Player Matchup

Ullr
Ullr
Exalted-FusinG
Ullr
Level 129
God Stats
4W - 2L
1,696 SR
Queue Stats
290W - 291L
1,523 Elo+
Solo
Hades
Hades
GaelicZealot
Hades
Level 136
God Stats
1W - 1L
1,500 SR
Queue Stats
480W - 496L
1,561 Elo+
Solo
Eset
Eset
RaDz1o
Eset
Level 109
God Stats
16W - 25L
1,352 SR
Queue Stats
636W - 615L
1,484 Elo+
Solo
Fenrir
Fenrir
gRu3n27
Fenrir
Level 142
God Stats
1W - 0L
1,500 SR
Queue Stats
162W - 164L
1,426 Elo+
Party 2
Thanatos
Thanatos
jonasthe17
Thanatos
Level 145
God Stats
1W - 0L
1,545 SR
Queue Stats
244W - 211L
1,472 Elo+
Party 2
Team Averages
Level 132
1,519 SR
1,493 Elo+

VS

Team Averages
Level 121
1,598 SR
1,457 Elo+
Neith
Neith
Koljac
Neith
Level 145
God Stats
3W - 4L
1,500 SR
Queue Stats
245W - 251L
1,498 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Le_MalFrouill3
Morgan Le Fay
Level 113
God Stats
4W - 6L
1,460 SR
Queue Stats
502W - 505L
1,517 Elo+
Party 1
Khepri
Khepri
Wybrand
Khepri
Level 129
God Stats
21W - 14L
1,946 SR
Queue Stats
372W - 426L
1,390 Elo+
Solo
Xbalanque
Xbalanque
l_4RTiiST3_76
Xbalanque
Level 110
God Stats
6W - 5L
1,582 SR
Queue Stats
371W - 397L
1,481 Elo+
Party 1
Apollo
Apollo
qeph
Apollo
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,398 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 4 / 16
11,302
706
13,807
17,349
10,001
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
5 / 10 / 16
11,691
731
17,379
32,691
22,943
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Eset
RaDz1o
Eset
20
10 / 3 / 15
12,784
799
27,725
19,292
10,722
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
gRu3n27
Fenrir
20
7 / 4 / 20
13,113
820
12,091
22,329
31,703
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Thanatos
jonasthe17
Thanatos
20
9 / 5 / 18
12,649
791
16,461
25,690
34,728
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Koljac
Neith
18
5 / 6 / 13
10,813
676
23,793
17,383
11,440
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Morgan Le Fay
Le_MalFrouill3
Morgan Le Fay
20
7 / 6 / 15
11,908
744
22,173
16,273
10,381
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Khepri
Wybrand
Khepri
17
3 / 6 / 16
9,923
620
9,087
20,130
26,674
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Xbalanque
l_4RTiiST3_76
Xbalanque
17
5 / 10 / 15
10,778
674
23,050
20,129
9,937
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
qeph
Apollo
19
6 / 6 / 13
10,918
682
18,191
18,628
12,622
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
98
34
Kills
26
26
Deaths
34
85
Assists
72
Player
Kills
Deaths
Assists
KDA
W
3
4
16
2.75
W
5
10
16
1.3
L
Neith
Koljac
Neith
5
6
13
1.92
L
Morgan Le Fay
Le_MalFrouill3
Morgan Le Fay
7
6
15
2.42
W
Eset
RaDz1o
Eset
10
3
15
5.83
L
Khepri
Wybrand
Khepri
3
6
16
1.83
W
Fenrir
gRu3n27
Fenrir
7
4
20
4.25
W
Thanatos
jonasthe17
Thanatos
9
5
18
3.6
L
Xbalanque
l_4RTiiST3_76
Xbalanque
5
10
15
1.25
L
Apollo
qeph
Apollo
6
6
13
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,463
Damage
96,294
117,351
Taken
92,543
110,097
Mitigated
71,054
46,063
Healing
21,042
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,807
5,836
1,318
3,760
17,349
10,001
4,023
6,079
11,270
0
29,666
W
17,379
1,520
1,959
8,991
32,691
22,943
254
8,389
24,302
34,738
0
L
Neith
Koljac
Neith
23,793
9,973
1,439
4,965
17,383
11,440
0
8,610
8,684
0
34,059
L
Morgan Le Fay
Le_MalFrouill3
Morgan Le Fay
22,173
3,601
1,292
3,659
16,273
10,381
512
7,558
8,609
43,174
0
W
Eset
RaDz1o
Eset
27,725
1,894
5,333
5,385
19,292
10,722
945
3,772
15,520
57,256
0
L
Khepri
Wybrand
Khepri
9,087
806
1,535
2,102
20,130
26,674
0
10,827
9,185
16,723
0
W
Fenrir
gRu3n27
Fenrir
12,091
1,991
1,691
4,426
22,329
31,703
1,657
6,625
15,704
0
22,088
W
Thanatos
jonasthe17
Thanatos
16,461
2,704
769
12,431
25,690
34,728
769
6,395
19,295
0
28,172
L
Xbalanque
l_4RTiiST3_76
Xbalanque
23,050
3,226
613
591
20,129
9,937
0
9,819
10,028
0
33,888
L
Apollo
qeph
Apollo
18,191
11,665
696
4,150
18,628
12,622
621
8,290
10,077
0
34,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,539
Gold Earned
54,340
161
Minions Killed
150
0
Camps Cleared
0
1,420,402
Distance Traveled
1,303,963
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ullr
11,302
706
35
2
0
284,033
1
W
Hades
11,691
731
37
2
0
217,695
2
L
Neith
10,813
676
38
2
0
249,458
0
L
Morgan Le Fay
11,908
744
42
3
0
281,643
4
W
Eset
12,784
799
53
3
0
304,297
1
L
Khepri
9,923
620
11
1
0
250,744
6
W
Fenrir
13,113
820
23
1
0
326,081
1
W
Thanatos
12,649
791
13
1
0
288,296
1
L
Xbalanque
10,778
674
21
1
0
267,664
0
L
Apollo
10,918
682
38
2
0
254,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role