Player Matchup

Ra
Ra
CristhianGon8
Ra
Level 107
God Stats
1W - 3L
1,124 SR
Queue Stats
22W - 40L
1,319 Elo+
Solo
Chaac
Chaac
FreakilyCasual
Chaac
Level 109
God Stats
6W - 2L
1,805 SR
Queue Stats
24W - 16L
1,565 Elo+
Party 2
Hachiman
Hachiman
StonedMilkman420
Hachiman
Level 27
God Stats
1W - 2L
1,262 SR
Queue Stats
12W - 16L
1,638 Elo+
Party 2
Team Averages
Level 81
1,397 SR
1,508 Elo+

VS

Team Averages
Level 27
1,457 SR
1,508 Elo+
Neith
Neith
Cardinology
Neith
Level 7
God Stats
0W - 1L
1,342 SR
Queue Stats
1W - 3L
1,383 Elo+
Party 1
Zeus
Zeus
c0rp0rat
Zeus
Level 46
God Stats
1W - 3L
1,563 SR
Queue Stats
52W - 48L
1,566 Elo+
Party 1
Bellona
Bellona
xscyy
Bellona
Level 29
God Stats
3W - 3L
1,467 SR
Queue Stats
26W - 26L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 1 / 5
9,149
654
8,407
12,452
5,957
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

15
4 / 0 / 5
9,624
687
12,276
20,786
16,808
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 1 / 5
9,199
657
9,249
10,307
4,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 2 / 1
8,025
573
12,712
10,426
3,863
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
13
0 / 5 / 1
8,065
576
10,966
10,704
3,813
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
xscyy
Bellona
13
2 / 2 / 0
9,003
643
9,943
16,924
18,880
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
4
9
Kills
2
2
Deaths
9
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
W
2
1
5
4.5
W
4
0
5
6.5
W
3
1
5
5.5
L
Zeus
0
5
1
0.1
L
Bellona
xscyy
Bellona
2
2
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,932
Damage
33,621
43,545
Taken
38,054
27,740
Mitigated
26,556
19,912
Healing
3,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,712
3,791
0
1,905
10,426
3,863
15
2,439
7,987
0
37,049
W
8,407
735
3,014
4,400
12,452
5,957
625
3,551
8,901
43,934
0
W
12,276
1,702
183
10,645
20,786
16,808
271
5,880
14,906
0
28,108
W
9,249
5,113
247
1,423
10,307
4,975
196
2,325
7,982
0
24,267
L
Zeus
10,966
2,080
0
250
10,704
3,813
0
2,695
8,009
35,103
0
L
Bellona
xscyy
Bellona
9,943
2,866
431
1,401
16,924
18,880
0
3,760
13,164
0
23,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,972
Gold Earned
25,093
159
Minions Killed
128
8
Camps Cleared
4
758,279
Distance Traveled
770,479
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,025
573
58
4
1
250,320
0
W
Ra
9,149
654
78
6
4
242,796
3
W
Chaac
9,624
687
36
3
0
274,343
2
W
Hachiman
9,199
657
45
3
4
241,140
0
L
Zeus
8,065
576
53
4
3
241,364
3
L
Bellona
9,003
643
17
1
0
278,795
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role