20,323
Healing
28,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
DarkerThorn
Achilles
21,440
5,683
0
6,278
29,057
41,873
478
8,597
19,012
0
47,636
W
Ah Muzen Cab
MasterKeif1186
Ah Muzen Cab
30,236
9,306
629
6,461
22,584
11,579
1,792
4,293
17,755
0
84,498
W
Morgan Le Fay
MrMeecees
Morgan Le Fay
41,727
5,915
2,178
4,777
20,104
10,430
496
6,380
13,135
112,861
0
L
Gilgamesh
OverANARCHY
Gilgamesh
19,592
4,330
2,697
13,507
46,667
55,134
270
15,056
31,611
0
47,868
L
20,399
7,813
493
5,635
26,406
11,110
1,148
12,764
13,642
68,555
0
L
Erlang Shen
Tridentbound
Erlang Shen
20,638
10,332
0
6,168
35,996
32,894
380
14,533
21,463
0
61,131

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,438
Gold Earned
47,130
289
Minions Killed
215
11
Camps Cleared
1
1,101,014
Distance Traveled
1,228,514
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
15,273
664
51
2
2
363,543
2
W
Ah Muzen Cab
15,685
682
121
5
4
354,470
1
W
Morgan Le Fay
16,480
717
117
5
5
383,001
2
L
Gilgamesh
16,353
711
40
2
0
433,769
4
L
Nu Wa
15,984
695
112
5
1
351,266
0
L
Erlang Shen
14,793
643
63
3
0
443,479
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role