Player Matchup

Medusa
Medusa
DisDaRealJ
Medusa
Level 16
God Stats
0W - 3L
1,628 SR
Queue Stats
1W - 10L
1,157 Elo+
Party 2
Bacchus
Bacchus
Heroicules
Bacchus
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 66L
1,460 Elo+
Party 2
Hades
Hades
IsHumberto16
Hades
Level 25
God Stats
3W - 8L
1,528 SR
Queue Stats
11W - 36L
1,271 Elo+
Party 2
Fenrir
Fenrir
KCIVV
Fenrir
Level 154
God Stats
3W - 1L
1,748 SR
Queue Stats
214W - 189L
1,547 Elo+
Solo
Horus
Horus
Santimatter22
Horus
Level 74
God Stats
6W - 14L
1,545 SR
Queue Stats
25W - 49L
1,412 Elo+
Party 2
Team Averages
Level 86
1,590 SR
1,370 Elo+

VS

Team Averages
Level 57
1,637 SR
1,562 Elo+
Hel
Hel
 
Hel
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
DreamUnknown
Ares
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
71W - 73L
1,567 Elo+
Party 3
Izanami
Izanami
RealityUnknown
Izanami
Level 66
God Stats
19W - 16L
1,801 SR
Queue Stats
166W - 155L
1,642 Elo+
Party 3
Ah Muzen Cab
Ah Muzen Cab
Xaintt
Ah Muzen Cab
Level 37
God Stats
11W - 9L
1,575 SR
Queue Stats
58W - 59L
1,441 Elo+
Party 1
Hun Batz
Hun Batz
iamDaVinci
Hun Batz
Level 8
God Stats
1W - 0L
1,807 SR
Queue Stats
35W - 12L
1,662 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DisDaRealJ
Medusa
17
1 / 8 / 6
10,149
725
10,110
15,049
7,231
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bacchus
Heroicules
Bacchus
17
5 / 9 / 1
10,464
747
10,052
20,387
15,853
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

17
3 / 4 / 5
10,474
748
11,268
19,187
13,460
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
KCIVV
Fenrir
16
2 / 4 / 5
9,577
684
16,575
21,970
21,019
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
1 / 7 / 8
9,843
703
10,204
19,804
15,890
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
4 / 2 / 11
11,463
819
11,675
11,707
8,057
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

19
7 / 1 / 16
12,509
894
12,990
13,615
17,947
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
5 / 2 / 9
11,688
835
15,099
16,694
8,544
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Ah Muzen Cab
Xaintt
Ah Muzen Cab
18
6 / 3 / 17
11,536
824
18,457
15,130
9,267
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hun Batz
iamDaVinci
Hun Batz
20
10 / 4 / 9
12,842
917
22,543
19,842
10,320
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
94
12
Kills
32
32
Deaths
12
25
Assists
62
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
4
2
11
4.75
L
Medusa
DisDaRealJ
Medusa
1
8
6
0.5
W
7
1
16
15
L
Bacchus
Heroicules
Bacchus
5
9
1
0.61
L
3
4
5
1.38
L
Fenrir
KCIVV
Fenrir
2
4
5
1.13
W
5
2
9
4.75
L
1
7
8
0.71
W
Ah Muzen Cab
Xaintt
Ah Muzen Cab
6
3
17
4.83
W
Hun Batz
iamDaVinci
Hun Batz
10
4
9
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,209
Damage
80,764
96,397
Taken
76,988
73,453
Mitigated
54,135
12,447
Healing
29,244
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
11,675
519
4,511
4,602
11,707
8,057
636
5,209
6,469
38,616
0
L
Medusa
DisDaRealJ
Medusa
10,110
4,699
0
811
15,049
7,231
70
3,917
11,002
0
37,798
W
12,990
702
0
3,367
13,615
17,947
0
3,945
9,559
24,278
0
L
Bacchus
Heroicules
Bacchus
10,052
652
0
0
20,387
15,853
0
6,091
14,266
24,488
0
L
11,268
739
433
5,720
19,187
13,460
0
4,163
14,881
30,245
0
L
Fenrir
KCIVV
Fenrir
16,575
3,342
0
1,537
21,970
21,019
0
4,517
17,200
0
32,331
W
15,099
10,452
0
8,759
16,694
8,544
175
4,018
12,452
0
69,364
L
10,204
4,576
891
3,055
19,804
15,890
30
5,810
13,868
0
35,818
W
Ah Muzen Cab
Xaintt
Ah Muzen Cab
18,457
8,322
0
4,845
15,130
9,267
49
3,855
11,127
0
31,820
W
Hun Batz
iamDaVinci
Hun Batz
22,543
7,138
0
3,160
19,842
10,320
6,918
4,293
14,159
0
55,324

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,507
Gold Earned
60,038
243
Minions Killed
303
0
Camps Cleared
0
1,370,902
Distance Traveled
1,521,608
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
11,463
819
81
6
0
316,700
1
L
Medusa
10,149
725
65
5
0
261,790
1
W
Ares
12,509
894
24
2
0
286,074
1
L
Bacchus
10,464
747
41
3
0
240,702
0
L
Hades
10,474
748
50
4
0
284,598
0
L
Fenrir
9,577
684
42
3
0
313,552
0
W
Izanami
11,688
835
82
6
0
274,606
3
L
Horus
9,843
703
45
3
0
270,260
3
W
Ah Muzen Cab
11,536
824
35
3
0
317,657
0
W
Hun Batz
12,842
917
81
6
0
326,571
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role