Player Matchup

Nox
Nox
Ashyneck6841
Nox
Level 96
God Stats
4W - 5L
1,473 SR
Queue Stats
53W - 41L
1,602 Elo+
Party 1
Baron Samedi
Baron Samedi
BigDaddyFri
Baron Samedi
Level 65
God Stats
3W - 3L
1,555 SR
Queue Stats
25W - 19L
1,587 Elo+
Party 1
Da Ji
Da Ji
Icy Vibes
Da Ji
Level 157
God Stats
4W - 0L
1,932 SR
Queue Stats
125W - 84L
1,582 Elo+
Party 1
Team Averages
Level 106
1,653 SR
1,590 Elo+

VS

Team Averages
Level 131
1,578 SR
1,437 Elo+
Artio
Artio
RyBread1984
Artio
Level 141
God Stats
9W - 3L
1,703 SR
Queue Stats
194W - 177L
1,623 Elo+
Party 2
Neith
Neith
kittentigerman
Neith
Level 126
God Stats
2W - 1L
1,588 SR
Queue Stats
3W - 6L
1,121 Elo+
Solo
Freya
Freya
superallstar6656
Freya
Level 127
God Stats
3W - 6L
1,444 SR
Queue Stats
144W - 118L
1,567 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 0 / 6
8,656
721
10,567
7,341
3,622
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Baron Samedi
BigDaddyFri
Baron Samedi
14
5 / 1 / 5
9,842
820
9,194
12,759
14,410
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Da Ji
Icy Vibes
Da Ji
13
2 / 2 / 6
8,116
676
10,608
8,023
4,085
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 3 / 1
7,588
632
6,035
19,434
25,215
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

12
0 / 3 / 2
7,540
628
7,351
7,824
3,259
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

11
1 / 4 / 2
7,357
613
6,245
10,550
4,448
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
10
Kills
3
3
Deaths
10
17
Assists
5
Player
Kills
Deaths
Assists
KDA
W
3
0
6
6
W
Baron Samedi
BigDaddyFri
Baron Samedi
5
1
5
7.5
W
Da Ji
Icy Vibes
Da Ji
2
2
6
2.5
L
2
3
1
0.83
L
0
3
2
0.33
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,369
Damage
19,631
28,123
Taken
37,808
22,117
Mitigated
32,922
12,005
Healing
5,942
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,567
1,230
0
1,866
7,341
3,622
879
3,053
4,288
29,167
0
W
Baron Samedi
BigDaddyFri
Baron Samedi
9,194
1,171
1,864
7,275
12,759
14,410
92
6,118
6,641
21,489
0
W
Da Ji
Icy Vibes
Da Ji
10,608
3,552
0
1,000
8,023
4,085
0
3,317
4,706
0
30,305
L
6,035
1,170
298
2,571
19,434
25,215
0
9,523
9,379
17,593
0
L
7,351
1,879
161
1,083
7,824
3,259
0
3,830
3,880
0
29,291
L
6,245
2,302
0
1,829
10,550
4,448
0
5,906
4,502
14,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,614
Gold Earned
22,485
126
Minions Killed
103
7
Camps Cleared
3
606,083
Distance Traveled
623,458
8
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
8,656
721
60
5
0
195,586
5
W
Baron Samedi
9,842
820
27
2
1
184,591
0
W
Da Ji
8,116
676
39
3
6
225,906
3
L
Artio
7,588
632
17
1
0
214,791
2
L
Neith
7,540
628
61
5
2
197,757
4
L
Freya
7,357
613
25
2
1
210,910
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role