Player Matchup

Tyr
Tyr
Dirty Warne
Tyr
Level 127
God Stats
6W - 8L
1,485 SR
Queue Stats
221W - 248L
1,391 Elo+
Solo
Janus
Janus
Grifinite
Janus
Level 47
God Stats
3W - 7L
1,310 SR
Queue Stats
117W - 138L
1,292 Elo+
Party 1
Lancelot
Lancelot
fpscanada201
Lancelot
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 8L
1,379 Elo+
Party 1
Cthulhu
Cthulhu
mackdaddy006
Cthulhu
Level 69
God Stats
0W - 2L
1,500 SR
Queue Stats
113W - 124L
1,316 Elo+
Party 1
Neith
Neith
x-Yuri-Dr-x
Neith
Level 38
God Stats
3W - 8L
1,327 SR
Queue Stats
12W - 23L
1,323 Elo+
Solo
Team Averages
Level 57
1,425 SR
1,340 Elo+

VS

Team Averages
Level 89
1,529 SR
1,382 Elo+
Bellona
Bellona
DemogniK
Bellona
Level 63
God Stats
32W - 16L
1,592 SR
Queue Stats
68W - 70L
1,378 Elo+
Party 2
Apollo
Apollo
ETBeTrolling
Apollo
Level 97
God Stats
33W - 28L
1,546 SR
Queue Stats
87W - 91L
1,369 Elo+
Party 2
Baron Samedi
Baron Samedi
KrispyBuddha69
Baron Samedi
Level 106
God Stats
4W - 1L
1,347 SR
Queue Stats
146W - 154L
1,384 Elo+
Solo
Eset
Eset
Zhonniebruh
Eset
Level 81
God Stats
5W - 1L
1,628 SR
Queue Stats
36W - 39L
1,376 Elo+
Solo
Cliodhna
Cliodhna
aeonic72
Cliodhna
Level 96
God Stats
3W - 2L
1,532 SR
Queue Stats
94W - 89L
1,404 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 0
8,968
390
10,673
26,250
24,341
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Janus
Grifinite
Janus
15
1 / 8 / 3
9,566
416
14,405
20,671
7,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Lancelot
fpscanada201
Lancelot
11
2 / 13 / 3
8,725
379
10,433
23,556
9,396
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Cthulhu
mackdaddy006
Cthulhu
12
3 / 10 / 2
8,873
386
8,445
21,537
14,033
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
3 / 9 / 4
10,636
462
12,244
21,775
11,034
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DemogniK
Bellona
17
3 / 3 / 7
11,513
501
10,056
19,126
23,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Apollo
18
12 / 4 / 12
13,020
566
23,141
24,013
12,679
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malicious Deathbringer

Malicious Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%. <n>GLYPH - Successfully hitting an Enemy God with a Critical Strike will subtract 1s from all of your abilities currently on cooldown.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
KrispyBuddha69
Baron Samedi
20
8 / 1 / 13
13,636
593
11,219
20,062
18,457
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

20
9 / 1 / 11
13,505
587
26,194
20,266
10,343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cliodhna
aeonic72
Cliodhna
20
13 / 2 / 14
13,185
573
18,253
21,458
11,654
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
102
11
Kills
45
46
Deaths
11
12
Assists
57
Player
Kills
Deaths
Assists
KDA
W
Bellona
DemogniK
Bellona
3
3
7
2.17
L
2
6
0
0.33
W
Apollo
12
4
12
4.5
L
Janus
Grifinite
Janus
1
8
3
0.31
W
Baron Samedi
KrispyBuddha69
Baron Samedi
8
1
13
14.5
W
9
1
11
14.5
W
Cliodhna
aeonic72
Cliodhna
13
2
14
10
L
Lancelot
fpscanada201
Lancelot
2
13
3
0.27
L
Cthulhu
mackdaddy006
Cthulhu
3
10
2
0.4
L
3
9
4
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,200
Damage
88,863
113,789
Taken
104,925
66,140
Mitigated
76,289
16,919
Healing
40,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
DemogniK
Bellona
10,056
2,099
317
5,767
19,126
23,156
1,855
1,274
17,800
0
66,029
L
10,673
643
0
5,320
26,250
24,341
0
6,634
18,737
0
52,299
W
Apollo
23,141
14,454
0
8,280
24,013
12,679
4,583
5,296
18,247
0
91,842
L
Janus
Grifinite
Janus
14,405
610
107
3,554
20,671
7,336
0
9,675
10,958
62,434
0
W
Baron Samedi
KrispyBuddha69
Baron Samedi
11,219
988
583
4,236
20,062
18,457
1,887
4,977
14,495
98,272
0
W
26,194
2,072
1,172
7,701
20,266
10,343
3,475
6,788
12,858
132,209
0
W
Cliodhna
aeonic72
Cliodhna
18,253
1,543
0
12,780
21,458
11,654
79
3,096
18,092
0
98,171
L
Lancelot
fpscanada201
Lancelot
10,433
2,812
0
3,423
23,556
9,396
0
6,495
16,899
0
35,914
L
Cthulhu
mackdaddy006
Cthulhu
8,445
974
237
2,456
21,537
14,033
0
6,950
14,551
24,399
0
L
12,244
4,926
0
1,822
21,775
11,034
280
8,149
13,583
0
64,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,768
Gold Earned
64,859
362
Minions Killed
674
0
Camps Cleared
0
1,731,699
Distance Traveled
2,126,315
8
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
11,513
501
114
5
0
427,232
6
L
Tyr
8,968
390
80
3
0
373,257
1
W
Apollo
13,020
566
117
5
0
408,705
6
L
Janus
9,566
416
99
4
0
360,863
2
W
Baron Samedi
13,636
593
144
6
0
407,232
3
W
Eset
13,505
587
185
8
0
417,258
4
W
Cliodhna
13,185
573
114
5
0
465,888
3
L
Lancelot
8,725
379
45
2
0
379,735
2
L
Cthulhu
8,873
386
48
2
0
294,890
1
L
Neith
10,636
462
90
4
0
322,954
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role