Player Matchup

Erlang Shen
Erlang Shen
IHO1692
Erlang Shen
Level 108
God Stats
6W - 6L
1,545 SR
Queue Stats
212W - 315L
1,404 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ryglefire
Morgan Le Fay
Level 114
God Stats
1W - 0L
1,811 SR
Queue Stats
6W - 10L
1,428 Elo+
Party 1
Anhur
Anhur
WarVulcan
Anhur
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 27L
1,591 Elo+
Party 1
Team Averages
Level 126
1,619 SR
1,474 Elo+

VS

Team Averages
Level 79
1,513 SR
1,551 Elo+
He Bo
He Bo
Tiguidoo
He Bo
Level 45
God Stats
0W - 3L
1,306 SR
Queue Stats
230W - 276L
1,517 Elo+
Solo
Ymir
Ymir
Tyree2Short
Ymir
Level 69
God Stats
1W - 1L
1,695 SR
Queue Stats
4W - 3L
1,532 Elo+
Party 2
Charybdis
Charybdis
dekrizuo
Charybdis
Level 124
God Stats
2W - 3L
1,540 SR
Queue Stats
190W - 163L
1,604 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
IHO1692
Erlang Shen
17
3 / 1 / 15
11,492
718
10,727
17,481
21,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morgan Le Fay
Ryglefire
Morgan Le Fay
17
8 / 2 / 10
12,287
768
16,949
9,996
4,658
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
WarVulcan
Anhur
17
7 / 1 / 10
12,328
771
18,689
11,557
5,715
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Tiguidoo
He Bo
13
1 / 4 / 3
9,890
618
12,207
15,504
6,192
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

14
0 / 6 / 4
10,250
641
6,965
20,834
25,346
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Charybdis
dekrizuo
Charybdis
15
3 / 8 / 1
10,783
674
11,230
14,665
6,219
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
12
18
Kills
4
4
Deaths
18
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
IHO1692
Erlang Shen
3
1
15
10.5
W
Morgan Le Fay
Ryglefire
Morgan Le Fay
8
2
10
6.5
L
He Bo
Tiguidoo
He Bo
1
4
3
0.63
L
0
6
4
0.33
W
Anhur
WarVulcan
Anhur
7
1
10
12
L
Charybdis
dekrizuo
Charybdis
3
8
1
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,365
Damage
30,402
39,034
Taken
51,003
31,753
Mitigated
37,757
9,486
Healing
4,992
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
IHO1692
Erlang Shen
10,727
3,972
0
4,895
17,481
21,380
585
8,660
8,821
332
34,233
W
Morgan Le Fay
Ryglefire
Morgan Le Fay
16,949
2,048
0
1,019
9,996
4,658
833
4,312
5,684
46,800
0
L
He Bo
Tiguidoo
He Bo
12,207
1,014
0
2,914
15,504
6,192
0
5,917
9,587
39,745
0
L
6,965
1,330
0
821
20,834
25,346
0
7,404
13,430
13,409
0
W
Anhur
WarVulcan
Anhur
18,689
11,605
0
3,572
11,557
5,715
1,034
6,995
4,562
0
61,519
L
Charybdis
dekrizuo
Charybdis
11,230
5,399
0
1,257
14,665
6,219
0
4,584
10,081
0
43,494

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,107
Gold Earned
30,923
188
Minions Killed
142
11
Camps Cleared
4
890,684
Distance Traveled
765,684
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
11,492
718
31
2
4
312,190
5
W
Morgan Le Fay
12,287
768
62
4
2
283,958
0
L
He Bo
9,890
618
53
3
3
264,832
1
L
Ymir
10,250
641
15
1
1
256,987
0
W
Anhur
12,328
771
95
6
5
294,536
4
L
Charybdis
10,783
674
74
5
0
243,865
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role