Player Matchup

Janus
Janus
HanumanPG
Janus
Level 119
God Stats
3W - 4L
1,358 SR
Queue Stats
48W - 75L
1,362 Elo+
Party 1
Hera
Hera
Hello_Navi_
Hera
Level 140
God Stats
7W - 2L
1,743 SR
Queue Stats
108W - 117L
1,358 Elo+
Solo
Merlin
Merlin
KbezonCat
Merlin
Level 29
God Stats
2W - 1L
1,720 SR
Queue Stats
47W - 75L
1,360 Elo+
Party 1
Chaac
Chaac
Killerkit420
Chaac
Level 65
God Stats
7W - 3L
1,298 SR
Queue Stats
146W - 181L
1,376 Elo+
Solo
Terra
Terra
pokencloak
Terra
Level 28
God Stats
2W - 1L
1,704 SR
Queue Stats
85W - 116L
1,348 Elo+
Solo
Team Averages
Level 76
1,565 SR
1,361 Elo+

VS

Team Averages
Level 97
1,502 SR
1,336 Elo+
Set
Set
Chichi21
Set
Level 88
God Stats
0W - 3L
1,500 SR
Queue Stats
22W - 43L
1,292 Elo+
Solo
Mercury
Mercury
DANTExGLEZx1503
Mercury
Level 72
God Stats
1W - 1L
1,402 SR
Queue Stats
11W - 17L
1,314 Elo+
Solo
Neith
Neith
SkillZzTheQueen
Neith
Level 121
God Stats
6W - 6L
1,531 SR
Queue Stats
148W - 154L
1,370 Elo+
Solo
Sylvanus
Sylvanus
bbnelli
Sylvanus
Level 118
God Stats
1W - 2L
1,500 SR
Queue Stats
138W - 164L
1,304 Elo+
Solo
Medusa
Medusa
mierjunior9387
Medusa
Level 84
God Stats
2W - 2L
1,578 SR
Queue Stats
129W - 130L
1,402 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
HanumanPG
Janus
20
9 / 1 / 9
12,888
758
28,310
13,253
7,556
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
5 / 2 / 11
12,182
717
17,018
13,072
14,099
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
KbezonCat
Merlin
19
1 / 4 / 9
11,305
665
16,100
11,995
7,460
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
5 / 2 / 11
11,398
670
14,097
26,172
24,847
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Terra
16
1 / 2 / 7
10,116
595
7,617
14,275
22,495
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 2 / 5
9,946
585
6,412
15,444
10,145
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
4 / 8 / 1
9,768
575
12,091
19,092
10,674
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
5 / 3 / 3
11,992
705
22,242
18,510
12,616
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Sylvanus
bbnelli
Sylvanus
16
0 / 5 / 5
8,928
525
9,287
21,238
30,299
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
1 / 3 / 3
9,387
552
9,923
14,246
8,526
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
28
21
Kills
11
11
Deaths
21
47
Assists
17
Player
Kills
Deaths
Assists
KDA
L
1
2
5
1.75
L
4
8
1
0.56
W
Janus
HanumanPG
Janus
9
1
9
13.5
W
5
2
11
5.25
W
Merlin
KbezonCat
Merlin
1
4
9
1.38
W
5
2
11
5.25
L
5
3
3
2.17
L
Sylvanus
bbnelli
Sylvanus
0
5
5
0.5
L
1
3
3
0.83
W
Terra
1
2
7
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,142
Damage
59,955
78,767
Taken
88,530
76,457
Mitigated
72,260
37,670
Healing
38,619
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,412
1,303
3,912
3,889
15,444
10,145
0
11,208
4,236
0
16,562
L
12,091
3,507
1,190
3,983
19,092
10,674
0
14,803
4,289
0
19,880
W
Janus
HanumanPG
Janus
28,310
438
2,380
2,608
13,253
7,556
1,310
961
12,292
62,663
0
W
17,018
2,440
2,539
3,574
13,072
14,099
1,556
637
12,435
27,971
0
W
Merlin
KbezonCat
Merlin
16,100
524
777
421
11,995
7,460
0
886
11,109
43,124
0
W
14,097
1,042
1,281
9,761
26,172
24,847
1,100
3,360
22,812
0
23,403
L
22,242
8,761
250
5,718
18,510
12,616
164
14,832
3,678
0
63,401
L
Sylvanus
bbnelli
Sylvanus
9,287
1,572
6,770
6,740
21,238
30,299
0
16,585
4,653
13,332
0
L
9,923
2,833
2,428
3,739
14,246
8,526
0
11,617
2,629
0
28,242
W
Terra
7,617
908
9,481
4,848
14,275
22,495
196
3,443
10,832
9,239
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,889
Gold Earned
50,021
199
Minions Killed
170
0
Camps Cleared
0
1,520,844
Distance Traveled
1,479,131
1
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,946
585
21
1
0
345,726
1
L
Mercury
9,768
575
18
1
0
293,581
0
W
Janus
12,888
758
93
5
0
337,822
0
W
Hera
12,182
717
37
2
0
294,915
1
W
Merlin
11,305
665
52
3
0
289,816
0
W
Chaac
11,398
670
11
1
0
322,972
0
L
Neith
11,992
705
86
5
0
288,116
3
L
Sylvanus
8,928
525
12
1
0
233,822
3
L
Medusa
9,387
552
33
2
0
317,886
0
W
Terra
10,116
595
6
0
0
275,319
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role