Player Matchup

Ra
Ra
LotaniikFirok
Ra
Level 105
God Stats
7W - 3L
1,500 SR
Queue Stats
197W - 106L
1,738 Elo+
Party 2
Thanatos
Thanatos
Rygnor
Thanatos
Level 127
God Stats
2W - 0L
1,500 SR
Queue Stats
253W - 151L
1,755 Elo+
Party 2
Atlas
Atlas
auzstin
Atlas
Level 17
God Stats
13W - 1L
2,110 SR
Queue Stats
85W - 21L
1,791 Elo+
Party 2
Team Averages
Level 83
1,703 SR
1,761 Elo+

VS

Team Averages
Level 62
1,569 SR
1,494 Elo+
Ra
Ra
AntronTheGreat
Ra
Level 45
God Stats
0W - 1L
1,739 SR
Queue Stats
31W - 39L
1,469 Elo+
Party 1
Kumbhakarna
Kumbhakarna
XXDefcon5
Kumbhakarna
Level 76
God Stats
0W - 1L
1,146 SR
Queue Stats
26W - 24L
1,579 Elo+
Solo
Kali
Kali
flashtraffic4
Kali
Level 64
God Stats
0W - 1L
1,822 SR
Queue Stats
7W - 11L
1,435 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 11
7,967
797
8,098
5,001
2,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thanatos
Rygnor
Thanatos
13
11 / 0 / 4
9,477
948
16,507
10,133
5,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atlas
auzstin
Atlas
12
2 / 0 / 11
8,505
851
3,832
8,251
6,483
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 0
6,564
656
5,548
9,131
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Kumbhakarna
XXDefcon5
Kumbhakarna
9
0 / 3 / 1
6,304
630
3,575
13,071
10,966
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

8
0 / 10 / 1
5,765
577
2,290
11,788
5,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
3
16
Kills
1
1
Deaths
16
26
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
3
0
0.33
W
3
1
11
8.5
W
Thanatos
Rygnor
Thanatos
11
0
4
13
L
Kumbhakarna
XXDefcon5
Kumbhakarna
0
3
1
0.17
W
Atlas
auzstin
Atlas
2
0
11
7.5
L
0
10
1
0.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,437
Damage
11,413
23,385
Taken
33,990
14,332
Mitigated
19,415
17,159
Healing
2,737
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,548
623
648
1,449
9,131
3,105
0
2,377
6,754
27,044
0
W
8,098
1,433
1,641
2,244
5,001
2,324
1,019
2,506
2,495
36,258
0
W
Thanatos
Rygnor
Thanatos
16,507
5,889
0
10,450
10,133
5,525
587
3,140
6,993
0
32,484
L
Kumbhakarna
XXDefcon5
Kumbhakarna
3,575
689
0
502
13,071
10,966
0
4,859
8,212
9,973
0
W
Atlas
auzstin
Atlas
3,832
1,693
177
2,647
8,251
6,483
681
4,161
4,090
7,817
0
L
2,290
1,122
0
138
11,788
5,344
0
4,896
6,892
0
5,610

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,949
Gold Earned
18,633
111
Minions Killed
75
5
Camps Cleared
2
586,401
Distance Traveled
508,598
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,564
656
59
6
1
177,609
0
W
Ra
7,967
797
74
7
2
186,855
4
W
Thanatos
9,477
948
37
4
3
208,077
2
L
Kumbhakarna
6,304
630
12
1
1
191,591
3
W
Atlas
8,505
851
0
0
0
191,469
2
L
Kali
5,765
577
4
0
0
139,398
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role