Player Matchup

Odin
Odin
Silver I
Freakystrange
Odin
Silver I
Level 156
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,338 MMR
Party 1
Eset
Eset
Silver I
Jeequeeyzfbaby
Eset
Silver I
Level 149
God Stats
7W - 5L
1,579 SR
Queue Stats
16W - 26L
1,338 MMR
Party 1
Anhur
Anhur
Silver II
Mrkillson
Anhur
Silver II
Level 45
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,276 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 117
1,526 SR
1,317 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 87
1,406 SR
1,136 MMR
Janus
Janus
Silver IV
Goodard69
Janus
Silver IV
Level 42
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 16L
1,186 MMR
Solo
Danzaburou
Danzaburou
Silver I
RTslapps
Danzaburou
Silver I
Level 101
God Stats
0W - 1L
1,510 SR
Queue Stats
10W - 15L
1,440 MMR
Solo
Achilles
Achilles
Silver V
tupan00
Achilles
Silver V
Level 118
God Stats
1W - 9L
1,209 SR
Queue Stats
10W - 31L
782 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 9
8,721
793
8,197
10,665
11,787
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

14
6 / 1 / 6
8,705
791
14,398
6,466
2,945
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
Mrkillson
Anhur
13
4 / 2 / 6
8,138
740
6,435
8,843
4,045
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Bans
Baron SamediAtlasLancelotAh Muzen Cab

VS

Bans
ThothGebCabrakanSkadi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
Goodard69
Janus
11
2 / 3 / 0
7,124
648
6,969
8,566
3,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Danzaburou
RTslapps
Danzaburou
11
1 / 5 / 2
7,021
638
5,718
10,396
4,648
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Achilles
tupan00
Achilles
10
0 / 4 / 1
6,436
585
5,322
12,764
9,381
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
6
12
Kills
3
3
Deaths
12
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
2
0
9
6.5
L
Janus
Goodard69
Janus
2
3
0
0.67
W
6
1
6
9
W
Anhur
Mrkillson
Anhur
4
2
6
3.5
L
Danzaburou
RTslapps
Danzaburou
1
5
2
0.4
L
Achilles
tupan00
Achilles
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,030
Damage
18,009
25,974
Taken
31,726
18,777
Mitigated
17,348
8,178
Healing
4,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,197
967
0
1,200
10,665
11,787
203
2,634
8,031
0
17,515
L
Janus
Goodard69
Janus
6,969
701
0
617
8,566
3,319
0
3,905
4,661
32,158
0
W
14,398
1,472
1,710
3,301
6,466
2,945
314
869
5,597
43,748
0
W
Anhur
Mrkillson
Anhur
6,435
2,504
0
1,967
8,843
4,045
408
3,626
5,217
0
19,995
L
Danzaburou
RTslapps
Danzaburou
5,718
1,775
0
1,451
10,396
4,648
0
5,122
5,274
0
17,374
L
Achilles
tupan00
Achilles
5,322
868
0
2,472
12,764
9,381
0
5,584
7,180
49
12,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,564
Gold Earned
20,581
130
Minions Killed
104
7
Camps Cleared
3
627,436
Distance Traveled
604,709
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
8,721
793
34
3
0
217,492
0
L
Janus
7,124
648
52
5
1
209,335
1
W
Eset
8,705
791
54
5
4
202,806
2
W
Anhur
8,138
740
42
4
3
207,138
0
L
Danzaburou
7,021
638
36
3
2
187,261
2
L
Achilles
6,436
585
16
1
0
208,113
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role