Player Matchup

Discordia
Discordia
LadySin78336
Discordia
Level 13
God Stats
6W - 4L
1,756 SR
Queue Stats
49W - 50L
1,430 Elo+
Party 2
Fafnir
Fafnir
Lil_St0ner0420
Fafnir
Level 143
God Stats
5W - 3L
1,749 SR
Queue Stats
148W - 188L
1,304 Elo+
Party 2
Lancelot
Lancelot
xXnappyXx55
Lancelot
Level 140
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 74L
1,455 Elo+
Solo
Team Averages
Level 99
1,668 SR
1,396 Elo+

VS

Team Averages
Level 69
1,508 SR
1,339 Elo+
Bellona
Bellona
Bi6PapaCattt
Bellona
Level 18
God Stats
3W - 5L
1,227 SR
Queue Stats
51W - 79L
1,307 Elo+
Party 1
Chiron
Chiron
DatSoulKing
Chiron
Level 89
God Stats
13W - 5L
1,796 SR
Queue Stats
309W - 340L
1,484 Elo+
Solo
He Bo
He Bo
Saeloz
He Bo
Level 101
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 11L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
LadySin78336
Discordia
15
3 / 9 / 5
11,054
650
12,078
13,530
5,530
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

16
5 / 3 / 3
12,141
714
11,861
22,124
33,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Lancelot
xXnappyXx55
Lancelot
12
2 / 12 / 3
10,305
606
11,390
22,152
12,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Bi6PapaCattt
Bellona
17
9 / 2 / 7
12,666
745
12,502
18,909
18,200
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chiron
18
12 / 2 / 9
13,723
807
23,739
15,782
7,314
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

He Bo
Saeloz
He Bo
14
3 / 6 / 9
11,394
670
9,459
11,767
4,861
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
49
10
Kills
24
24
Deaths
10
11
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Bellona
Bi6PapaCattt
Bellona
9
2
7
6.25
W
Chiron
12
2
9
8.25
L
Discordia
LadySin78336
Discordia
3
9
5
0.61
L
5
3
3
2.17
W
He Bo
Saeloz
He Bo
3
6
9
1.25
L
Lancelot
xXnappyXx55
Lancelot
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,329
Damage
45,700
57,806
Taken
46,458
51,637
Mitigated
30,375
7,670
Healing
11,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
Bi6PapaCattt
Bellona
12,502
4,881
0
2,262
18,909
18,200
2,253
7,055
11,854
0
44,460
W
Chiron
23,739
9,905
1,625
5,370
15,782
7,314
619
9,527
6,255
0
63,994
L
Discordia
LadySin78336
Discordia
12,078
410
386
471
13,530
5,530
8
871
12,659
53,174
0
L
11,861
3,503
366
5,281
22,124
33,409
6
5,119
17,005
30,326
0
W
He Bo
Saeloz
He Bo
9,459
1,783
391
1,639
11,767
4,861
123
7,932
3,835
23,401
0
L
Lancelot
xXnappyXx55
Lancelot
11,390
3,645
219
947
22,152
12,698
0
3,991
18,161
0
27,184

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,500
Gold Earned
37,783
139
Minions Killed
170
6
Camps Cleared
6
770,821
Distance Traveled
796,003
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
12,666
745
57
3
1
311,136
0
W
Chiron
13,723
807
85
5
2
258,284
2
L
Discordia
11,054
650
79
5
2
246,335
2
L
Fafnir
12,141
714
24
1
2
290,617
2
W
He Bo
11,394
670
28
2
3
226,583
0
L
Lancelot
10,305
606
36
2
2
233,869
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role