Player Matchup

Medusa
Medusa
 
Medusa
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KidDeath_4242564
Tiamat
Level 127
God Stats
2W - 3L
1,552 SR
Queue Stats
108W - 112L
1,482 Elo+
Solo
Lancelot
Lancelot
Kuzenbobb
Lancelot
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 2
Athena
Athena
Sloomy2177
Athena
Level 85
God Stats
0W - 2L
1,294 SR
Queue Stats
10W - 11L
1,444 Elo+
Party 2
Chaac
Chaac
whatishashtag
Chaac
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,262 Elo+
Party 2
Team Averages
Level 91
1,469 SR
1,426 Elo+

VS

Team Averages
Level 106
1,534 SR
1,536 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hercules
Hercules
Megrid
Hercules
Level 85
God Stats
2W - 0L
1,533 SR
Queue Stats
7W - 6L
1,556 Elo+
Party 3
Geb
Geb
MrDirtyPancakes
Geb
Level 126
God Stats
2W - 5L
1,504 SR
Queue Stats
32W - 36L
1,398 Elo+
Solo
Mercury
Mercury
Murrder Junkie
Mercury
Level 123
God Stats
2W - 2L
1,539 SR
Queue Stats
85W - 63L
1,618 Elo+
Party 1
Hades
Hades
Swackward Bag
Hades
Level 126
God Stats
5W - 2L
1,595 SR
Queue Stats
68W - 59L
1,608 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
17
1 / 1 / 3
9,817
701
14,733
10,958
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
0 / 6 / 2
8,519
609
12,278
12,818
9,956
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Lancelot
Kuzenbobb
Lancelot
14
0 / 6 / 3
8,520
609
8,049
14,998
7,857
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
Sloomy2177
Athena
14
3 / 6 / 2
9,172
655
6,656
21,574
24,536
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
1 / 9 / 2
8,904
636
13,475
23,301
24,222
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
18
8 / 1 / 11
10,541
753
19,930
12,259
7,282
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hercules
Megrid
Hercules
17
3 / 0 / 18
9,782
699
12,345
14,971
16,926
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

15
1 / 3 / 19
9,752
697
7,307
16,969
21,418
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
7 / 0 / 14
10,750
768
10,565
12,939
7,624
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
7 / 1 / 16
10,682
763
14,456
13,801
9,324
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
104
5
Kills
26
28
Deaths
5
12
Assists
78
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
1
1
3
2.5
W
Heimdallr
 
Heimdallr
8
1
11
13.5
L
0
6
2
0.17
L
Lancelot
Kuzenbobb
Lancelot
0
6
3
0.25
W
Hercules
Megrid
Hercules
3
0
18
12
W
1
3
19
3.5
W
7
0
14
14
L
Athena
Sloomy2177
Athena
3
6
2
0.67
W
7
1
16
15
L
1
9
2
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,191
Damage
64,603
83,649
Taken
70,939
71,612
Mitigated
62,574
8,286
Healing
22,732
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
14,733
4,063
0
727
10,958
5,041
54
3,006
7,911
0
59,856
W
Heimdallr
 
Heimdallr
19,930
7,583
0
3,886
12,259
7,282
588
3,071
9,188
0
56,392
L
12,278
601
0
2,500
12,818
9,956
40
4,510
8,163
30,169
0
L
Lancelot
Kuzenbobb
Lancelot
8,049
972
0
921
14,998
7,857
0
3,943
10,915
0
22,146
W
Hercules
Megrid
Hercules
12,345
2,451
0
6,321
14,971
16,926
160
4,311
10,660
0
20,783
W
7,307
972
1,334
1,481
16,969
21,418
0
6,189
10,780
15,192
0
W
10,565
4,288
619
1,643
12,939
7,624
711
2,717
10,222
0
35,859
L
Athena
Sloomy2177
Athena
6,656
1,504
0
727
21,574
24,536
0
5,052
16,111
9,312
0
W
14,456
1,174
941
6,507
13,801
9,324
156
2,646
11,155
44,049
0
L
13,475
1,427
0
3,411
23,301
24,222
0
5,252
17,759
0
33,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,932
Gold Earned
51,507
232
Minions Killed
233
0
Camps Cleared
0
1,488,701
Distance Traveled
1,491,176
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,817
701
102
7
0
322,564
2
W
Heimdallr
10,541
753
79
6
0
262,174
0
L
Tiamat
8,519
609
39
3
0
278,321
1
L
Lancelot
8,520
609
33
2
0
310,013
1
W
Hercules
9,782
699
31
2
0
310,994
1
W
Geb
9,752
697
12
1
0
271,955
2
W
Mercury
10,750
768
54
4
0
354,734
1
L
Athena
9,172
655
11
1
0
260,916
0
W
Hades
10,682
763
57
4
0
291,319
2
L
Chaac
8,904
636
47
3
0
316,887
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role