Player Matchup

Chaac
Chaac
Andyman008
Chaac
Level 105
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 4L
1,500 Elo+
Party 1
Ra
Ra
CrazyNico005
Ra
Level 104
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 13L
1,323 Elo+
Party 1
Danzaburou
Danzaburou
prodby1917
Danzaburou
Level 69
God Stats
71W - 52L
1,470 SR
Queue Stats
168W - 178L
1,411 Elo+
Party 1
Team Averages
Level 93
1,490 SR
1,411 Elo+

VS

Team Averages
Level 68
1,508 SR
1,340 Elo+
Chaac
Chaac
Shamanking121
Chaac
Level 41
God Stats
8W - 12L
1,500 SR
Queue Stats
127W - 185L
1,385 Elo+
Party 2
Artemis
Artemis
jlmg
Artemis
Level 49
God Stats
10W - 9L
1,524 SR
Queue Stats
145W - 187L
1,447 Elo+
Party 2
Khepri
Khepri
mlgespartano
Khepri
Level 113
God Stats
3W - 0L
1,500 SR
Queue Stats
7W - 5L
1,188 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
12
0 / 6 / 1
8,967
527
8,591
16,415
15,410
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

15
2 / 3 / 1
10,678
628
14,234
8,429
3,983
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
prodby1917
Danzaburou
13
1 / 6 / 2
10,056
592
14,076
18,682
8,657
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 3 / 12
11,052
650
7,394
16,303
14,968
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Artemis
jlmg
Artemis
18
13 / 0 / 2
12,886
758
24,201
14,649
8,014
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Khepri
17
1 / 0 / 14
12,098
712
7,216
17,896
30,100
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
43
3
Kills
15
15
Deaths
3
4
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Chaac
0
6
1
0.08
L
2
3
1
0.83
W
1
3
12
2.33
W
Artemis
jlmg
Artemis
13
0
2
14
W
Khepri
1
0
14
8
L
Danzaburou
prodby1917
Danzaburou
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,901
Damage
38,811
43,526
Taken
48,848
28,050
Mitigated
53,082
9,796
Healing
16,040
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
8,591
749
0
3,378
16,415
15,410
0
3,042
13,373
132
26,015
L
14,234
944
2,216
1,501
8,429
3,983
0
1,466
6,963
48,031
0
W
7,394
1,490
0
4,774
16,303
14,968
100
4,110
12,193
0
33,415
W
Artemis
jlmg
Artemis
24,201
14,973
0
8,445
14,649
8,014
2,585
4,611
10,038
0
84,208
W
Khepri
7,216
99
0
2,821
17,896
30,100
208
5,756
12,140
31,952
0
L
Danzaburou
prodby1917
Danzaburou
14,076
7,249
301
2,400
18,682
8,657
0
3,252
15,430
0
38,547

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,701
Gold Earned
36,036
170
Minions Killed
213
3
Camps Cleared
10
801,845
Distance Traveled
946,289
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,967
527
35
2
2
254,748
0
L
Ra
10,678
628
84
5
0
296,655
5
W
Chaac
11,052
650
62
4
1
316,021
2
W
Artemis
12,886
758
113
7
7
295,481
2
W
Khepri
12,098
712
38
2
2
334,787
5
L
Danzaburou
10,056
592
51
3
1
250,442
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role