Player Matchup

Ravana
Ravana
CornellRico
Ravana
Level 66
God Stats
3W - 2L
1,530 SR
Queue Stats
223W - 235L
1,447 Elo+
Solo
Ao Kuang
Ao Kuang
DAhmerbomber87
Ao Kuang
Level 86
God Stats
1W - 5L
1,426 SR
Queue Stats
54W - 75L
1,386 Elo+
Party 2
Xing Tian
Xing Tian
DinDonX2
Xing Tian
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 33L
1,412 Elo+
Solo
Bacchus
Bacchus
EliteZachary21
Bacchus
Level 113
God Stats
1W - 1L
1,675 SR
Queue Stats
126W - 138L
1,489 Elo+
Solo
Hades
Hades
SpyseeCman
Hades
Level 114
God Stats
1W - 4L
1,516 SR
Queue Stats
70W - 84L
1,415 Elo+
Party 2
Team Averages
Level 89
1,529 SR
1,430 Elo+

VS

Team Averages
Level 81
1,463 SR
1,449 Elo+
Ravana
Ravana
 
Ravana
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
Nayt3face
Serqet
Level 129
God Stats
3W - 3L
1,297 SR
Queue Stats
624W - 670L
1,515 Elo+
Solo
Chiron
Chiron
TheSlaverMormon
Chiron
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 19L
1,322 Elo+
Party 1
Zeus
Zeus
TwistedM0M
Zeus
Level 138
God Stats
2W - 0L
1,733 SR
Queue Stats
35W - 43L
1,389 Elo+
Solo
Rama
Rama
XxTheFearLordxX
Rama
Level 83
God Stats
1W - 1L
1,283 SR
Queue Stats
39W - 32L
1,516 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
18
0 / 4 / 7
10,075
630
7,354
13,337
6,789
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ao Kuang
18
8 / 6 / 7
12,232
765
13,981
22,712
10,989
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Xing Tian
DinDonX2
Xing Tian
18
4 / 3 / 12
11,764
735
11,293
24,242
29,657
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

19
4 / 4 / 14
11,334
708
13,434
31,115
38,436
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hades
19
4 / 6 / 9
11,681
730
22,129
21,506
29,041
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
19
5 / 4 / 16
11,408
713
17,741
14,868
9,582
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Serqet
Nayt3face
Serqet
18
2 / 5 / 17
11,581
724
8,297
17,786
23,558
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

20
7 / 2 / 14
12,414
776
31,424
15,038
8,609
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

19
3 / 6 / 15
11,910
744
18,287
14,816
8,518
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
6 / 3 / 13
12,771
798
22,484
17,357
10,162
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
98
20
Kills
23
23
Deaths
20
49
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
5
4
16
3.25
L
Ravana
0
4
7
0.88
L
Ao Kuang
8
6
7
1.92
L
Xing Tian
DinDonX2
Xing Tian
4
3
12
3.33
L
4
4
14
2.75
W
Serqet
Nayt3face
Serqet
2
5
17
2.1
L
Hades
4
6
9
1.42
W
7
2
14
7
W
3
6
15
1.75
W
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,191
Damage
98,233
112,912
Taken
79,865
114,912
Mitigated
60,429
46,683
Healing
33,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
17,741
5,642
666
3,648
14,868
9,582
1,689
11,961
2,907
0
25,112
L
Ravana
7,354
1,107
834
3,981
13,337
6,789
1,351
2,586
10,751
0
19,806
L
Ao Kuang
13,981
3,149
3,768
8,700
22,712
10,989
1,145
3,104
19,567
23,979
0
L
Xing Tian
DinDonX2
Xing Tian
11,293
784
1,623
4,212
24,242
29,657
223
3,922
20,273
20,689
0
L
13,434
1,393
2,107
11,596
31,115
38,436
586
5,330
25,785
25,563
0
W
Serqet
Nayt3face
Serqet
8,297
2,316
1,406
2,828
17,786
23,558
784
9,442
8,344
0
13,901
L
Hades
22,129
386
2,824
7,038
21,506
29,041
764
3,345
17,705
40,943
0
W
31,424
10,328
3,697
6,810
15,038
8,609
1,475
11,007
4,031
0
53,455
W
18,287
2,482
4,902
4,092
14,816
8,518
1,018
11,839
2,977
44,990
0
W
22,484
18,687
626
5,135
17,357
10,162
2,727
16,588
769
0
47,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,086
Gold Earned
60,084
131
Minions Killed
171
0
Camps Cleared
0
1,355,344
Distance Traveled
1,452,052
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
11,408
713
12
1
0
305,853
0
L
Ravana
10,075
630
21
1
0
202,230
0
L
Ao Kuang
12,232
765
23
1
0
257,267
1
L
Xing Tian
11,764
735
10
1
0
304,504
2
L
Bacchus
11,334
708
25
2
0
305,604
1
W
Serqet
11,581
724
3
0
0
325,419
0
L
Hades
11,681
730
52
3
0
285,739
0
W
Chiron
12,414
776
44
3
0
304,770
2
W
Zeus
11,910
744
52
3
0
248,050
4
W
Rama
12,771
798
60
4
0
267,960
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role