Player Matchup

Horus
Horus
 
Horus
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
DFragmented
Sol
Level 159
God Stats
1W - 3L
1,417 SR
Queue Stats
227W - 211L
1,703 Elo+
Solo
Hou Yi
Hou Yi
DaBreznsoiza
Hou Yi
Level 160
God Stats
1W - 6L
1,241 SR
Queue Stats
493W - 423L
1,624 Elo+
Solo
Ares
Ares
Griffwin
Ares
Level 160
God Stats
2W - 2L
1,707 SR
Queue Stats
33W - 25L
1,702 Elo+
Party 1
Lancelot
Lancelot
TheEnvenom
Lancelot
Level 160
God Stats
1W - 1L
1,563 SR
Queue Stats
174W - 93L
1,769 Elo+
Party 1
Team Averages
Level 160
1,486 SR
1,659 Elo+

VS

Team Averages
Level 148
1,583 SR
1,641 Elo+
Ra
Ra
 
Ra
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Danzaburou
Danzaburou
BookOfNotes
Danzaburou
Level 160
God Stats
117W - 59L
1,835 SR
Queue Stats
473W - 325L
1,707 Elo+
Solo
Olorun
Olorun
Eluvic
Olorun
Level 106
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 52L
1,696 Elo+
Solo
Xbalanque
Xbalanque
SpitzkopfLarry21
Xbalanque
Level 160
God Stats
13W - 8L
1,620 SR
Queue Stats
318W - 146L
1,710 Elo+
Solo
Atlas
Atlas
günther98
Atlas
Level 159
God Stats
7W - 11L
1,461 SR
Queue Stats
693W - 713L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
12
1 / 1 / 1
6,566
597
4,748
8,078
6,027
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

11
1 / 1 / 0
6,117
556
4,712
6,670
2,394
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hou Yi
6
1 / 3 / 0
4,553
414
2,298
6,269
1,727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ares
9
1 / 2 / 2
5,793
527
5,354
9,826
7,058
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lancelot
TheEnvenom
Lancelot
11
2 / 1 / 2
6,387
581
4,354
8,677
4,034
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
13
2 / 0 / 1
7,216
656
4,224
4,095
1,895
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
BookOfNotes
Danzaburou
11
3 / 3 / 2
6,739
613
6,814
9,712
3,457
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Olorun
Eluvic
Olorun
12
1 / 1 / 0
7,261
660
4,925
5,974
2,341
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
12
2 / 0 / 0
7,267
661
4,640
5,830
1,992
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atlas
9
0 / 2 / 4
6,134
558
6,645
9,232
5,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
15
6
Kills
8
8
Deaths
6
5
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
1
1
1.5
W
Ra
 
Ra
2
0
1
2.5
W
Danzaburou
BookOfNotes
Danzaburou
3
3
2
1.33
L
1
1
0
1
L
Hou Yi
1
3
0
0.33
W
Olorun
Eluvic
Olorun
1
1
0
1
L
Ares
1
2
2
1
W
Xbalanque
2
0
0
2
L
Lancelot
TheEnvenom
Lancelot
2
1
2
3
W
Atlas
0
2
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,466
Damage
27,248
39,520
Taken
34,843
21,240
Mitigated
14,770
15,822
Healing
12,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
4,748
2,174
75
3,991
8,078
6,027
0
4,102
3,976
0
50,361
W
Ra
 
Ra
4,224
860
736
1,247
4,095
1,895
0
2,362
1,733
60,098
0
W
Danzaburou
BookOfNotes
Danzaburou
6,814
2,451
0
1,740
9,712
3,457
0
1,677
8,000
0
40,386
L
4,712
2,131
0
4,049
6,670
2,394
0
2,605
4,065
65,012
0
L
Hou Yi
2,298
1,433
0
2,346
6,269
1,727
0
1,838
4,431
0
22,401
W
Olorun
Eluvic
Olorun
4,925
2,657
120
3,676
5,974
2,341
0
0
5,696
55,154
0
L
Ares
5,354
760
0
1,725
9,826
7,058
0
4,639
5,187
16,532
0
W
Xbalanque
4,640
2,132
0
2,869
5,830
1,992
3,708
719
5,111
0
59,318
L
Lancelot
TheEnvenom
Lancelot
4,354
1,555
0
3,636
8,677
4,034
0
2,610
6,067
0
43,370
W
Atlas
6,645
2,293
0
1,974
9,232
5,085
0
5,308
3,924
17,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,416
Gold Earned
34,617
345
Minions Killed
431
0
Camps Cleared
0
1,077,724
Distance Traveled
1,053,546
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,566
597
93
8
0
245,884
3
W
Ra
7,216
656
124
11
0
240,035
3
W
Danzaburou
6,739
613
65
6
0
214,218
1
L
Sol
6,117
556
113
10
0
204,724
1
L
Hou Yi
4,553
414
40
4
0
125,209
1
W
Olorun
7,261
660
106
10
0
168,812
4
L
Ares
5,793
527
13
1
0
232,790
2
W
Xbalanque
7,267
661
123
11
0
207,084
6
L
Lancelot
6,387
581
86
8
0
269,117
1
W
Atlas
6,134
558
13
1
0
223,397
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role