Player Matchup

Janus
Janus
Blizzywitaglizzy
Janus
Level 31
God Stats
1W - 5L
1,277 SR
Queue Stats
43W - 63L
1,462 Elo+
Solo
Sol
Sol
Brown v Board
Sol
Level 106
God Stats
7W - 5L
1,595 SR
Queue Stats
267W - 221L
1,508 Elo+
Party 2
King Arthur
King Arthur
GundyrBlack
King Arthur
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 52L
1,447 Elo+
Party 3
Izanami
Izanami
I AN BISCUT MAN
Izanami
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 78L
1,475 Elo+
Party 2
Danzaburou
Danzaburou
i ShO0T BlaNkZ
Danzaburou
Level 127
God Stats
0W - 1L
1,798 SR
Queue Stats
103W - 113L
1,458 Elo+
Party 3
Team Averages
Level 67
1,534 SR
1,470 Elo+

VS

Team Averages
Level 50
1,457 SR
1,344 Elo+
Nox
Nox
Foopish
Nox
Level 34
God Stats
7W - 3L
1,706 SR
Queue Stats
245W - 230L
1,573 Elo+
Solo
Thoth
Thoth
Mauri541
Thoth
Level 11
God Stats
2W - 5L
1,270 SR
Queue Stats
2W - 7L
1,121 Elo+
Party 1
Danzaburou
Danzaburou
lLalinhoodl
Danzaburou
Level 13
God Stats
2W - 1L
1,338 SR
Queue Stats
2W - 5L
1,075 Elo+
Party 1
Geb
Geb
thewich321
Geb
Level 32
God Stats
5W - 4L
1,651 SR
Queue Stats
13W - 19L
1,377 Elo+
Party 1
Sun Wukong
Sun Wukong
САРГ
Sun Wukong
Level 158
God Stats
2W - 2L
1,320 SR
Queue Stats
127W - 130L
1,572 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 3 / 1
8,819
630
7,185
7,569
3,040
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

16
2 / 4 / 3
9,441
674
11,335
13,763
5,586
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

King Arthur
GundyrBlack
King Arthur
14
0 / 7 / 2
8,445
603
10,395
19,007
16,242
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

16
2 / 6 / 2
9,458
676
7,103
16,443
6,732
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Danzaburou
i ShO0T BlaNkZ
Danzaburou
17
3 / 2 / 4
10,759
769
11,725
14,477
6,377
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
19
6 / 0 / 8
11,521
823
16,212
10,011
5,202
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Thoth
Mauri541
Thoth
16
1 / 2 / 9
9,478
677
10,068
6,723
2,949
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Danzaburou
lLalinhoodl
Danzaburou
16
2 / 3 / 7
9,209
658
7,820
11,190
5,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heavy Mace

Heavy Mace

+30
Physical Power

15
0 / 2 / 7
9,443
675
4,505
17,477
21,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Sun Wukong
САРГ
Sun Wukong
19
13 / 4 / 5
11,672
834
21,679
21,901
20,615
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
58
10
Kills
22
22
Deaths
11
12
Assists
36
Player
Kills
Deaths
Assists
KDA
L
3
3
1
1.17
L
2
4
3
0.88
W
Nox
6
0
8
10
L
King Arthur
GundyrBlack
King Arthur
0
7
2
0.14
L
2
6
2
0.5
W
Thoth
Mauri541
Thoth
1
2
9
2.75
L
Danzaburou
i ShO0T BlaNkZ
Danzaburou
3
2
4
2.5
W
Danzaburou
lLalinhoodl
Danzaburou
2
3
7
1.83
W
0
2
7
1.75
W
Sun Wukong
САРГ
Sun Wukong
13
4
5
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,743
Damage
60,284
71,259
Taken
67,302
37,977
Mitigated
56,165
13,824
Healing
13,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,185
469
0
990
7,569
3,040
74
3,713
3,856
20,013
0
L
11,335
1,121
0
4,281
13,763
5,586
95
5,446
8,317
33,186
0
W
Nox
16,212
522
0
1,595
10,011
5,202
1,202
3,656
6,112
64,212
0
L
King Arthur
GundyrBlack
King Arthur
10,395
2,386
0
2,861
19,007
16,242
0
8,513
10,494
0
25,179
L
7,103
3,786
0
2,025
16,443
6,732
941
6,918
8,325
0
33,912
W
Thoth
Mauri541
Thoth
10,068
344
0
180
6,723
2,949
1,625
1,549
5,118
33,353
0
L
Danzaburou
i ShO0T BlaNkZ
Danzaburou
11,725
4,849
0
3,667
14,477
6,377
0
6,195
8,282
0
31,306
W
Danzaburou
lLalinhoodl
Danzaburou
7,820
3,575
0
2,828
11,190
5,678
1,559
2,536
8,594
0
22,278
W
4,505
184
298
3,243
17,477
21,721
439
4,144
13,089
11,214
0
W
Sun Wukong
САРГ
Sun Wukong
21,679
4,508
0
5,822
21,901
20,615
683
5,574
15,869
0
44,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,922
Gold Earned
51,323
223
Minions Killed
249
0
Camps Cleared
0
1,261,780
Distance Traveled
1,373,178
8
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
8,819
630
38
3
0
190,306
1
L
Sol
9,441
674
50
4
0
296,201
3
W
Nox
11,521
823
123
9
0
307,872
2
L
King Arthur
8,445
603
28
2
0
271,296
3
L
Izanami
9,458
676
66
5
0
220,107
0
W
Thoth
9,478
677
52
4
0
242,327
0
L
Danzaburou
10,759
769
41
3
0
283,870
1
W
Danzaburou
9,209
658
24
2
0
252,039
0
W
Geb
9,443
675
6
0
0
294,585
0
W
Sun Wukong
11,672
834
44
3
0
276,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role