Player Matchup

Atlas
Atlas
 
Atlas
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Nu Wa
Nu Wa
Rineerdt56
Nu Wa
Level 137
God Stats
3W - 1L
1,394 SR
Queue Stats
138W - 149L
1,454 Elo+
Party 2
Neith
Neith
Warlord_Mohican_
Neith
Level 120
God Stats
6W - 16L
1,427 SR
Queue Stats
125W - 134L
1,484 Elo+
Party 3
Lancelot
Lancelot
itsnothobblett
Lancelot
Level 22
God Stats
3W - 2L
1,562 SR
Queue Stats
30W - 21L
1,475 Elo+
Party 3
Guan Yu
Guan Yu
second_life45
Guan Yu
Level 42
God Stats
28W - 27L
1,497 SR
Queue Stats
341W - 390L
1,391 Elo+
Party 2
Team Averages
Level 81
1,476 SR
1,461 Elo+

VS

Team Averages
Level 75
1,630 SR
1,433 Elo+
Chaac
Chaac
Lunas_Howl445
Chaac
Level 123
God Stats
3W - 4L
1,628 SR
Queue Stats
433W - 408L
1,529 Elo+
Party 1
Loki
Loki
Void_yang
Loki
Level 80
God Stats
22W - 17L
1,616 SR
Queue Stats
239W - 212L
1,531 Elo+
Party 1
Ymir
Ymir
WHlSPRR
Ymir
Level 117
God Stats
18W - 21L
1,446 SR
Queue Stats
276W - 251L
1,495 Elo+
Party 1
Poseidon
Poseidon
Warfare294
Poseidon
Level 45
God Stats
0W - 1L
1,713 SR
Queue Stats
41W - 60L
1,371 Elo+
Solo
Charybdis
Charybdis
chanced08
Charybdis
Level 11
God Stats
2W - 1L
1,745 SR
Queue Stats
3W - 8L
1,237 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
8
1 / 2 / 3
5,403
540
3,312
9,550
6,420
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Nu Wa
9
0 / 0 / 1
5,159
516
3,938
3,518
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

9
5 / 1 / 1
5,820
582
5,661
5,142
1,824
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Lancelot
10
1 / 0 / 2
5,650
565
4,821
6,946
2,619
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
10
3 / 0 / 1
5,793
579
6,562
6,916
5,049
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 0
5,700
570
5,516
8,851
4,257
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Loki
6
0 / 2 / 0
4,267
427
1,828
6,484
1,950
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
WHlSPRR
Ymir
7
1 / 1 / 1
4,784
478
1,531
7,446
3,741
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Poseidon
Warfare294
Poseidon
9
1 / 2 / 1
5,370
537
6,129
6,529
2,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charybdis
chanced08
Charybdis
8
1 / 3 / 1
4,766
477
1,530
5,079
1,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
6
10
Kills
3
3
Deaths
10
8
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Atlas
 
Atlas
1
2
3
1.25
L
0
2
0
0
W
Nu Wa
0
0
1
0.5
L
Loki
0
2
0
0
L
Ymir
WHlSPRR
Ymir
1
1
1
1.5
L
Poseidon
Warfare294
Poseidon
1
2
1
0.75
W
5
1
1
5.5
L
Charybdis
chanced08
Charybdis
1
3
1
0.5
W
Lancelot
1
0
2
2
W
Guan Yu
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,294
Damage
16,534
32,072
Taken
34,389
17,227
Mitigated
13,525
10,305
Healing
8,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Atlas
 
Atlas
3,312
1,633
147
2,724
9,550
6,420
0
2,787
6,763
19,310
0
L
5,516
1,478
0
3,501
8,851
4,257
0
713
8,138
0
44,800
W
Nu Wa
3,938
973
0
500
3,518
1,315
0
1,919
1,599
34,552
0
L
Loki
1,828
483
0
1,100
6,484
1,950
0
1,177
5,307
0
20,273
L
Ymir
WHlSPRR
Ymir
1,531
338
0
1,360
7,446
3,741
0
2,148
5,298
16,525
0
L
Poseidon
Warfare294
Poseidon
6,129
1,216
0
1,545
6,529
2,082
0
2,233
4,296
38,456
0
W
5,661
2,752
0
1,152
5,142
1,824
728
1,375
3,767
0
32,022
L
Charybdis
chanced08
Charybdis
1,530
331
0
842
5,079
1,495
0
1,815
3,264
0
17,030
W
Lancelot
4,821
1,159
0
3,847
6,946
2,619
0
904
6,042
0
37,295
W
Guan Yu
6,562
1,041
135
1,800
6,916
5,049
0
675
6,241
4,357
29,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,825
Gold Earned
24,887
264
Minions Killed
256
0
Camps Cleared
0
945,228
Distance Traveled
886,256
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Atlas
5,403
540
27
3
0
176,099
0
L
Chaac
5,700
570
97
10
0
174,573
3
W
Nu Wa
5,159
516
56
6
0
181,397
1
L
Loki
4,267
427
43
4
0
206,321
3
L
Ymir
4,784
478
34
3
0
166,329
0
L
Poseidon
5,370
537
51
5
0
177,767
1
W
Neith
5,820
582
51
5
0
157,496
2
L
Charybdis
4,766
477
31
3
0
161,266
0
W
Lancelot
5,650
565
84
8
0
232,109
2
W
Guan Yu
5,793
579
46
5
0
198,127
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role