Player Matchup

Sobek
Sobek
Balance Axis
Sobek
Level 141
God Stats
13W - 14L
1,329 SR
Queue Stats
189W - 203L
1,329 Elo+
Party 1
Cupid
Cupid
Balance Kidd
Cupid
Level 47
God Stats
9W - 7L
1,467 SR
Queue Stats
37W - 44L
1,352 Elo+
Party 1
Nox
Nox
IcanRezthat
Nox
Level 57
God Stats
4W - 4L
1,421 SR
Queue Stats
293W - 388L
1,286 Elo+
Party 3
Chaac
Chaac
LookAtThePie
Chaac
Level 42
God Stats
2W - 7L
1,033 SR
Queue Stats
119W - 152L
1,305 Elo+
Party 3
Pele
Pele
Stalinguini
Pele
Level 48
God Stats
4W - 4L
1,518 SR
Queue Stats
225W - 299L
1,280 Elo+
Party 3
Team Averages
Level 67
1,354 SR
1,311 Elo+

VS

Team Averages
Level 52
1,402 SR
1,325 Elo+
Kukulkan
Kukulkan
 
Kukulkan
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Poseidon
Poseidon
Rockmanduu
Poseidon
Level 89
God Stats
11W - 13L
1,535 SR
Queue Stats
342W - 399L
1,412 Elo+
Party 2
Pele
Pele
Starley
Pele
Level 44
God Stats
5W - 16L
1,141 SR
Queue Stats
46W - 97L
1,149 Elo+
Solo
Artemis
Artemis
Tomgod01
Artemis
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 14L
1,213 Elo+
Party 2
Cthulhu
Cthulhu
dante-pino
Cthulhu
Level 73
God Stats
7W - 11L
1,334 SR
Queue Stats
132W - 172L
1,353 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 1 / 9
8,413
526
9,699
13,111
13,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
5 / 3 / 5
8,803
550
7,510
9,732
3,464
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

15
5 / 0 / 1
9,219
576
5,013
5,663
2,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

13
3 / 0 / 1
8,238
515
5,619
9,216
7,138
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

14
2 / 1 / 4
8,514
532
2,644
10,654
4,011
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
12
0 / 5 / 1
7,076
442
3,030
7,817
2,975
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Poseidon
Rockmanduu
Poseidon
12
0 / 3 / 0
7,516
470
2,973
8,006
2,878
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Pele
Starley
Pele
11
1 / 2 / 1
6,981
436
4,052
11,028
3,969
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
Tomgod01
Artemis
10
2 / 5 / 1
6,490
406
6,218
10,069
3,320
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cthulhu
dante-pino
Cthulhu
12
2 / 4 / 0
7,003
438
3,700
10,949
8,631
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
8
18
Kills
5
5
Deaths
19
20
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
 
Kukulkan
0
5
1
0.1
W
3
1
9
7.5
W
5
3
5
2.5
W
5
0
1
5.5
W
3
0
1
3.5
L
Poseidon
Rockmanduu
Poseidon
0
3
0
0
W
2
1
4
4
L
Pele
Starley
Pele
1
2
1
0.75
L
Artemis
Tomgod01
Artemis
2
5
1
0.5
L
Cthulhu
dante-pino
Cthulhu
2
4
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,485
Damage
19,973
48,376
Taken
47,869
30,620
Mitigated
21,773
14,958
Healing
11,151
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
 
Kukulkan
3,030
543
72
439
7,817
2,975
845
657
6,867
35,708
0
W
9,699
1,014
0
6,001
13,111
13,072
438
3,282
9,829
31,263
0
W
7,510
3,417
583
1,580
9,732
3,464
28
866
8,866
0
48,028
W
5,013
801
0
380
5,663
2,935
1,810
2,243
3,420
55,308
0
W
5,619
1,795
0
2,237
9,216
7,138
1,436
2,054
7,162
0
41,924
L
Poseidon
Rockmanduu
Poseidon
2,973
410
0
1,278
8,006
2,878
1,208
3,274
4,590
59,169
0
W
2,644
542
0
4,177
10,654
4,011
1,996
1,258
9,396
0
69,565
L
Pele
Starley
Pele
4,052
1,094
0
4,153
11,028
3,969
440
2,728
8,131
0
42,619
L
Artemis
Tomgod01
Artemis
6,218
2,007
0
2,446
10,069
3,320
252
2,985
6,887
0
26,525
L
Cthulhu
dante-pino
Cthulhu
3,700
737
0
2,763
10,949
8,631
208
4,027
6,360
27,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
35,066
365
Minions Killed
319
0
Camps Cleared
0
1,548,188
Distance Traveled
1,336,403
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,076
442
60
4
0
242,616
0
W
Sobek
8,413
526
33
2
0
305,570
2
W
Cupid
8,803
550
82
5
0
280,524
3
W
Nox
9,219
576
102
6
0
286,379
1
W
Chaac
8,238
515
55
3
0
325,735
0
L
Poseidon
7,516
470
101
6
0
273,544
4
W
Pele
8,514
532
93
6
0
349,980
1
L
Pele
6,981
436
68
4
0
282,146
0
L
Artemis
6,490
406
55
3
0
250,536
0
L
Cthulhu
7,003
438
35
2
0
287,561
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role