Player Matchup

Zeus
Zeus
OomsGriZZly
Zeus
Level 94
God Stats
7W - 4L
1,666 SR
Queue Stats
74W - 88L
1,486 Elo+
Party 1
Bacchus
Bacchus
bbqKnight_
Bacchus
Level 87
God Stats
5W - 3L
1,718 SR
Queue Stats
18W - 18L
1,545 Elo+
Party 1
Danzaburou
Danzaburou
pharoahpope
Danzaburou
Level 67
God Stats
4W - 8L
1,500 SR
Queue Stats
84W - 100L
1,502 Elo+
Party 1
Team Averages
Level 83
1,628 SR
1,511 Elo+

VS

Team Averages
Level 105
1,531 SR
1,449 Elo+
Cupid
Cupid
ArthurdonYT
Cupid
Level 128
God Stats
15W - 17L
1,481 SR
Queue Stats
45W - 67L
1,471 Elo+
Party 2
Ymir
Ymir
Ruby Jinjo
Ymir
Level 105
God Stats
2W - 3L
1,772 SR
Queue Stats
33W - 48L
1,519 Elo+
Party 2
Freya
Freya
vIBLOODHAZEIv
Freya
Level 83
God Stats
0W - 2L
1,338 SR
Queue Stats
230W - 354L
1,358 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 1 / 3
7,061
706
9,767
3,280
1,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Bacchus
bbqKnight_
Bacchus
10
1 / 1 / 5
7,216
722
6,006
7,337
8,784
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Danzaburou
pharoahpope
Danzaburou
11
3 / 1 / 3
7,031
703
8,626
6,348
2,651
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 0 / 1
6,542
654
6,285
6,955
3,195
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

10
1 / 2 / 1
7,019
702
2,642
11,619
10,673
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

9
0 / 4 / 1
5,943
594
2,439
10,250
4,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
5
6
Kills
2
3
Deaths
6
11
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
0
1
1.5
W
2
1
3
3.5
L
1
2
1
0.75
W
Bacchus
bbqKnight_
Bacchus
1
1
5
3.5
W
Danzaburou
pharoahpope
Danzaburou
3
1
3
4.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,399
Damage
11,366
16,965
Taken
28,824
12,668
Mitigated
18,434
4,631
Healing
8,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,285
2,608
53
3,165
6,955
3,195
0
3,869
3,086
0
25,510
W
9,767
581
0
80
3,280
1,233
228
1,238
2,042
35,266
0
L
2,642
291
429
2,882
11,619
10,673
0
5,917
5,702
10,081
0
W
Bacchus
bbqKnight_
Bacchus
6,006
287
312
2,986
7,337
8,784
0
2,005
5,332
9,964
0
W
Danzaburou
pharoahpope
Danzaburou
8,626
3,753
0
1,253
6,348
2,651
0
1,824
4,524
0
21,499
L
2,439
781
0
1,480
10,250
4,566
0
6,089
4,161
9,023
1,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,308
Gold Earned
19,504
96
Minions Killed
99
4
Camps Cleared
4
568,496
Distance Traveled
529,217
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
6,542
654
62
6
0
187,494
2
W
Zeus
7,061
706
65
7
2
190,382
2
L
Ymir
7,019
702
14
1
1
170,319
1
W
Bacchus
7,216
722
4
0
0
205,420
3
W
Danzaburou
7,031
703
27
3
2
172,694
1
L
Freya
5,943
594
23
2
3
171,404
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role