Player Matchup

Hel
Hel
AttackSnake115
Hel
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 63L
1,658 Elo+
Party 2
Heimdallr
Heimdallr
DustyDeku
Heimdallr
Level 99
God Stats
2W - 0L
1,723 SR
Queue Stats
36W - 17L
1,668 Elo+
Party 2
Gilgamesh
Gilgamesh
TimelySquid2561
Gilgamesh
Level 90
God Stats
4W - 2L
1,557 SR
Queue Stats
73W - 23L
1,756 Elo+
Party 2
Team Averages
Level 104
1,594 SR
1,694 Elo+

VS

Team Averages
Level 98
1,482 SR
1,442 Elo+
Izanami
Izanami
Fear Decays
Izanami
Level 107
God Stats
6W - 7L
1,431 SR
Queue Stats
63W - 91L
1,457 Elo+
Solo
Mulan
Mulan
TILLIS449
Mulan
Level 84
God Stats
8W - 4L
1,552 SR
Queue Stats
97W - 125L
1,424 Elo+
Party 1
Ao Kuang
Ao Kuang
deadpool243q
Ao Kuang
Level 103
God Stats
54W - 48L
1,464 SR
Queue Stats
265W - 205L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 0 / 12
10,681
822
11,424
10,996
4,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
DustyDeku
Heimdallr
16
11 / 0 / 13
10,930
841
21,037
11,260
5,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Gilgamesh
TimelySquid2561
Gilgamesh
15
7 / 1 / 15
10,869
836
10,904
15,058
10,914
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Fear Decays
Izanami
12
0 / 9 / 0
7,690
592
8,702
13,689
5,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Mulan
TILLIS449
Mulan
10
0 / 10 / 0
7,150
550
8,057
21,775
16,502
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ao Kuang
deadpool243q
Ao Kuang
11
1 / 8 / 0
7,762
597
6,561
16,385
7,894
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
1
27
Kills
1
1
Deaths
27
40
Assists
0
Player
Kills
Deaths
Assists
KDA
W
9
0
12
15
W
Heimdallr
DustyDeku
Heimdallr
11
0
13
17.5
L
Izanami
Fear Decays
Izanami
0
9
0
0
L
Mulan
TILLIS449
Mulan
0
10
0
0
W
Gilgamesh
TimelySquid2561
Gilgamesh
7
1
15
14.5
L
Ao Kuang
deadpool243q
Ao Kuang
1
8
0
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,365
Damage
23,320
37,314
Taken
51,849
21,213
Mitigated
29,960
18,563
Healing
6,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,424
944
4,654
7,970
10,996
4,727
1,148
1,623
9,163
35,227
0
W
Heimdallr
DustyDeku
Heimdallr
21,037
10,251
0
3,296
11,260
5,572
1,823
1,990
9,058
0
46,985
L
Izanami
Fear Decays
Izanami
8,702
6,257
0
577
13,689
5,564
0
4,422
9,267
0
39,497
L
Mulan
TILLIS449
Mulan
8,057
840
0
1,257
21,775
16,502
0
3,667
18,108
0
16,106
W
Gilgamesh
TimelySquid2561
Gilgamesh
10,904
3,542
0
2,643
15,058
10,914
161
3,109
11,695
0
35,464
L
Ao Kuang
deadpool243q
Ao Kuang
6,561
796
0
4,920
16,385
7,894
0
3,603
12,774
20,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,480
Gold Earned
22,602
152
Minions Killed
113
9
Camps Cleared
3
738,734
Distance Traveled
724,414
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,681
822
57
4
1
255,179
0
W
Heimdallr
10,930
841
55
4
0
221,895
0
L
Izanami
7,690
592
66
5
1
184,137
0
L
Mulan
7,150
550
16
1
0
235,961
2
W
Gilgamesh
10,869
836
40
3
8
261,660
5
L
Ao Kuang
7,762
597
31
2
2
304,316
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role