Player Matchup

Ymir
Ymir
Bronze V
DUSK_AnbuShooter
Ymir
Bronze V
Level 94
God Stats
11W - 22L
1,534 SR
Queue Stats
15W - 30L
1,218 MMR
Party 1
Zhong Kui
Zhong Kui
Bronze V
Joshfarsaie
Zhong Kui
Bronze V
Level 128
God Stats
6W - 9L
1,581 SR
Queue Stats
16W - 31L
1,168 MMR
Party 1
Hou Yi
Hou Yi
Silver III
sasuke111
Hou Yi
Silver III
Level 157
God Stats
1W - 1L
1,689 SR
Queue Stats
85W - 133L
1,033 MMR
Solo
Team Averages
Bronze III
Bronze III
Average Tier
Level 126
1,601 SR
1,140 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 85
1,521 SR
1,276 MMR
Medusa
Medusa
Silver I
inside_yer_MUM
Medusa
Silver I
Level 129
God Stats
6W - 4L
1,551 SR
Queue Stats
14W - 15L
1,601 MMR
Party 2
Hades
Hades
Silver II
jershawnlynch
Hades
Silver II
Level 62
God Stats
5W - 16L
1,501 SR
Queue Stats
127W - 154L
1,145 MMR
Party 2
Sun Wukong
Sun Wukong
Silver II
webbo2747
Sun Wukong
Silver II
Level 64
God Stats
9W - 15L
1,510 SR
Queue Stats
79W - 103L
1,081 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 6
11,122
695
6,624
24,276
31,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Zhong Kui
Joshfarsaie
Zhong Kui
14
4 / 6 / 3
10,100
631
13,373
18,373
14,548
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hou Yi
sasuke111
Hou Yi
15
4 / 5 / 5
10,851
678
11,011
14,954
7,633
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bans
AnubisShivaKukulkanNoxCerberus

VS

Bans
GilgameshXing TianAh Muzen CabAresIzanami
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 0 / 7
11,798
737
20,852
13,436
5,969
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
7 / 7 / 4
12,038
752
19,392
17,941
12,651
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sun Wukong
webbo2747
Sun Wukong
16
3 / 3 / 7
10,795
675
11,061
14,554
8,869
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
33
10
Kills
15
15
Deaths
10
14
Assists
18
Player
Kills
Deaths
Assists
KDA
L
2
4
6
1.25
L
Zhong Kui
Joshfarsaie
Zhong Kui
4
6
3
0.92
W
5
0
7
8.5
W
7
7
4
1.29
L
Hou Yi
sasuke111
Hou Yi
4
5
5
1.3
W
Sun Wukong
webbo2747
Sun Wukong
3
3
7
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,008
Damage
51,305
57,603
Taken
45,931
53,378
Mitigated
27,489
10,298
Healing
17,261
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,624
1,338
0
4,309
24,276
31,197
0
6,236
18,040
22,496
0
L
Zhong Kui
Joshfarsaie
Zhong Kui
13,373
1,214
0
5,200
18,373
14,548
0
6,503
11,870
42,437
0
W
20,852
10,856
0
8,407
13,436
5,969
2,198
6,140
7,296
0
80,164
W
19,392
393
236
5,009
17,941
12,651
74
7,626
10,315
49,282
0
L
Hou Yi
sasuke111
Hou Yi
11,011
4,074
0
789
14,954
7,633
0
6,958
7,996
0
32,918
W
Sun Wukong
webbo2747
Sun Wukong
11,061
1,089
0
3,609
14,554
8,869
161
6,982
7,572
0
27,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,073
Gold Earned
34,631
141
Minions Killed
177
3
Camps Cleared
11
743,441
Distance Traveled
871,580
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
11,122
695
22
1
1
248,831
4
L
Zhong Kui
10,100
631
69
4
1
243,263
5
W
Medusa
11,798
737
85
5
8
272,211
11
W
Hades
12,038
752
68
4
2
269,529
1
L
Hou Yi
10,851
678
50
3
1
251,347
6
W
Sun Wukong
10,795
675
24
2
1
329,840
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role