Player Matchup

Gilgamesh
Gilgamesh
JuicyMang0
Gilgamesh
Level 87
God Stats
8W - 6L
1,513 SR
Queue Stats
99W - 77L
1,541 Elo+
Solo
Ymir
Ymir
MrSergioGod
Ymir
Level 139
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Janus
Janus
TaloFoobs
Janus
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
268W - 279L
1,509 Elo+
Party 1
Baron Samedi
Baron Samedi
cf0000000000000z
Baron Samedi
Level 121
God Stats
4W - 2L
1,652 SR
Queue Stats
51W - 61L
1,449 Elo+
Solo
Izanami
Izanami
sanicpyndrome
Izanami
Level 146
God Stats
16W - 18L
1,461 SR
Queue Stats
232W - 248L
1,523 Elo+
Party 1
Team Averages
Level 130
1,525 SR
1,504 Elo+

VS

Team Averages
Level 132
1,592 SR
1,566 Elo+
Ao Kuang
Ao Kuang
Animamusik
Ao Kuang
Level 122
God Stats
106W - 92L
1,127 SR
Queue Stats
833W - 854L
1,564 Elo+
Solo
Fenrir
Fenrir
LaVerguita
Fenrir
Level 125
God Stats
6W - 11L
1,451 SR
Queue Stats
47W - 43L
1,513 Elo+
Solo
Merlin
Merlin
Mouse3693
Merlin
Level 142
God Stats
1W - 4L
1,675 SR
Queue Stats
98W - 88L
1,543 Elo+
Solo
Mulan
Mulan
Ryglefire
Mulan
Level 114
God Stats
0W - 1L
1,794 SR
Queue Stats
10W - 7L
1,568 Elo+
Party 2
Chiron
Chiron
WarVulcan
Chiron
Level 157
God Stats
0W - 1L
1,916 SR
Queue Stats
6W - 3L
1,641 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
JuicyMang0
Gilgamesh
6
0 / 0 / 1
3,685
614
986
3,856
1,396
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

6
1 / 1 / 0
4,171
695
1,035
2,483
1,133
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Janus
TaloFoobs
Janus
6
0 / 0 / 0
3,747
625
1,554
2,386
868
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Baron Samedi
cf0000000000000z
Baron Samedi
7
0 / 0 / 0
3,971
662
2,544
4,606
1,773
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Izanami
7
0 / 0 / 0
3,754
626
596
2,554
842
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Animamusik
Ao Kuang
5
0 / 0 / 0
3,500
583
1,225
3,767
1,078
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fenrir
LaVerguita
Fenrir
2
0 / 0 / 1
3,111
519
958
1,579
604
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Merlin
Mouse3693
Merlin
7
0 / 1 / 0
3,816
636
1,688
2,507
899
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Mulan
Ryglefire
Mulan
7
0 / 0 / 0
4,126
688
2,500
3,631
1,761
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chiron
WarVulcan
Chiron
7
1 / 0 / 0
4,171
695
1,810
1,849
419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
2
1
Kills
1
1
Deaths
1
1
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
Animamusik
Ao Kuang
0
0
0
0
W
Gilgamesh
JuicyMang0
Gilgamesh
0
0
1
0.5
L
Fenrir
LaVerguita
Fenrir
0
0
1
0.5
L
Merlin
Mouse3693
Merlin
0
1
0
0
W
1
1
0
1
L
Mulan
Ryglefire
Mulan
0
0
0
0
W
Janus
TaloFoobs
Janus
0
0
0
0
L
Chiron
WarVulcan
Chiron
1
0
0
1
W
Baron Samedi
cf0000000000000z
Baron Samedi
0
0
0
0
W
Izanami
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,715
Damage
8,181
15,885
Taken
13,333
6,012
Mitigated
4,761
5,746
Healing
4,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
Animamusik
Ao Kuang
1,225
417
0
856
3,767
1,078
0
327
3,440
16,164
0
W
Gilgamesh
JuicyMang0
Gilgamesh
986
259
0
1,127
3,856
1,396
0
738
3,118
0
16,596
L
Fenrir
LaVerguita
Fenrir
958
468
0
805
1,579
604
0
741
838
0
3,632
L
Merlin
Mouse3693
Merlin
1,688
38
0
750
2,507
899
0
1,297
1,210
20,905
0
W
1,035
622
0
506
2,483
1,133
0
0
2,483
11,896
0
L
Mulan
Ryglefire
Mulan
2,500
737
0
1,126
3,631
1,761
0
2,544
1,087
0
20,379
W
Janus
TaloFoobs
Janus
1,554
46
0
750
2,386
868
0
1,856
530
18,544
0
L
Chiron
WarVulcan
Chiron
1,810
905
40
1,324
1,849
419
0
224
1,625
0
20,758
W
Baron Samedi
cf0000000000000z
Baron Samedi
2,544
553
0
2,639
4,606
1,773
0
319
4,287
22,801
0
W
Izanami
596
430
0
724
2,554
842
0
0
2,554
0
24,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,328
Gold Earned
18,724
182
Minions Killed
166
0
Camps Cleared
0
617,527
Distance Traveled
549,255
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
3,500
583
30
5
0
124,184
1
W
Gilgamesh
3,685
614
34
6
0
146,828
1
L
Fenrir
3,111
519
6
1
0
46,537
0
L
Merlin
3,816
636
41
7
0
122,370
2
W
Ymir
4,171
695
13
2
0
127,790
2
L
Mulan
4,126
688
50
8
0
126,939
0
W
Janus
3,747
625
39
7
0
127,732
0
L
Chiron
4,171
695
39
7
0
129,225
2
W
Baron Samedi
3,971
662
35
6
0
105,027
0
W
Izanami
3,754
626
61
10
0
110,150
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role