Player Matchup

Sol
Sol
 
Sol
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nike
Nike
CyanTheDog
Nike
Level 61
God Stats
1W - 2L
1,710 SR
Queue Stats
133W - 141L
1,534 Elo+
Party 1
Thor
Thor
ICEspose So
Thor
Level 157
God Stats
3W - 7L
1,444 SR
Queue Stats
110W - 117L
1,407 Elo+
Solo
Shiva
Shiva
YELLOWGLASSES
Shiva
Level 61
God Stats
10W - 7L
1,654 SR
Queue Stats
142W - 155L
1,450 Elo+
Party 1
Lancelot
Lancelot
perezjuancho045
Lancelot
Level 124
God Stats
4W - 5L
1,485 SR
Queue Stats
106W - 130L
1,354 Elo+
Solo
Team Averages
Level 101
1,559 SR
1,449 Elo+

VS

Team Averages
Level 67
1,515 SR
1,416 Elo+
Danzaburou
Danzaburou
Dawn of Dread
Danzaburou
Level 68
God Stats
2W - 1L
1,809 SR
Queue Stats
153W - 157L
1,386 Elo+
Solo
Chaac
Chaac
LaPinataTactica
Chaac
Level 83
God Stats
2W - 2L
1,405 SR
Queue Stats
124W - 142L
1,374 Elo+
Solo
Nemesis
Nemesis
MugiwaraMonster
Nemesis
Level 45
God Stats
4W - 4L
1,601 SR
Queue Stats
138W - 110L
1,627 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
SkyLuno
Morgan Le Fay
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
113W - 144L
1,330 Elo+
Solo
Ravana
Ravana
xM1cKeYzZ
Ravana
Level 88
God Stats
5W - 7L
1,260 SR
Queue Stats
576W - 556L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
12
1 / 7 / 4
8,016
422
10,929
15,031
4,742
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

11
0 / 4 / 4
7,741
407
6,554
22,437
17,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
8 / 5 / 2
10,070
530
9,883
16,463
7,564
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
4 / 4 / 0
9,423
496
12,784
17,939
13,990
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Lancelot
13
2 / 6 / 1
8,205
432
7,105
17,363
7,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Dawn of Dread
Danzaburou
15
2 / 2 / 5
9,783
515
7,052
14,473
5,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
5 / 3 / 4
10,529
554
11,018
19,297
15,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

18
12 / 0 / 5
11,365
598
27,633
15,392
7,664
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
SkyLuno
Morgan Le Fay
14
1 / 5 / 5
9,125
480
7,530
10,988
4,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ravana
xM1cKeYzZ
Ravana
14
6 / 5 / 5
8,772
462
12,573
13,474
10,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
50
15
Kills
26
26
Deaths
15
11
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Sol
 
Sol
1
7
4
0.43
L
0
4
4
0.5
W
Danzaburou
Dawn of Dread
Danzaburou
2
2
5
2.25
L
8
5
2
1.8
W
5
3
4
2.33
W
12
0
5
14.5
W
Morgan Le Fay
SkyLuno
Morgan Le Fay
1
5
5
0.7
L
4
4
0
1
L
Lancelot
2
6
1
0.42
W
Ravana
xM1cKeYzZ
Ravana
6
5
5
1.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,255
Damage
65,806
89,233
Taken
73,624
50,900
Mitigated
45,034
22,718
Healing
21,742
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
 
Sol
10,929
4,422
0
4,530
15,031
4,742
0
1,261
13,379
59,962
0
L
6,554
861
182
8,450
22,437
17,136
0
1,174
20,670
0
31,809
W
Danzaburou
Dawn of Dread
Danzaburou
7,052
3,145
0
6,569
14,473
5,763
533
4,850
9,623
0
62,143
L
9,883
2,744
0
909
16,463
7,564
0
2,808
13,383
0
63,944
W
11,018
2,779
0
8,333
19,297
15,959
1,418
0
19,297
0
69,368
W
27,633
18,099
0
2,469
15,392
7,664
933
532
14,860
0
110,483
W
Morgan Le Fay
SkyLuno
Morgan Le Fay
7,530
1,018
0
1,515
10,988
4,796
610
1,655
9,333
50,699
0
L
12,784
4,323
237
4,304
17,939
13,990
222
292
17,561
0
57,328
L
Lancelot
7,105
1,245
0
4,106
17,363
7,468
0
1,399
15,595
0
53,354
W
Ravana
xM1cKeYzZ
Ravana
12,573
3,657
0
2,856
13,474
10,852
525
3,892
9,582
0
40,780

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,455
Gold Earned
49,574
402
Minions Killed
541
0
Camps Cleared
0
1,703,141
Distance Traveled
1,831,341
8
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,016
422
83
4
0
302,000
1
L
Nike
7,741
407
42
2
0
339,688
2
W
Danzaburou
9,783
515
87
5
0
314,523
1
L
Thor
10,070
530
105
6
0
342,577
1
W
Chaac
10,529
554
131
7
0
410,629
3
W
Nemesis
11,365
598
161
8
0
462,947
8
W
Morgan Le Fay
9,125
480
105
6
0
300,969
3
L
Shiva
9,423
496
96
5
0
341,343
4
L
Lancelot
8,205
432
76
4
0
377,533
0
W
Ravana
8,772
462
57
3
0
342,273
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role